object_const_def const TIMECAPSULE_CHRIS1 const TIMECAPSULE_CHRIS2 TimeCapsule_MapScripts: def_scene_scripts scene_script TimeCapsuleInitializeScene, SCENE_TIMECAPSULE_INITIALIZE scene_script TimeCapsuleNoopScene, SCENE_TIMECAPSULE_NOOP def_callbacks callback MAPCALLBACK_OBJECTS, TimeCapsuleSetWhichChrisCallback TimeCapsuleInitializeScene: sdefer TimeCapsuleInitializeAndPreparePokecenter2FScript end TimeCapsuleNoopScene: end TimeCapsuleSetWhichChrisCallback: special CableClubCheckWhichChris iffalse .Chris2 disappear TIMECAPSULE_CHRIS2 appear TIMECAPSULE_CHRIS1 endcallback .Chris2: disappear TIMECAPSULE_CHRIS1 appear TIMECAPSULE_CHRIS2 endcallback TimeCapsuleInitializeAndPreparePokecenter2FScript: setscene SCENE_TIMECAPSULE_NOOP setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE end TimeCapsuleConsoleScript: special TimeCapsule newloadmap MAPSETUP_LINKRETURN end TimeCapsuleFriendScript: opentext writetext .FriendReadyText waitbutton closetext end .FriendReadyText: text "Your friend is" line "ready." done TimeCapsule_MapEvents: db 0, 0 ; filler def_warp_events warp_event 4, 7, POKECENTER_2F, 4 warp_event 5, 7, POKECENTER_2F, 4 def_coord_events def_bg_events bg_event 4, 4, BGEVENT_RIGHT, TimeCapsuleConsoleScript bg_event 5, 4, BGEVENT_LEFT, TimeCapsuleConsoleScript def_object_events object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2