const_value set 2 const ROUTE1718GATE_OFFICER Route1718Gate_MapScriptHeader: .SceneScripts: db 1 scene_script .DummyScene .MapCallbacks: db 0 .DummyScene: end Route1718GateOfficerScript: jumptextfaceplayer Route1718GateOfficerText UnknownScript_0x73611: checkitem BICYCLE iffalse UnknownScript_0x73617 end UnknownScript_0x73617: showemote EMOTE_SHOCK, ROUTE1718GATE_OFFICER, 15 spriteface PLAYER, UP opentext writetext UnknownText_0x7364d waitbutton closetext applymovement PLAYER, MovementData_0x73629 end MovementData_0x73629: step RIGHT turn_head LEFT step_end Route1718GateOfficerText: text "CYCLING ROAD" line "Uphill Starts Here" done UnknownText_0x7364d: text "Hang on! Don't you" line "have a BICYCLE?" para "The CYCLING ROAD" line "is beyond here." para "You have to have a" line "BICYCLE to go on." done Route1718Gate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $4, $0, 1, ROUTE_17 warp_def $5, $0, 2, ROUTE_17 warp_def $4, $9, 1, ROUTE_18 warp_def $5, $9, 2, ROUTE_18 .CoordEvents: db 2 coord_event 0, $4, $5, UnknownScript_0x73611 coord_event 0, $5, $5, UnknownScript_0x73611 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route1718GateOfficerScript, -1