const_def 2 ; object constants const CHARCOALKILN_BLACK_BELT const CHARCOALKILN_YOUNGSTER const CHARCOALKILN_MOLTRES CharcoalKiln_MapScripts: db 0 ; scene scripts db 0 ; callbacks CharcoalKilnBoss: faceplayer opentext checkevent EVENT_GOT_HM01_CUT iftrue .GotCut checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue .SavedSlowpoke writetext CharcoalKilnBossText1 waitbutton closetext end .SavedSlowpoke: writetext CharcoalKilnBossText2 waitbutton closetext end .GotCut: writetext CharcoalKilnBossText3 waitbutton closetext end CharcoalKilnApprentice: faceplayer opentext checkevent EVENT_GOT_CHARCOAL_IN_CHARCOAL_KILN iftrue .YoureTheCoolest checkevent EVENT_GOT_HM01_CUT iftrue .Thanks writetext CharcoalKilnApprenticeText1 waitbutton closetext end .Thanks: writetext CharcoalKilnApprenticeText2 buttonsound verbosegiveitem CHARCOAL iffalse .Done setevent EVENT_GOT_CHARCOAL_IN_CHARCOAL_KILN closetext end .YoureTheCoolest: writetext CharcoalKilnApprenticeText3 waitbutton .Done: closetext end CharcoalKilnFarfetchd: faceplayer opentext writetext FarfetchdText cry FARFETCH_D waitbutton closetext end CharcoalKilnBookshelf: jumpstd magazinebookshelf CharcoalKilnRadio: jumpstd radio2 CharcoalKilnBossText1: text "All the SLOWPOKE" line "have disappeared" cont "from the town." para "The forest's pro-" line "tector may be" cont "angry with us…" para "It may be a bad" line "omen. We should" cont "stay in." done CharcoalKilnBossText2: text "The SLOWPOKE have" line "returned…" para "But my APPRENTICE" line "hasn't come back" cont "from ILEX FOREST." para "Where in the world" line "is that lazy guy?" done CharcoalKilnBossText3: text "You chased off" line "TEAM ROCKET and" para "went to ILEX" line "FOREST alone?" para "That takes guts!" line "I like that. Come" cont "train with us." done CharcoalKilnApprenticeText1: text "Where have all the" line "SLOWPOKE gone?" para "Are they out play-" line "ing somewhere?" done CharcoalKilnApprenticeText2: text "I'm sorry--I for-" line "got to thank you." para "This is CHARCOAL" line "that I made." para "Fire-type #MON" line "would be happy to" cont "hold that." done CharcoalKilnApprenticeText3: text "The SLOWPOKE came" line "back, and you even" cont "found FARFETCH'D." para "You're the cool-" line "est, man!" done FarfetchdText: text "FARFETCH'D: Kwaa!" done CharcoalKiln_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 2, 7, AZALEA_TOWN, 2 warp_event 3, 7, AZALEA_TOWN, 2 db 0 ; coord events db 3 ; bg events bg_event 0, 1, BGEVENT_READ, CharcoalKilnBookshelf bg_event 1, 1, BGEVENT_READ, CharcoalKilnBookshelf bg_event 7, 1, BGEVENT_READ, CharcoalKilnRadio db 3 ; object events object_event 2, 3, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CharcoalKilnBoss, EVENT_CHARCOAL_KILN_BOSS object_event 5, 3, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CharcoalKilnApprentice, EVENT_CHARCOAL_KILN_APPRENTICE object_event 5, 6, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, CharcoalKilnFarfetchd, EVENT_CHARCOAL_KILN_FARFETCH_D