const_def 2 ; object constants const TINTOWER8F_POKE_BALL1 const TINTOWER8F_POKE_BALL2 const TINTOWER8F_POKE_BALL3 TinTower8F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower8FNugget: itemball NUGGET TinTower8FMaxElixer: itemball MAX_ELIXER TinTower8FFullRestore: itemball FULL_RESTORE TinTower8F_MapEvents: db 0, 0 ; filler db 6 ; warp events warp_event 2, 5, TIN_TOWER_7F, 2 warp_event 2, 11, TIN_TOWER_9F, 1 warp_event 16, 7, TIN_TOWER_9F, 2 warp_event 10, 3, TIN_TOWER_9F, 3 warp_event 14, 15, TIN_TOWER_9F, 6 warp_event 6, 9, TIN_TOWER_9F, 7 db 0 ; coord events db 0 ; bg events db 3 ; object events object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE