IlexForest_MapScriptHeader: ; 0x6eafe ; trigger count db 0 ; callback count db 1 ; callbacks dbw 2, UnknownScript_0x6eb03 ; 0x6eb03 UnknownScript_0x6eb03: ; 0x6eb03 checkevent EVENT_GOT_HM01_CUT iftrue UnknownScript_0x6eb34 copybytetovar FarfetchdPosition if_equal $1, UnknownScript_0x6eb35 if_equal $2, UnknownScript_0x6eb3c if_equal $3, UnknownScript_0x6eb43 if_equal $4, UnknownScript_0x6eb4a if_equal $5, UnknownScript_0x6eb51 if_equal $6, UnknownScript_0x6eb58 if_equal $7, UnknownScript_0x6eb5f if_equal $8, UnknownScript_0x6eb66 if_equal $9, UnknownScript_0x6eb6d if_equal $a, UnknownScript_0x6eb74 UnknownScript_0x6eb34: ; 0x6eb34 return ; 0x6eb35 UnknownScript_0x6eb35: ; 0x6eb35 moveperson $2, $e, $1f appear $2 return ; 0x6eb3c UnknownScript_0x6eb3c: ; 0x6eb3c moveperson $2, $f, $19 appear $2 return ; 0x6eb43 UnknownScript_0x6eb43: ; 0x6eb43 moveperson $2, $14, $18 appear $2 return ; 0x6eb4a UnknownScript_0x6eb4a: ; 0x6eb4a moveperson $2, $1d, $16 appear $2 return ; 0x6eb51 UnknownScript_0x6eb51: ; 0x6eb51 moveperson $2, $1c, $1f appear $2 return ; 0x6eb58 UnknownScript_0x6eb58: ; 0x6eb58 moveperson $2, $18, $23 appear $2 return ; 0x6eb5f UnknownScript_0x6eb5f: ; 0x6eb5f moveperson $2, $16, $1f appear $2 return ; 0x6eb66 UnknownScript_0x6eb66: ; 0x6eb66 moveperson $2, $f, $1d appear $2 return ; 0x6eb6d UnknownScript_0x6eb6d: ; 0x6eb6d moveperson $2, $a, $23 appear $2 return ; 0x6eb74 UnknownScript_0x6eb74: ; 0x6eb74 moveperson $2, $6, $1c appear $2 return ; 0x6eb7b YoungsterScript_0x6eb7b: ; 0x6eb7b faceplayer loadfont checkevent $0029 iftrue UnknownScript_0x6eb89 writetext UnknownText_0x6ef5c closetext loadmovesprites end ; 0x6eb89 UnknownScript_0x6eb89: ; 0x6eb89 writetext UnknownText_0x6f019 closetext loadmovesprites end ; 0x6eb8f BirdScript_0x6eb8f: ; 0x6eb8f copybytetovar FarfetchdPosition if_equal $1, UnknownScript_0x6ebba if_equal $2, UnknownScript_0x6ebd9 if_equal $3, UnknownScript_0x6ec02 if_equal $4, UnknownScript_0x6ec2b if_equal $5, UnknownScript_0x6ec54 if_equal $6, UnknownScript_0x6eca7 if_equal $7, UnknownScript_0x6ecd0 if_equal $8, UnknownScript_0x6ed0e if_equal $9, UnknownScript_0x6ed50 if_equal $a, UnknownScript_0x6ed96 UnknownScript_0x6ebba: ; 0x6ebba faceplayer loadfont writetext UnknownText_0x6f06f keeptextopen writetext UnknownText_0x6f086 cry FARFETCH_D closetext loadmovesprites applymovement $2, MovementData_0x6ee8f moveperson $2, $f, $19 disappear $2 appear $2 loadvar FarfetchdPosition, $2 end ; 0x6ebd9 UnknownScript_0x6ebd9: ; 0x6ebd9 scall UnknownScript_0x6eda1 if_equal $0, UnknownScript_0x6ebf1 applymovement $2, MovementData_0x6ee95 moveperson $2, $14, $18 disappear $2 appear $2 loadvar FarfetchdPosition, $3 end ; 0x6ebf1 UnknownScript_0x6ebf1: ; 0x6ebf1 applymovement $2, MovementData_0x6ee9e moveperson $2, $f, $1d disappear $2 appear $2 loadvar FarfetchdPosition, $8 end ; 0x6ec02 UnknownScript_0x6ec02: ; 0x6ec02 scall UnknownScript_0x6eda1 if_equal $2, UnknownScript_0x6ec1a applymovement $2, MovementData_0x6eea4 moveperson $2, $1d, $16 disappear $2 appear $2 loadvar FarfetchdPosition, $4 end ; 0x6ec1a UnknownScript_0x6ec1a: ; 0x6ec1a applymovement $2, MovementData_0x6eeab moveperson $2, $f, $19 disappear $2 appear $2 loadvar FarfetchdPosition, $2 end ; 0x6ec2b UnknownScript_0x6ec2b: ; 0x6ec2b scall UnknownScript_0x6eda1 if_equal $1, UnknownScript_0x6ec43 applymovement $2, MovementData_0x6eeb1 moveperson $2, $1c, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $5 end ; 0x6ec43 UnknownScript_0x6ec43: ; 0x6ec43 applymovement $2, MovementData_0x6eeb8 moveperson $2, $14, $18 disappear $2 appear $2 loadvar FarfetchdPosition, $3 end ; 0x6ec54 UnknownScript_0x6ec54: ; 0x6ec54 scall UnknownScript_0x6eda1 if_equal $1, UnknownScript_0x6ec85 if_equal $2, UnknownScript_0x6ec74 if_equal $3, UnknownScript_0x6ec96 applymovement $2, MovementData_0x6eebd moveperson $2, $18, $23 disappear $2 appear $2 loadvar FarfetchdPosition, $6 end ; 0x6ec74 UnknownScript_0x6ec74: ; 0x6ec74 applymovement $2, MovementData_0x6eec7 moveperson $2, $16, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $7 end ; 0x6ec85 UnknownScript_0x6ec85: ; 0x6ec85 applymovement $2, MovementData_0x6eecc moveperson $2, $1d, $16 disappear $2 appear $2 loadvar FarfetchdPosition, $4 end ; 0x6ec96 UnknownScript_0x6ec96: ; 0x6ec96 applymovement $2, MovementData_0x6eed2 moveperson $2, $1d, $16 disappear $2 appear $2 loadvar FarfetchdPosition, $4 end ; 0x6eca7 UnknownScript_0x6eca7: ; 0x6eca7 scall UnknownScript_0x6eda1 if_equal $3, UnknownScript_0x6ecbf applymovement $2, MovementData_0x6eee6 moveperson $2, $16, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $7 end ; 0x6ecbf UnknownScript_0x6ecbf: ; 0x6ecbf applymovement $2, MovementData_0x6eeef moveperson $2, $1c, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $5 end ; 0x6ecd0 UnknownScript_0x6ecd0: ; 0x6ecd0 scall UnknownScript_0x6eda1 if_equal $0, UnknownScript_0x6ecfd if_equal $2, UnknownScript_0x6ecec applymovement $2, MovementData_0x6eef8 moveperson $2, $f, $1d disappear $2 appear $2 loadvar FarfetchdPosition, $8 end ; 0x6ecec UnknownScript_0x6ecec: ; 0x6ecec applymovement $2, MovementData_0x6ef00 moveperson $2, $18, $23 disappear $2 appear $2 loadvar FarfetchdPosition, $6 end ; 0x6ecfd UnknownScript_0x6ecfd: ; 0x6ecfd applymovement $2, MovementData_0x6ef09 moveperson $2, $1c, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $5 end ; 0x6ed0e UnknownScript_0x6ed0e: ; 0x6ed0e scall UnknownScript_0x6eda1 if_equal $1, UnknownScript_0x6ed3f if_equal $2, UnknownScript_0x6ed3f if_equal $3, UnknownScript_0x6ed2e applymovement $2, MovementData_0x6ef10 moveperson $2, $a, $23 disappear $2 appear $2 loadvar FarfetchdPosition, $9 end ; 0x6ed2e UnknownScript_0x6ed2e: ; 0x6ed2e applymovement $2, MovementData_0x6ef18 moveperson $2, $16, $1f disappear $2 appear $2 loadvar FarfetchdPosition, $7 end ; 0x6ed3f UnknownScript_0x6ed3f: ; 0x6ed3f applymovement $2, MovementData_0x6ef1e moveperson $2, $f, $19 disappear $2 appear $2 loadvar FarfetchdPosition, $2 end ; 0x6ed50 UnknownScript_0x6ed50: ; 0x6ed50 scall UnknownScript_0x6eda1 if_equal $0, UnknownScript_0x6ed85 if_equal $3, UnknownScript_0x6ed74 applymovement $2, MovementData_0x6ef23 moveperson $2, $6, $1c disappear $2 appear $2 loadvar FarfetchdPosition, $a appear $4 setevent $06f7 setevent $0029 end ; 0x6ed74 UnknownScript_0x6ed74: ; 0x6ed74 applymovement $2, MovementData_0x6ef33 moveperson $2, $f, $1d disappear $2 appear $2 loadvar FarfetchdPosition, $8 end ; 0x6ed85 UnknownScript_0x6ed85: ; 0x6ed85 applymovement $2, MovementData_0x6ef3d moveperson $2, $f, $1d disappear $2 appear $2 loadvar FarfetchdPosition, $8 end ; 0x6ed96 UnknownScript_0x6ed96: ; 0x6ed96 faceplayer loadfont writetext UnknownText_0x6f086 cry FARFETCH_D closetext loadmovesprites end ; 0x6eda1 UnknownScript_0x6eda1: ; 0x6eda1 faceplayer loadfont writetext UnknownText_0x6f086 cry FARFETCH_D closetext loadmovesprites checkcode $9 end ; 0x6edae BlackBeltScript_0x6edae: ; 0x6edae faceplayer loadfont checkevent EVENT_GOT_HM01_CUT iftrue UnknownScript_0x6edd8 writetext UnknownText_0x6f099 keeptextopen verbosegiveitem HM_01, 1 setevent EVENT_GOT_HM01_CUT writetext UnknownText_0x6f141 closetext loadmovesprites setevent $06e9 setevent $06f3 setevent $06f4 clearevent $06f5 clearevent $06f6 clearevent $06f7 end ; 0x6edd8 UnknownScript_0x6edd8: ; 0x6edd8 writetext UnknownText_0x6f1c0 closetext loadmovesprites end ; 0x6edde RockerScript_0x6edde: ; 0x6edde faceplayer loadfont checkevent EVENT_GOT_TM02_HEADBUTT iftrue UnknownScript_0x6edf3 writetext UnknownText_0x6f21b keeptextopen verbosegiveitem TM_02, 1 iffalse UnknownScript_0x6edf7 setevent EVENT_GOT_TM02_HEADBUTT UnknownScript_0x6edf3: ; 0x6edf3 writetext UnknownText_0x6f26d closetext UnknownScript_0x6edf7: ; 0x6edf7 loadmovesprites end ; 0x6edf9 TrainerBug_catcherWayne: ; 0x6edf9 ; bit/flag number dw $5c0 ; trainer group && trainer id db BUG_CATCHER, WAYNE ; text when seen dw Bug_catcherWayneSeenText ; text when trainer beaten dw Bug_catcherWayneBeatenText ; script when lost dw $0000 ; script when talk again dw Bug_catcherWayneScript ; 0x6ee05 Bug_catcherWayneScript: ; 0x6ee05 talkaftercancel loadfont writetext UnknownText_0x6f571 closetext loadmovesprites end ; 0x6ee0d LassScript_0x6ee0d: ; 0x6ee0d jumptextfaceplayer UnknownText_0x6f2af ; 0x6ee10 ItemFragment_0x6ee10: ; 0x6ee10 db REVIVE, 1 ; 0x6ee12 ItemFragment_0x6ee12: ; 0x6ee12 db X_ATTACK, 1 ; 0x6ee14 ItemFragment_0x6ee14: ; 0x6ee14 db ANTIDOTE, 1 ; 0x6ee16 ItemFragment_0x6ee16: ; 0x6ee16 db ETHER, 1 ; 0x6ee18 MapIlexForestSignpostItem1: ; 0x6ee18 dw $0088 db ETHER ; 0x6ee1b MapIlexForestSignpostItem2: ; 0x6ee1b dw $0089 db SUPER_POTION ; 0x6ee1e MapIlexForestSignpostItem3: ; 0x6ee1e dw $008a db FULL_HEAL ; 0x6ee21 UnknownScript_0x6ee21: ; 0x6ee21 jumpstd $000e ; 0x6ee24 MapIlexForestSignpost0Script: ; 0x6ee24 jumptext UnknownText_0x6f2de ; 0x6ee27 MapIlexForestSignpost4Script: ; 0x6ee27 checkevent $00c0 iftrue UnknownScript_0x6ee30 jump UnknownScript_0x6ee35 ; 0x6ee30 UnknownScript_0x6ee30: ; 0x6ee30 checkitem GS_BALL iftrue UnknownScript_0x6ee38 UnknownScript_0x6ee35: ; 0x6ee35 jumptext UnknownText_0x6f358 ; 0x6ee38 UnknownScript_0x6ee38: ; 0x6ee38 loadfont writetext UnknownText_0x6f394 yesorno iftrue UnknownScript_0x6ee42 loadmovesprites end ; 0x6ee42 UnknownScript_0x6ee42: ; 0x6ee42 