RadioTower1F_MapScriptHeader: ; trigger count db 0 ; callback count db 0 ReceptionistScript_0x5cd29: faceplayer loadfont checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue UnknownScript_0x5cd37 writetext UnknownText_0x5ce77 closetext loadmovesprites end UnknownScript_0x5cd37: writetext UnknownText_0x5ce81 closetext loadmovesprites end GentlemanScript_0x5cd3d: faceplayer loadfont writetext UnknownText_0x5ceba keeptextopen special Functionc434 iffalse UnknownScript_0x5cd4c special Functionc422 UnknownScript_0x5cd4c: special Function4d9d3 checkflag ENGINE_LUCKY_NUMBER_SHOW iftrue .GameOver writetext UnknownText_0x5cf3a keeptextopen loadmovesprites applymovement $6, MovementData_0x5ce71 loadfont writetext UnknownText_0x5cf5a keeptextopen waitbutton writetext UnknownText_0x5cf79 playsound SFX_DEX_FANFARE_20_49 waitbutton keeptextopen special Function4d87a loadmovesprites applymovement $6, MovementData_0x5ce74 loadfont if_equal 1, .FirstPlace if_equal 2, .SecondPlace if_equal 3, .ThirdPlace jump .NoPrize .GameOver writetext UnknownText_0x5cf7e closetext loadmovesprites end .FirstPlace writetext UnknownText_0x5cfb5 playsound SFX_1ST_PLACE waitbutton keeptextopen giveitem MASTER_BALL, 1 iffalse UnknownScript_0x5cdcf itemnotify setflag ENGINE_LUCKY_NUMBER_SHOW jump .GameOver .SecondPlace writetext UnknownText_0x5d023 playsound SFX_2ND_PLACE waitbutton keeptextopen giveitem EXP_SHARE, 1 iffalse UnknownScript_0x5cdcf itemnotify setflag ENGINE_LUCKY_NUMBER_SHOW jump .GameOver .ThirdPlace writetext UnknownText_0x5d076 playsound SFX_3RD_PLACE waitbutton keeptextopen giveitem PP_UP, 1 iffalse UnknownScript_0x5cdcf itemnotify setflag ENGINE_LUCKY_NUMBER_SHOW jump .GameOver .NoPrize writetext UnknownText_0x5d0c0 closetext loadmovesprites end UnknownScript_0x5cdcf: writetext UnknownText_0x5d0e6 closetext loadmovesprites end CooltrainerFScript_0x5cdd5: faceplayer loadfont checkflag ENGINE_RADIO_CARD iftrue UnknownScript_0x5ce2d writetext UnknownText_0x5d12d yesorno iffalse UnknownScript_0x5ce4b writetext UnknownText_0x5d1f2 yesorno iffalse UnknownScript_0x5ce42 playsound SFX_ELEVATOR_END waitbutton writetext UnknownText_0x5d231 yesorno iffalse UnknownScript_0x5ce42 playsound SFX_ELEVATOR_END waitbutton writetext UnknownText_0x5d282 yesorno iftrue UnknownScript_0x5ce42 playsound SFX_ELEVATOR_END waitbutton writetext UnknownText_0x5d2bc yesorno iffalse UnknownScript_0x5ce42 playsound SFX_ELEVATOR_END waitbutton writetext UnknownText_0x5d30e yesorno iftrue UnknownScript_0x5ce42 playsound SFX_ELEVATOR_END waitbutton writetext UnknownText_0x5d37b keeptextopen stringtotext RadioCardText, $1 scall UnknownScript_0x5ce3e writetext UnknownText_0x5d3c0 keeptextopen setflag ENGINE_RADIO_CARD UnknownScript_0x5ce2d: writetext UnknownText_0x5d3e5 closetext loadmovesprites end RadioCardText: db "RADIO CARD@" UnknownScript_0x5ce3e: jumpstd $002f end UnknownScript_0x5ce42: playsound SFX_WRONG writetext UnknownText_0x5d409 closetext loadmovesprites end UnknownScript_0x5ce4b: writetext UnknownText_0x5d443 closetext loadmovesprites end LassScript_0x5ce51: jumptextfaceplayer UnknownText_0x5d476 YoungsterScript_0x5ce54: jumptextfaceplayer UnknownText_0x5d4ac TrainerGruntM3: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTM_3 ; trainer group && trainer id db GRUNTM, 3 ; text when seen dw GruntM3SeenText ; text when trainer beaten dw GruntM3BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM3Script GruntM3Script: talkaftercancel loadfont writetext UnknownText_0x5d5a2 closetext loadmovesprites end MapRadioTower1FSignpost0Script: jumptext UnknownText_0x5d5e7 MapRadioTower1FSignpost1Script: jumptext UnknownText_0x5d631 MovementData_0x5ce71: step_right turn_head_up step_end MovementData_0x5ce74: step_left turn_head_up step_end UnknownText_0x5ce77: text "Welcome!" done UnknownText_0x5ce81: text "Hello. I'm sorry," line "but we're not" cont "offering any tours" cont "today." done UnknownText_0x5ceba: text "Hi, are you here" line "for the LUCKY NUM-" cont "BER SHOW?" para "Want me to check" line "the ID numbers of" cont "your #MON?" para "If you get lucky," line "you win a prize." done UnknownText_0x5cf3a: text "This week's ID" line "number is @" text_from_ram StringBuffer3 text "." done UnknownText_0x5cf5a: text "Let's see if you" line "have