object_const_def ; object_event constants const ROUTE24_ROCKET Route24_MapScripts: db 0 ; scene scripts db 0 ; callbacks Route24RocketScript: faceplayer playmusic MUSIC_ROCKET_ENCOUNTER opentext writetext Route24RocketSeenText waitbutton closetext winlosstext Route24RocketBeatenText, -1 loadtrainer GRUNTM, GRUNTM_31 startbattle dontrestartmapmusic reloadmapafterbattle playmusic MUSIC_ROCKET_ENCOUNTER opentext writetext Route24RocketAfterBattleText promptbutton special FadeOutMusic writetext Route24RocketDisappearsText waitbutton closetext special FadeBlackQuickly special ReloadSpritesNoPalettes disappear ROUTE24_ROCKET pause 25 special FadeInQuickly playmapmusic end Route24RocketSeenText: text "Hey, kid! Me am a" line "TEAM ROCKET member" cont "kind of guy!" para "Come from another" line "country, a trainer" cont "number one, me!" para "Think I did, if" line "stop the energy," para "be big panic for" line "here people!" para "Secret it is my" line "mission, so tell" cont "you I not!" para "But! If win you do" line "versus me, a man I" para "be and mine secret" line "to you I tell." para "Hey, kid! Battle" line "begin we do!" done Route24RocketBeatenText: text "Ayieeeh! No, no," line "no, believe it I" cont "can't!" para "Strong very much" line "be you! Match I am" cont "not to you!" done Route24RocketAfterBattleText: text "OK. Tell you mine" line "secret will I." para "MACHINE PART steal" line "by me, hide it I" para "did in GYM of the" line "CERULEAN." para "Inside water put" line "it I did. Look for" para "in water center of" line "GYM at." para "But you forget me" line "not!" para "Beat you for sure" line "will TEAM ROCKET." para "Come from JOHTO" line "will they, mine" para "friends, yes. Will" line "revenge they are." done Route24RocketDisappearsText: text "…" para "You say what? TEAM" line "ROCKET bye-bye a" para "go-go? Broken it" line "is says you?" para "Oh, no! Should I" line "do what now on" cont "from, me?" done Route24_MapEvents: db 0, 0 ; filler db 0 ; warp events db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 8, 7, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route24RocketScript, EVENT_ROUTE_24_ROCKET