takeitem GS_BALL, 1 clearevent $00c0 setevent $07a4 disappear $8 clearevent $06eb writetext UnknownText_0x6f43b closetext loadmovesprites pause 20 showemote $0, $0, 20 special Functionc48f applymovement $0, MovementData_0x6ef58 pause 30 spriteface $0, $0 pause 20 clearflag $0064 special Function4989a loadpokedata CELEBI, 30 startbattle returnafterbattle pause 20 special Function49bf9 iffalse UnknownScript_0x6ee8e appear $7 applymovement $7, MovementData_0x6ef4e loadfont writetext UnknownText_0x6f452 closetext loadmovesprites applymovement $7, MovementData_0x6ef53 disappear $7 UnknownScript_0x6ee8e: ; 0x6ee8e end ; 0x6ee8f MovementData_0x6ee8f: ; 0x6ee8f big_step_up big_step_up big_step_up big_step_up big_step_up step_end ; 0x6ee95 MovementData_0x6ee95: ; 0x6ee95 big_step_up big_step_up big_step_right big_step_right big_step_right big_step_right big_step_right big_step_down step_end ; 0x6ee9e MovementData_0x6ee9e: ; 0x6ee9e big_step_down big_step_down big_step_down big_step_down big_step_down step_end ; 0x6eea4 MovementData_0x6eea4: ; 0x6eea4 big_step_right big_step_right big_step_right big_step_right big_step_right big_step_right step_end ; 0x6eeab MovementData_0x6eeab: ; 0x6eeab big_step_up big_step_left big_step_left big_step_left big_step_left step_end ; 0x6eeb1 MovementData_0x6eeb1: ; 0x6eeb1 big_step_down big_step_down big_step_down big_step_down big_step_down big_step_down step_end ; 0x6eeb8 MovementData_0x6eeb8: ; 0x6eeb8 big_step_left jump_step_left big_step_left big_step_left step_end ; 0x6eebd MovementData_0x6eebd: ; 0x6eebd big_step_down big_step_down big_step_down big_step_down big_step_down big_step_left big_step_left big_step_left big_step_left step_end ; 0x6eec7 MovementData_0x6eec7: ; 0x6eec7 big_step_left big_step_left big_step_left big_step_left step_end ; 0x6eecc MovementData_0x6eecc: ; 0x6eecc big_step_up big_step_up big_step_up big_step_right big_step_up step_end ; 0x6eed2 MovementData_0x6eed2: ; 0x6eed2 big_step_right turn_head_up db $3e ; movement turn_head_down db $3e ; movement turn_head_up db $3e ; movement big_step_down big_step_down fix_facing jump_step_up accelerate_last accelerate_last remove_fixed_facing big_step_up big_step_up big_step_up big_step_up big_step_up step_end ; 0x6eee6 MovementData_0x6eee6: ; 0x6eee6 big_step_left big_step_left big_step_left big_step_up big_step_up big_step_right big_step_up big_step_up step_end ; 0x6eeef MovementData_0x6eeef: ; 0x6eeef big_step_right big_step_right big_step_right big_step_right big_step_up big_step_up big_step_up big_step_up step_end ; 0x6eef8 MovementData_0x6eef8: ; 0x6eef8 big_step_up big_step_up big_step_left big_step_left big_step_left big_step_left big_step_left step_end ; 0x6ef00 MovementData_0x6ef00: ; 0x6ef00 big_step_down big_step_down big_step_left big_step_down big_step_down big_step_right big_step_right big_step_right step_end ; 0x6ef09 MovementData_0x6ef09: ; 0x6ef09 big_step_right big_step_right big_step_right big_step_right big_step_right big_step_right step_end ; 0x6ef10 MovementData_0x6ef10: ; 0x6ef10 big_step_down big_step_left big_step_down big_step_down