const_def 2 ; object constants const DAYOFWEEKSIBLINGSHOUSE_POKEDEX DayOfWeekSiblingsHouse_MapScripts: db 0 ; scene scripts db 0 ; callbacks DayOfWeekSiblingsHousePokedexScript: opentext writetext DayOfWeekSiblingsHousePokedexText1 yesorno iffalse .End writetext DayOfWeekSiblingsHousePokedexText2 yesorno iffalse .End writetext DayOfWeekSiblingsHousePokedexText3 waitbutton .End: closetext end DayOfWeekSiblingsHousePokedexText1: text "There's something" line "written here." para "Read it?" done DayOfWeekSiblingsHousePokedexText2: text "To my brothers and" line "sisters:" para "We take pride in" line "serving #MON" cont "trainers." para "When trainers talk" line "to you, give them" cont "something useful." para "Love," line "MONICA" para "Keep reading?" done DayOfWeekSiblingsHousePokedexText3: text "Monday, MONICA" line "ROUTE 40" para "Tuesday, TUSCANY" line "ROUTE 29" para "Wednesday, WESLEY" line "LAKE OF RAGE" para "Thursday, ARTHUR" line "ROUTE 36" para "Friday, FRIEDA" line "ROUTE 32" para "Saturday, SANTOS" line "BLACKTHORN CITY" para "Sunday, SUNNY" line "ROUTE 37" done DayOfWeekSiblingsHouse_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 2, 7, ROUTE_26, 3 warp_event 3, 7, ROUTE_26, 3 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 3, 3, SPRITE_POKEDEX, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayOfWeekSiblingsHousePokedexScript, -1