Music_VictoryRoad: channel_count 4 channel 1, Music_VictoryRoad_Ch1 channel 2, Music_VictoryRoad_Ch2 channel 3, Music_VictoryRoad_Ch3 channel 4, Music_VictoryRoad_Ch4 Music_VictoryRoad_Ch1: tempo 144 volume 7, 7 stereo_panning FALSE, TRUE duty_cycle 3 pitch_offset 2 note_type 12, 11, 3 Music_VictoryRoad_branch_f6c8d: sound_call Music_VictoryRoad_branch_f6cb9 sound_loop 6, Music_VictoryRoad_branch_f6c8d Music_VictoryRoad_branch_f6c94: volume_envelope 11, 2 octave 2 note A_, 1 octave 3 note C#, 1 note D_, 1 rest 1 octave 2 note A_, 1 volume_envelope 11, 7 octave 3 note C#, 3 octave 2 note A_, 1 octave 3 note D_, 3 octave 2 note A_, 1 octave 3 note G#, 3 sound_loop 2, Music_VictoryRoad_branch_f6c94 Music_VictoryRoad_branch_f6cae: sound_call Music_VictoryRoad_branch_f6cb9 sound_loop 2, Music_VictoryRoad_branch_f6cae sound_loop 0, Music_VictoryRoad_branch_f6c8d Music_VictoryRoad_branch_f6cb9: volume_envelope 11, 2 octave 2 note G_, 1 note B_, 1 octave 3 note C_, 1 rest 1 octave 2 note G_, 1 volume_envelope 11, 7 note B_, 3 note G_, 1 octave 3 note C_, 3 octave 2 note G_, 1 octave 3 note F#, 3 sound_ret Music_VictoryRoad_Ch2: duty_cycle 3 vibrato 16, 2, 4 Music_VictoryRoad_branch_f6cd3: note_type 12, 12, 2 sound_call Music_VictoryRoad_branch_f6d1e rest 2 sound_call Music_VictoryRoad_branch_f6d1e rest 1 octave 4 note C_, 1 note_type 12, 11, 0 note E_, 8 octave 5 note C_, 4 octave 4 note B_, 4 note E_, 15 note D#, 1 note_type 12, 11, 0 note E_, 8 octave 5 note C_, 4 octave 4 note B_, 4 note_type 12, 11, 0 octave 5 note E_, 8 note_type 12, 11, 7 note E_, 8 note_type 12, 12, 7 note D_, 8 stereo_panning TRUE, FALSE note C#, 4 stereo_panning FALSE, TRUE octave 4 note A_, 4 stereo_panning TRUE, TRUE octave 5 note C_, 8 stereo_panning FALSE, TRUE octave 4 note A#, 4 stereo_panning TRUE, FALSE note F_, 4 stereo_panning TRUE, TRUE note A_, 12 note D_, 1 note F#, 1 note A_, 1 octave 5 note C#, 1 note D_, 16 sound_loop 0, Music_VictoryRoad_branch_f6cd3 Music_VictoryRoad_branch_f6d1e: octave 3 note E_, 1 rest 1 note E_, 1 rest 1 note F#, 1 note F#, 1 rest 2 note G#, 1 note G#, 1 rest 2 note A_, 1 note A_, 1 sound_ret Music_VictoryRoad_Ch3: stereo_panning TRUE, FALSE note_type 12, 2, 8 Music_VictoryRoad_branch_f6d31: sound_call Music_VictoryRoad_branch_f6d52 sound_loop 6, Music_VictoryRoad_branch_f6d31 Music_VictoryRoad_branch_f6d38: note D_, 1 rest 1 note B_, 1 rest 1 note F_, 1 note A_, 3 note D_, 1 note B_, 1 rest 2 note D_, 1 note B_, 3 sound_loop 2, Music_VictoryRoad_branch_f6d38 Music_VictoryRoad_branch_f6d47: sound_call Music_VictoryRoad_branch_f6d52 sound_loop 2, Music_VictoryRoad_branch_f6d47 sound_loop 0, Music_VictoryRoad_branch_f6d31 Music_VictoryRoad_branch_f6d52: octave 3 note C_, 1 rest 1 note A_, 1 rest 1 note D#, 1 note G_, 3 note C_, 1 note A_, 1 rest 2 note C_, 1 note A_, 3 sound_ret Music_VictoryRoad_Ch4: toggle_noise 0 drum_speed 12 Music_VictoryRoad_branch_f6d63: drum_note 3, 2 drum_note 3, 2 drum_note 4, 1 drum_note 3, 3 drum_note 4, 1 drum_note 3, 3 drum_note 4, 1 drum_note 3, 3 drum_note 3, 2 drum_note 3, 2 drum_note 4, 1 drum_note 3, 3 drum_note 4, 1 drum_note 4, 1 drum_note 3, 2 drum_note 4, 1 drum_note 3, 2 drum_note 4, 1 sound_loop 0, Music_VictoryRoad_branch_f6d63