LoadPoisonBGPals: call .LoadPals ldh a, [hCGB] and a ret nz ret ; ???? .LoadPals: ldh a, [hCGB] and a jr nz, .cgb ld a, [wTimeOfDayPal] maskbits NUM_DAYTIMES cp DARKNESS_F ld a, %00000000 jr z, .convert_pals ld a, %10101010 .convert_pals call DmgToCgbBGPals ld c, 4 call DelayFrames farcall _UpdateTimePals ret .cgb ldh a, [rSVBK] push af ld a, BANK(wBGPals2) ldh [rSVBK], a ld hl, wBGPals2 ld c, 4 palettes .loop ld a, LOW(palred 28 + palgreen 21 + palblue 31) ld [hli], a ld a, HIGH(palred 28 + palgreen 21 + palblue 31) ld [hli], a dec c jr nz, .loop pop af ldh [rSVBK], a ld a, $1 ldh [hCGBPalUpdate], a ld c, 4 call DelayFrames farcall _UpdateTimePals ret