const_value set 2 const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_M const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_F const FASTSHIPCABINS_NNW_NNE_NE_SUPER_NERD const FASTSHIPCABINS_NNW_NNE_NE_POKEFAN_M const FASTSHIPCABINS_NNW_NNE_NE_SAILOR const FASTSHIPCABINS_NNW_NNE_NE_GENTLEMAN const FASTSHIPCABINS_NNW_NNE_NE_PHARMACIST FastShipCabins_NNW_NNE_NE_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 TrainerCooltrainermSean: trainer EVENT_BEAT_COOLTRAINERM_SEAN, COOLTRAINERM, SEAN, CooltrainermSeanSeenText, CooltrainermSeanBeatenText, 0, CooltrainermSeanScript CooltrainermSeanScript: end_if_just_battled opentext writetext CooltrainermSeanAfterBattleText waitbutton closetext end TrainerCooltrainerfCarol: trainer EVENT_BEAT_COOLTRAINERF_CAROL, COOLTRAINERF, CAROL, CooltrainerfCarolSeenText, CooltrainerfCarolBeatenText, 0, CooltrainerfCarolScript CooltrainerfCarolScript: end_if_just_battled opentext writetext CooltrainerfCarolAfterBattleText waitbutton closetext end TrainerPokemaniacEthan: trainer EVENT_BEAT_POKEMANIAC_ETHAN, POKEMANIAC, ETHAN, PokemaniacEthanSeenText, PokemaniacEthanBeatenText, 0, PokemaniacEthanScript PokemaniacEthanScript: end_if_just_battled opentext writetext PokemaniacEthanAfterBattleText waitbutton closetext end TrainerHikerNoland: trainer EVENT_BEAT_HIKER_NOLAND, HIKER, NOLAND, HikerNolandSeenText, HikerNolandBeatenText, 0, HikerNolandScript HikerNolandScript: end_if_just_battled opentext writetext HikerNolandAfterBattleText waitbutton closetext end TrainerGentlemanEdward: trainer EVENT_BEAT_GENTLEMAN_EDWARD, GENTLEMAN, EDWARD, GentlemanEdwardSeenText, GentlemanEdwardBeatenText, 0, GentlemanEdwardScript GentlemanEdwardScript: end_if_just_battled opentext writetext GentlemanEdwardAfterBattleText waitbutton closetext end TrainerBurglarCorey: trainer EVENT_BEAT_BURGLAR_COREY, BURGLAR, COREY, BurglarCoreySeenText, BurglarCoreyBeatenText, 0, BurglarCoreyScript BurglarCoreyScript: end_if_just_battled opentext writetext BurglarCoreyAfterBattleText waitbutton closetext end SailorScript_0x755f1: playmusic MUSIC_HIKER_ENCOUNTER faceplayer opentext writetext UnknownText_0x75812 waitbutton closetext winlosstext UnknownText_0x75897, 0 loadtrainer SAILOR, STANLY startbattle reloadmap special HealParty setevent EVENT_BEAT_SAILOR_STANLY opentext writetext UnknownText_0x758b1 waitbutton closetext setevent EVENT_FAST_SHIP_LAZY_SAILOR domaptrigger FAST_SHIP_B1F, $1 checkcode VAR_FACING if_equal $3, UnknownScript_0x75629 applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637 playsound SFX_EXIT_BUILDING disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR waitsfx end UnknownScript_0x75629: applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x7563c playsound SFX_EXIT_BUILDING disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR waitsfx end FastShipCabins_NNW_NNE_NETrashcan: jumpstd trashcan MovementData_0x75637: step LEFT step LEFT step UP step UP step_end MovementData_0x7563c: step DOWN step LEFT step LEFT step UP step UP step UP step_end CooltrainermSeanSeenText: text "I'm going to KANTO" line "to test my skills." done CooltrainermSeanBeatenText: text "I wanted to win!" done CooltrainermSeanAfterBattleText: text "Trainers from" line "JOHTO can battle" para "with KANTO GYM" line "LEADERS." done CooltrainerfCarolSeenText: text "I'm training to" line "become the CHAMP!" done CooltrainerfCarolBeatenText: text "What's so differ-" line "ent between us?" done CooltrainerfCarolAfterBattleText: text "I'm going to beat" line "you someday!" done PokemaniacEthanSeenText: text "Do you know LILY?" line "She's a hot DJ in" cont "KANTO." done PokemaniacEthanBeatenText: text "Gyaaaah!" done PokemaniacEthanAfterBattleText: text "LILY's nice, but" line "MARY's the best!" para "I want to check" line "out JOHTO's radio" cont "programs!" done HikerNolandSeenText: text "Are you alone?" line "Then let's battle!" done HikerNolandBeatenText: text "That's too much to" line "handle!" done HikerNolandAfterBattleText: text "I wonder if there" line "are any mountains" para "worth climbing in" line "KANTO?" done UnknownText_0x75812: text "Yeah, I'm a sail-" line "or, all right." para "I wasn't goofing" line "off!" para "This cabin was" line "vacant, so I just" cont "took a quick nap!" para "Ah, forget it!" line "Let's battle!" done UnknownText_0x75897: text "Sorry! It's all my" line "fault!" done UnknownText_0x758b1: text "Being a sailor, I" line "have to do phys-" cont "ical labor. It's" cont "exhausting!" done GentlemanEdwardSeenText: text "Oh, no. I've lost" line "something that's" cont "very important." done GentlemanEdwardBeatenText: text "I… I can't find" line "it…" done GentlemanEdwardAfterBattleText: text "I give up." line "You don't have to" para "look. Just forget" line "about it!" done BurglarCoreySeenText: text "Yeehaw!" line "Lucky!" done BurglarCoreyBeatenText: text "How unlucky!" line "I lost!" done BurglarCoreyAfterBattleText: text "I found a pretty" line "coin here." para "Someone must have" line "lost it…" done FastShipCabins_NNW_NNE_NE_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $0, $2, 2, FAST_SHIP_1F warp_def $c, $2, 3, FAST_SHIP_1F warp_def $18, $2, 4, FAST_SHIP_1F .XYTriggers: db 0 .Signposts: db 3 signpost 13, 6, SIGNPOST_READ, FastShipCabins_NNW_NNE_NETrashcan signpost 19, 7, SIGNPOST_READ, FastShipCabins_NNW_NNE_NETrashcan signpost 31, 7, SIGNPOST_READ, FastShipCabins_NNW_NNE_NETrashcan .PersonEvents: db 7 person_event SPRITE_COOLTRAINER_M, 3, 4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 2, TrainerCooltrainermSean, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_COOLTRAINER_F, 5, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 3, TrainerCooltrainerfCarol, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_SUPER_NERD, 5, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerPokemaniacEthan, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND person_event SPRITE_POKEFAN_M, 17, 4, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerHikerNoland, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP person_event SPRITE_SAILOR, 26, 4, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x755f1, EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR person_event SPRITE_GENTLEMAN, 30, 7, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 1, TrainerGentlemanEdward, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_PHARMACIST, 30, 2, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 4, TrainerBurglarCorey, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND