; PhoneContacts indexes (see engine/phone.asm) const_def const PHONE_00 const PHONE_MOM const PHONE_OAK const PHONE_BILL const PHONE_ELM const PHONE_SCHOOLBOY_JACK const PHONE_POKEFAN_BEVERLY const PHONE_SAILOR_HUEY const PHONE_08 const PHONE_09 const PHONE_0A const PHONE_COOLTRAINERM_GAVEN const PHONE_COOLTRAINERF_BETH const PHONE_BIRDKEEPER_JOSE const PHONE_COOLTRAINERF_REENA const PHONE_YOUNGSTER_JOEY const PHONE_BUG_CATCHER_WADE const PHONE_FISHER_RALPH const PHONE_PICNICKER_LIZ const PHONE_HIKER_ANTHONY const PHONE_CAMPER_TODD const PHONE_PICNICKER_GINA const PHONE_JUGGLER_IRWIN const PHONE_BUG_CATCHER_ARNIE const PHONE_SCHOOLBOY_ALAN const PHONE_19 const PHONE_LASS_DANA const PHONE_SCHOOLBOY_CHAD const PHONE_POKEFANM_DEREK const PHONE_FISHER_TULLY const PHONE_POKEMANIAC_BRENT const PHONE_PICNICKER_TIFFANY const PHONE_BIRDKEEPER_VANCE const PHONE_FISHER_WILTON const PHONE_BLACKBELT_KENJI const PHONE_HIKER_PARRY const PHONE_PICNICKER_ERIN const PHONE_BUENA ; SpecialPhoneCallList indexes (see engine/phone.asm) const_def const SPECIALCALL_NONE const SPECIALCALL_POKERUS const SPECIALCALL_ROBBED const SPECIALCALL_ASSISTANT const SPECIALCALL_WEIRDBROADCAST const SPECIALCALL_SSTICKET const SPECIALCALL_BIKESHOP const SPECIALCALL_WORRIED const SPECIALCALL_MASTERBALL ; phone struct members const_def const PHONE_CONTACT_TRAINER_CLASS const PHONE_CONTACT_TRAINER_NUMBER const PHONE_CONTACT_MAP_GROUP const PHONE_CONTACT_MAP_NUMBER const PHONE_CONTACT_SCRIPT1_TIME const PHONE_CONTACT_SCRIPT1_BANK const PHONE_CONTACT_SCRIPT1_ADDR_LO const PHONE_CONTACT_SCRIPT1_ADDR_HI const PHONE_CONTACT_SCRIPT2_TIME const PHONE_CONTACT_SCRIPT2_BANK const PHONE_CONTACT_SCRIPT2_ADDR_LO const PHONE_CONTACT_SCRIPT2_ADDR_HI PHONE_TABLE_WIDTH EQU const_value ; maximum number of pokegear contacts CONTACT_LIST_SIZE EQU 10