const_def 2 ; object constants const ROUTE10SOUTH_POKEFAN_M1 const ROUTE10SOUTH_POKEFAN_M2 Route10South_MapScripts: db 0 ; scene scripts db 0 ; callbacks TrainerHikerJim: trainer HIKER, JIM, EVENT_BEAT_HIKER_JIM, HikerJimSeenText, HikerJimBeatenText, 0, .Script .Script: endifjustbattled opentext writetext HikerJimAfterBattleText waitbutton closetext end TrainerPokefanmRobert: trainer POKEFANM, ROBERT, EVENT_BEAT_POKEFANM_ROBERT, PokefanmRobertSeenText, PokefanmRobertBeatenText, 0, .Script .Script: endifjustbattled opentext writetext PokefanmRobertAfterBattleText waitbutton closetext end Route10Sign: jumptext Route10SignText HikerJimSeenText: text "Hahahah!" done HikerJimBeatenText: text "Hahaha-hachoo!" done HikerJimAfterBattleText: text "Hay fever is" line "making me sneeze!" cont "Ahahah-CHOO!" done PokefanmRobertSeenText: text "You like #MON," line "don't you?" para "Me too!" done PokefanmRobertBeatenText: text "I'd have to say" line "that's my loss." done PokefanmRobertAfterBattleText: text "Look what you did" line "to my #MON…" para "I won't forget" line "this…" done Route10SignText: text "ROUTE 10" para "CERULEAN CITY -" line "LAVENDER TOWN" done Route10South_MapEvents: db 0, 0 ; filler db 1 ; warp events warp_event 6, 1, ROCK_TUNNEL_1F, 2 db 0 ; coord events db 1 ; bg events bg_event 5, 3, BGEVENT_READ, Route10Sign db 2 ; object events object_event 17, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerJim, -1 object_event 8, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmRobert, -1