a match." done UnknownText_0x5cf79: text $56 line $56 done UnknownText_0x5cf7e: text "Please come back" line "next week for the" cont "next LUCKY NUMBER." done UnknownText_0x5cfb5: text "Wow! You have a" line "perfect match of" cont "all five numbers!" para "We have a grand" line "prize winner!" para "You have won a" line "MASTER BALL!" done UnknownText_0x5d023: text "Hey! You've" line "matched the last" cont "three numbers!" para "You've won second" line "prize, an EXP." cont "SHARE!" done UnknownText_0x5d076: text "Ooh, you've" line "matched the last" cont "two numbers." para "You've won third" line "prize, a PP UP." done UnknownText_0x5d0c0: text "Nope, none of your" line "ID numbers match." done UnknownText_0x5d0e6: text "You've got no room" line "for your prize." para "Make room and come" line "back right away." done UnknownText_0x5d12d: text "We have a special" line "quiz campaign on" cont "right now." para "Answer five ques-" line "tions correctly to" cont "win a RADIO CARD." para "Slide it into your" line "#GEAR to play" para "the radio anytime," line "anywhere." para "Would you like to" line "take the quiz?" done UnknownText_0x5d1f2: text "Question 1:" para "Is there a #MON" line "that appears only" cont "in the morning?" done UnknownText_0x5d231: text "Correct!" line "Question 2:" para "Is this statement" line "correct?" para "You can't buy a" line "BERRY at a MART." done UnknownText_0x5d282: text "Bull's-eye!" line "Question 3:" para "Does HM01 contain" line "the move FLASH?" done UnknownText_0x5d2bc: text "So far so good!" line "Question 4:" para "Is FALKNER the" line "VIOLET GYM LEADER" para "who uses bird" line "#MON?" done UnknownText_0x5d30e: text "Wow! Right again!" line "Here's the final" cont "question:" para "Do GOLDENROD GAME" line "CORNER's slots" para "have CHARMANDER" line "on their reels?" done UnknownText_0x5d37b: text "Bingo! You got it!" line "Congratulations!" para "Here's your prize," line "a RADIO CARD!" done UnknownText_0x5d3c0: text "'s #GEAR" line "can now double as" cont "a radio!" done UnknownText_0x5d3e5: text "Please tune in to" line "our radio shows." done UnknownText_0x5d409: text "Oh, dear." line "Sorry, but you" para "got it wrong." line "Please try again!" done UnknownText_0x5d443: text "Oh. I see. Please" line "see me if you" cont "change your mind." done UnknownText_0x5d476: text "BEN is a fabulous" line "DJ." para "His sweet voice" line "makes me melt!" done UnknownText_0x5d4ac: text "I love MARY, from" line "#MON TALK." para "I only know what" line "she sounds like," cont "though." done GruntM3SeenText: text "We've finally" line "taken over the" cont "RADIO TOWER!" para "Now everyone will" line "get to experience" para "the true terror of" line "TEAM ROCKET!" para "We'll show you" line "how scary we are!" done GruntM3BeatenText: text "Too strong! We" line "must watch you…" done UnknownText_0x5d5a2: text "You're too strong." para "Our plan could be" line "ruined. I must" cont "warn the others…" done UnknownText_0x5d5e7: text "1F RECEPTION" line "2F SALES" para "3F PERSONNEL" line "4F PRODUCTION" para "5F DIRECTOR'S" line " OFFICE" done UnknownText_0x5d631: text "LUCKY CHANNEL!" para "Win with #MON" line "ID numbers!" para "Trade your #MON" line "to collect differ-" cont "ent ID numbers!" done RadioTower1F_MapEventHeader: ; filler db 0, 0 ; warps db 3 warp_def $7, $2, 11, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY warp_def $7, $3, 11, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY warp_def $0, $f, 2, GROUP_RADIO_TOWER_2F, MAP_RADIO_TOWER_2F ; xy triggers db 0 ; signposts db 2 signpost 0, 3, $0, MapRadioTower1FSignpost0Script signpost 0, 13, $0, MapRadioTower1FSignpost1Script ; people-events db 6 person_event SPRITE_RECEPTIONIST, 10, 9, $8, $0, 255, 255, $80, 0, ReceptionistScript_0x5cd29, $ffff person_event SPRITE_LASS, 8, 20, $8, $0, 255, 255, $80, 0, LassScript_0x5ce51, $06cf person_event SPRITE_YOUNGSTER, 8, 19, $9, $0, 255, 255, $90, 0, YoungsterScript_0x5ce54, $06cf person_event SPRITE_ROCKET, 5, 18, $6, $0, 255, 255, $2, 3, TrainerGruntM3, $06ce person_event SPRITE_GENTLEMAN, 10, 12, $7, $0, 255, 255, $90, 0, GentlemanScript_0x5cd3d, $06cf person_event SPRITE_COOLTRAINER_F, 10, 16, $7, $0, 255, 255, $a0, 0, CooltrainerFScript_0x5cdd5, $06cf