big_step_down big_step_down big_step_down step_end ; 0x6ef18 MovementData_0x6ef18: ; 0x6ef18 big_step_right big_step_right big_step_right big_step_right big_step_right step_end ; 0x6ef1e MovementData_0x6ef1e: ; 0x6ef1e big_step_up big_step_up big_step_up big_step_up step_end ; 0x6ef23 MovementData_0x6ef23: ; 0x6ef23 big_step_left big_step_left fix_facing jump_step_right accelerate_last accelerate_last remove_fixed_facing big_step_left big_step_left big_step_up big_step_up big_step_up big_step_up big_step_up big_step_up step_end ; 0x6ef33 MovementData_0x6ef33: ; 0x6ef33 big_step_right big_step_right big_step_right big_step_right big_step_up big_step_up big_step_up big_step_up big_step_up step_end ; 0x6ef3d MovementData_0x6ef3d: ; 0x6ef3d big_step_left big_step_left fix_facing jump_step_right accelerate_last accelerate_last remove_fixed_facing big_step_right big_step_right big_step_right big_step_right big_step_up big_step_up big_step_up big_step_up big_step_up step_end ; 0x6ef4e MovementData_0x6ef4e: ; 0x6ef4e step_up step_up step_up step_up step_end ; 0x6ef53 MovementData_0x6ef53: ; 0x6ef53 step_down step_down step_down step_down step_end ; 0x6ef58 MovementData_0x6ef58: ; 0x6ef58 fix_facing slow_step_down remove_fixed_facing step_end ; 0x6ef5c UnknownText_0x6ef5c: ; 0x6ef5c text "Oh, man… My boss" line "is going to be" cont "steaming…" para "The FARFETCH'D" line "that CUTS trees" para "for charcoal took" line "off on me." para "I can't go looking" line "for it here in the" cont "ILEX FOREST." para "It's too big, dark" line "and scary for me…" done ; 0x6f019 UnknownText_0x6f019: ; 0x6f019 text "Wow! Thanks a" line "whole bunch!" para "My boss's #MON" line "won't obey me be-" cont "cause I don't have" cont "a BADGE." done ; 0x6f06f UnknownText_0x6f06f: ; 0x6f06f text "It's the missing" line "#MON!" done ; 0x6f086 UnknownText_0x6f086: ; 0x6f086 text "FARFETCH'D: Kwaa!" done ; 0x6f099 UnknownText_0x6f099: ; 0x6f099 text "Ah! My FARFETCH'D!" para "You found it for" line "us, kid?" para "Without it, we" line "wouldn't be able" para "to CUT trees for" line "charcoal." para "Thanks, kid!" para "Now, how can I" line "thank you…" para "I know! Here, take" line "this." done ; 0x6f141 UnknownText_0x6f141: ; 0x6f141 text "That's the CUT HM." line "Teach that to a" para "#MON to clear" line "small trees." para "Of course, you" line "have to have the" para "GYM BADGE from" line "AZALEA to use it." done ; 0x6f1c0 UnknownText_0x6f1c0: ; 0x6f1c0 text "Do you want to" line "apprentice as a" para "charcoal maker" line "with me?" para "You'll be first-" line "rate in ten years!" done ; 0x6f21b UnknownText_0x6f21b: ; 0x6f21b text "What am I doing?" para "I'm shaking trees" line "using HEADBUTT." para "It's fun. Here," line "you try it too!" done ; 0x6f26d UnknownText_0x6f26d: ; 0x6f26d text "Rattle trees with" line "HEADBUTT. Some-" cont "times, sleeping" cont "#MON fall out." done ; 0x6f2af UnknownText_0x6f2af: ; 0x6f2af text "Did something" line "happen to the" cont "forest's guardian?" done ; 0x6f2de UnknownText_0x6f2de: ; 0x6f2de text "ILEX FOREST is" line "so overgrown