TeamRocketBaseB3F_MapScriptHeader: ; trigger count db 4 ; triggers dw UnknownScript_0x6dfe9, $0000 dw UnknownScript_0x6dfed, $0000 dw UnknownScript_0x6dfee, $0000 dw UnknownScript_0x6dfef, $0000 ; callback count db 1 ; callbacks dbw 1, UnknownScript_0x6dff0 UnknownScript_0x6dfe9: priorityjump LanceScript_0x6dffc end UnknownScript_0x6dfed: end UnknownScript_0x6dfee: end UnknownScript_0x6dfef: end UnknownScript_0x6dff0: checkevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE iftrue UnknownScript_0x6dff7 return UnknownScript_0x6dff7: changeblock $a, $8, $7 return LanceScript_0x6dffc: spriteface $0, LEFT pause 5 spriteface $4, RIGHT pause 20 applymovement $2, MovementData_0x6e12a loadfont writetext UnknownText_0x6e179 closetext loadmovesprites applymovement $2, MovementData_0x6e12c disappear $2 dotrigger $1 end UnknownScript_0x6e019: spriteface $0, LEFT showemote $0, $0, 15 special Functionc48f appear $a applymovement $a, MovementData_0x6e164 spriteface $0, LEFT playmusic MUSIC_RIVAL_ENCOUNTER loadfont writetext UnknownText_0x6e267 closetext loadmovesprites playsound SFX_TACKLE applymovement $0, MovementData_0x6e175 applymovement $a, MovementData_0x6e16d disappear $a dotrigger $2 special RestartMapMusic end RocketScript_0x6e048: jumptextfaceplayer UnknownText_0x6e235 UnknownScript_0x6e04b: applymovement $0, MovementData_0x6e133 jump UnknownScript_0x6e056 UnknownScript_0x6e052: applymovement $0, MovementData_0x6e13a UnknownScript_0x6e056: pause 30 showemote $0, $3, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface $3, DOWN loadfont writetext UnknownText_0x6e400 closetext loadmovesprites applymovement $3, MovementData_0x6e142 winlosstext UnknownText_0x6e511, $0000 setlasttalked $3 loadtrainer EXECUTIVEM, 4 startbattle returnafterbattle setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4 loadfont writetext UnknownText_0x6e548 closetext loadmovesprites applymovement $3, MovementData_0x6e144 playsound SFX_TACKLE applymovement $3, MovementData_0x6e147 disappear $3 dotrigger $3 end MoltresScript_0x6e091: loadfont writetext UnknownText_0x6e585 closetext loadmovesprites setevent EVENT_LEARNED_HAIL_GIOVANNI end TrainerGruntF5: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTF_5 ; trainer group && trainer id db GRUNTF, 5 ; text when seen dw GruntF5SeenText ; text when trainer beaten dw GruntF5BeatenText ; script when lost dw $0000 ; script when talk again dw GruntF5Script GruntF5Script: talkaftercancel loadfont writetext UnknownText_0x6e611 closetext loadmovesprites setevent EVENT_LEARNED_SLOWPOKETAIL end TrainerGruntM28: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTM_21 ; trainer group && trainer id db GRUNTM, 28 ; text when seen dw GruntM28SeenText ; text when trainer beaten dw GruntM28BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM28Script GruntM28Script: talkaftercancel loadfont writetext UnknownText_0x6e737 closetext loadmovesprites setevent EVENT_LEARNED_RATICATE_TAIL end TrainerScientistRoss: ; bit/flag number dw EVENT_BEAT_SCIENTIST_ROSS ; trainer group && trainer id db SCIENTIST, ROSS ; text when seen dw ScientistRossSeenText ; text when trainer beaten dw ScientistRossBeatenText ; script when lost dw $0000 ; script when talk again dw ScientistRossScript ScientistRossScript: talkaftercancel loadfont writetext UnknownText_0x6e822 closetext loadmovesprites end TrainerScientistMitch: ; bit/flag number dw EVENT_BEAT_SCIENTIST_MITCH ; trainer group && trainer id db SCIENTIST, MITCH ; text when seen dw ScientistMitchSeenText ; text when trainer beaten dw ScientistMitchBeatenText ; script when lost dw $0000 ; script when talk again dw ScientistMitchScript ScientistMitchScript: talkaftercancel loadfont writetext UnknownText_0x6e90a closetext loadmovesprites end BossDoor: dw EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE dw .Script .Script loadfont checkevent EVENT_LEARNED_SLOWPOKETAIL iffalse .NeedsPassword checkevent EVENT_LEARNED_RATICATE_TAIL iffalse .NeedsPassword jump .OpenSesame .NeedsPassword writetext UnknownText_0x6e970 closetext loadmovesprites end .OpenSesame writetext UnknownText_0x6e9a3 closetext playsound SFX_ENTER_DOOR changeblock $a, $8, $7 reloadmappart loadmovesprites setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE waitbutton end MapTeamRocketBaseB3FSignpost9Script: jumpstd teamrocketoath ItemFragment_0x6e120: db PROTEIN, 1 ItemFragment_0x6e122: db X_SPECIAL, 1 ItemFragment_0x6e124: db FULL_HEAL, 1 ItemFragment_0x6e126: db ICE_HEAL, 1 ItemFragment_0x6e128: db ULTRA_BALL, 1 MovementData_0x6e12a: step_right step_end MovementData_0x6e12c: step_down step_left step_left step_left step_left step_left step_end MovementData_0x6e133: step_up step_up step_up step_left step_left turn_head_up step_end MovementData_0x6e13a: step_up step_up step_left step_up step_left step_left turn_head_up step_end MovementData_0x6e142: step_down step_end MovementData_0x6e144: big_step_right big_step_right step_end MovementData_0x6e147: fix_facing fast_jump_step_left remove_fixed_facing accelerate_last accelerate_last slow_step_right big_step_down big_step_down big_step_down big_step_right big_step_down big_step_down big_step_down big_step_left big_step_left big_step_left big_step_left big_step_left big_step_up big_step_up big_step_up big_step_up big_step_up big_step_up big_step_up big_step_up big_step_left big_step_left step_end MovementData_0x6e164: step_down step_down step_down step_down step_down step_right step_right step_right step_end MovementData_0x6e16d: step_left step_left step_up step_up step_up step_up step_up step_end MovementData_0x6e175: fix_facing big_step_right remove_fixed_facing step_end UnknownText_0x6e179: text "LANCE: It takes" line "two passwords to" para "get into the" line "boss's quarters." para "Those passwords" line "are known only to" cont "a few ROCKETS." para "That ROCKET there" line "very graciously" cont "told me so." para ", let's go" line "get the passwords." done UnknownText_0x6e235: text "Urrggh… The guy" line "in the cape is" cont "incredibly tough…" done UnknownText_0x6e267: text "…" para "Didn't I tell you" line "that I was going" para "to destroy TEAM" line "ROCKET?" para "…Tell me, who was" line "the guy in the" para "cape who used" line "dragon #MON?" para "My #MON were no" line "match at all." para "I don't care that" line "I lost. I can beat" para "him by getting" line "stronger #MON." para "It's what he said" line "that bothers me…" para "He told me that" line "I don't love and" para "trust my #MON" line "enough." para "I'm furious that I" line "lost to a bleeding" cont "heart like him." para "…Humph! I don't" line "have the time for" cont "the likes of you!" done UnknownText_0x6e400: text "What? Who are you?" line "This is the office" para "of our leader," line "GIOVANNI." para "Since disbanding" line "TEAM ROCKET three" para "years ago, he has" line "been in training." para "But we're certain" line "he will be back" para "some day to assume" line "command again." para "That's why we're" line "standing guard." para "I won't let any-" line "one disturb this" cont "place!" done UnknownText_0x6e511: text "I… I couldn't do a" line "thing…" para "GIOVANNI, please" line "forgive me…" done UnknownText_0x6e548: text "No, I can't let" line "this affect me." para "I have to inform" line "the others…" done UnknownText_0x6e585: text "MURKROW: The" line "password is…" para "HAIL GIOVANNI." done GruntF5SeenText: text "Do I know the" line "password?" para "Maybe." para "But no weakling's" line "going to get it!" done GruntF5BeatenText: text "All right. Stop." line "I'll tell you." done UnknownText_0x6e611: text "The password to" line "the boss's room is" para "SLOWPOKETAIL." para "But it's useless" line "unless you have" cont "two passwords." done GruntM28SeenText: text "Hyuck-hyuck-hyuck!" para "You're challenging" line "me to a battle?" para "Hah! You're nuts," line "but you have guts!" para "I like that!" para "If you can beat" line "me, I'll tell you" para "a password to the" line "boss's room!" done GruntM28BeatenText: text "Hyuck-hyuck-hyuck!" line "You're good!" done UnknownText_0x6e737: text "Hyuck-hyuck-hyuck!" para "The password to" line "the boss's room…" para "Uh…, I think it is" line "RATICATE TAIL." done ScientistRossSeenText: text "I used to work for" line "SILPH, but now I" para "run research for" line "TEAM ROCKET." para "A meddlesome child" line "like you needs to" cont "be punished." done ScientistRossBeatenText: text "A mere tactical" line "error cost me…" done UnknownText_0x6e822: text "A radio signal" line "that drives #-" cont "MON mad…" para "My experiment is a" line "complete success." para "My promotion is" line "assured. This loss" para "means absolutely" line "nothing." done ScientistMitchSeenText: text "I don't care that" line "#MON are hurt" cont "by our experiment." done ScientistMitchBeatenText: text "Thinking is my" line "strong suit, not" cont "battling." done UnknownText_0x6e90a: text "If we turn up the" line "power of our radio" para "signal for broad-" line "cast nationwide…" para "The very thought" line "excites me!" done UnknownText_0x6e970: text "The door's closed…" para "It needs two" line "passwords to open." done UnknownText_0x6e9a3: text "The door's closed…" para " entered" line "the two passwords." para "The door opened!" done TeamRocketBaseB3F_MapEventHeader: ; filler db 0, 0 ; warps db 4 warp_def $2, $3, 2, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F warp_def $2, $1b, 3, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F warp_def $6, $3, 4, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F warp_def $e, $1b, 5, GROUP_TEAM_ROCKET_BASE_B2F, MAP_TEAM_ROCKET_BASE_B2F ; xy triggers db 3 xy_trigger 2, $8, $a, $0, UnknownScript_0x6e04b, $0, $0 xy_trigger 2, $8, $b, $0, UnknownScript_0x6e052, $0, $0 xy_trigger 1, $a, $8, $0, UnknownScript_0x6e019, $0, $0 ; signposts db 10 signpost 9, 10, $6, BossDoor signpost 9, 11, $6, BossDoor signpost 1, 10, $0, MapTeamRocketBaseB3FSignpost9Script signpost 1, 11, $0, MapTeamRocketBaseB3FSignpost9Script signpost 1, 12, $0, MapTeamRocketBaseB3FSignpost9Script signpost 1, 13, $0, MapTeamRocketBaseB3FSignpost9Script signpost 13, 4, $0, MapTeamRocketBaseB3FSignpost9Script signpost 13, 5, $0, MapTeamRocketBaseB3FSignpost9Script signpost 13, 6, $0, MapTeamRocketBaseB3FSignpost9Script signpost 13, 7, $0, MapTeamRocketBaseB3FSignpost9Script ; people-events db 14 person_event SPRITE_LANCE, 18, 29, $6, $0, 255, 255, $0, 0, LanceScript_0x6dffc, $06d7 person_event SPRITE_ROCKET, 7, 12, $7, $0, 255, 255, $0, 0, ObjectEvent, $06db person_event SPRITE_MOLTRES, 6, 11, $16, $0, 255, 255, $90, 0, MoltresScript_0x6e091, $06da person_event SPRITE_ROCKET_GIRL, 11, 25, $7, $0, 255, 255, $82, 0, TrainerGruntF5, $06da person_event SPRITE_ROCKET, 18, 9, $a, $0, 255, 255, $2, 3, TrainerGruntM28, $06da person_event SPRITE_SCIENTIST, 15, 27, $7, $0, 255, 255, $92, 0, TrainerScientistRoss, $06da person_event SPRITE_SCIENTIST, 19, 15, $9, $0, 255, 255, $92, 3, TrainerScientistMitch, $06da person_event SPRITE_ROCKET, 18, 28, $6, $0, 255, 255, $0, 0, RocketScript_0x6e048, $06da person_event SPRITE_SILVER, 9, 8, $6, $0, 255, 255, $0, 0, ObjectEvent, $06c0 person_event SPRITE_POKE_BALL, 16, 5, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e120, $066d person_event SPRITE_POKE_BALL, 16, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e122, $066e person_event SPRITE_POKE_BALL, 13, 32, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e124, $066f person_event SPRITE_POKE_BALL, 6, 21, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e126, $0670 person_event SPRITE_POKE_BALL, 14, 18, $1, $0, 255, 255, $1, 0, ItemFragment_0x6e128, $0654