with" para "trees that you" line "can't see the sky." para "Please watch out" line "for items that may" cont "have been dropped." done ; 0x6f358 UnknownText_0x6f358: ; 0x6f358 text "ILEX FOREST" line "SHRINE…" para "It's in honor of" line "the forest's" cont "protector…" done ; 0x6f394 UnknownText_0x6f394: ; 0x6f394 text "ILEX FOREST" line "SHRINE…" para "It's in honor of" line "the forest's" cont "protector…" para "Oh? What is this?" para "It's a hole." line "It looks like the" para "GS BALL would fit" line "inside it." para "Want to put the GS" line "BALL here?" done ; 0x6f43b UnknownText_0x6f43b: ; 0x6f43b text $52, " put in the" line "GS BALL." done ; 0x6f452 UnknownText_0x6f452: ; 0x6f452 text "Whew, wasn't that" line "something!" para $52, ", that was" line "fantastic. Thanks!" para "The legends about" line "that SHRINE were" cont "real after all." para "I feel inspired by" line "what I just saw." para "It motivates me to" line "make better BALLS!" para "I'm going!" done ; 0x6f515 Bug_catcherWayneSeenText: ; 0x6f515 text "Don't sneak up on" line "me like that!" para "You frightened a" line "#MON away!" done ; 0x6f551 Bug_catcherWayneBeatenText: ; 0x6f551 text "I hadn't seen that" line "#MON before…" done ; 0x6f571 UnknownText_0x6f571: ; 0x6f571 text "A #MON I've" line "never seen before" para "fell out of the" line "tree when I used" cont "HEADBUTT." para "I ought to use" line "HEADBUTT in other" cont "places too." done ; 0x6f5e7 IlexForest_MapEventHeader: ; 0x6f5e7 ; filler db 0, 0 ; warps db 3 warp_def $5, $1, 3, GROUP_ROUTE_34_ILEX_FOREST_GATE, MAP_ROUTE_34_ILEX_FOREST_GATE warp_def $2a, $3, 1, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE warp_def $2b, $3, 2, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE ; xy triggers db 0 ; signposts db 5 signpost 17, 3, $0, MapIlexForestSignpost0Script signpost 7, 11, $7, MapIlexForestSignpostItem1 signpost 14, 22, $7, MapIlexForestSignpostItem2 signpost 17, 1, $7, MapIlexForestSignpostItem3 signpost 22, 8, $1, MapIlexForestSignpost4Script ; people-events db 11 person_event SPRITE_BIRD, 35, 18, $3, $0, 255, 255, $b0, 0, BirdScript_0x6eb8f, $06e9 person_event SPRITE_YOUNGSTER, 32, 11, $6, $0, 255, 255, $a0, 0, YoungsterScript_0x6eb7b, $06f3 person_event SPRITE_BLACK_BELT, 32, 9, $9, $0, 255, 255, $0, 0, BlackBeltScript_0x6edae, $06f4 person_event SPRITE_ROCKER, 18, 19, $9, $0, 255, 255, $0, 0, RockerScript_0x6edde, $ffff person_event SPRITE_POKE_BALL, 36, 24, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee10, $0671 person_event SPRITE_KURT, 33, 12, $7, $0, 255, 255, $0, 0, ObjectEvent, $07a5 person_event SPRITE_LASS, 28, 7, $9, $0, 255, 255, $a0, 0, LassScript_0x6ee0d, $06ed person_event SPRITE_YOUNGSTER, 5, 16, $7, $0, 255, 255, $a2, 0, TrainerBug_catcherWayne, $ffff person_event SPRITE_POKE_BALL, 21, 13, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee12, $07b9 person_event SPRITE_POKE_BALL, 11, 21, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee14, $07ba person_event SPRITE_POKE_BALL, 5, 31, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee16, $07bb ; 0x6f6a4