SlowpokeWellB1F_MapScriptHeader: ; 0x5a5d3 ; trigger count db 0 ; callback count db 0 ; 0x5a5d5 KurtScript_0x5a5d5: ; 0x5a5d5 jumptextfaceplayer UnknownText_0x5a6b5 ; 0x5a5d8 TrainerGruntM29: ; 0x5a5d8 ; bit/flag number dw $50d ; trainer group && trainer id db GRUNTM, 29 ; text when seen dw GruntM29SeenText ; text when trainer beaten dw GruntM29BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM29Script ; 0x5a5e4 GruntM29Script: ; 0x5a5e4 talkaftercancel loadfont writetext TrainerGruntM29SlowpokeProfitText closetext loadmovesprites end ; 0x5a5ec TrainerGruntM1: ; 0x5a5ec ; bit/flag number dw $4f1 ; trainer group && trainer id db GRUNTM, 1 ; text when seen dw GruntM1SeenText ; text when trainer beaten dw GruntM1BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM1Script ; 0x5a5f8 GruntM1Script: ; 0x5a5f8 loadfont writetext TrainerGruntM1WhenTalkText closetext loadmovesprites special Function8c0b6 special Functiond91 disappear $2 disappear $3 disappear $4 disappear $5 pause 15 special Function8c0ab disappear $8 moveperson $8, $b, $6 appear $8 applymovement $8, KurtSlowpokeWellVictoryMovementData spriteface $0, $3 loadfont writetext KurtLeaveSlowpokeWellText closetext loadmovesprites setevent EVENT_CLEARED_SLOWPOKE_WELL variablesprite $6, $4 domaptrigger GROUP_AZALEA_TOWN, MAP_AZALEA_TOWN, $1 clearevent $06f3 clearevent $06e9 setevent $06f5 setevent $06f6 setevent $06fb setevent $0740 clearevent $06f9 clearevent $06fd clearevent $073e special Function8c084 special Functionc658 pause 15 warp GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE, $3, $3 end ; 0x5a659 TrainerGruntM2: ; 0x5a659 ; bit/flag number dw $4f2 ; trainer group && trainer id db GRUNTM, 2 ; text when seen dw GruntM2SeenText ; text when trainer beaten dw GruntM2BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM2Script ; 0x5a665 GruntM2Script: ; 0x5a665 talkaftercancel loadfont writetext UnknownText_0x5aaf2 closetext loadmovesprites end ; 0x5a66d TrainerGruntF1: ; 0x5a66d ; bit/flag number dw $510 ; trainer group && trainer id db GRUNTF, 1 ; text when seen dw GruntF1SeenText ; text when trainer beaten dw GruntF1BeatenText ; script when lost dw $0000 ; script when talk again dw GruntF1Script ; 0x5a679 GruntF1Script: ; 0x5a679 talkaftercancel loadfont writetext UnknownText_0x5ab8d closetext loadmovesprites end ; 0x5a681 SlowpokeScript_0x5a681: ; 0x5a681 faceplayer loadfont cry SLOWPOKE writetext UnknownText_0x5abcb yesorno iftrue UnknownScript_0x5a68f loadmovesprites end ; 0x5a68f UnknownScript_0x5a68f: ; 0x5a68f writetext UnknownText_0x5ac09 closetext loadmovesprites end ; 0x5a695 SlowpokeScript_0x5a695: ; 0x5a695 faceplayer loadfont writetext UnknownText_0x5ac61 cry SLOWPOKE closetext loadmovesprites end ; 0x5a6a0 BoulderScript_0x5a6a0: ; 0x5a6a0 jumpstd strengthboulder ; 0x5a6a3 ItemFragment_0x5a6a3: ; 0x5a6a3 db SUPER_POTION, 1 ; 0x5a6a5 KurtSlowpokeWellVictoryMovementData: ; 0x5a6a5 step_left step_left step_left step_left step_up accelerate_last accelerate_last accelerate_last step_left step_up step_up accelerate_last accelerate_last accelerate_last turn_head_left step_end ; 0x5a6b5 UnknownText_0x5a6b5: ; 0x5a6b5 text "KURT: Hey there," line $52, "!" para "The guard up top" line "took off when I" cont "shouted at him." para "But then I took a" line "tumble down the" cont "WELL." para "I slammed down" line "hard on my back," cont "so I can't move." para "Rats! If I were" line "fit, my #MON" para "would've punished" line "them…" para "Ah, it can't be" line "helped." para $52, ", show them" line "how gutsy you are" cont "in my place!" done ; 0x5a7ca KurtLeaveSlowpokeWellText: ; 0x5a7ca text "KURT: Way to go," line $52, "!" para "TEAM ROCKET has" line "taken off." para "My back's better" line "too. Let's get out" cont "of here." done ; 0x5a825 GruntM29SeenText: ; 0x5a825 text "Darn! I was stand-" line "ing guard up top" para "when some old coot" line "yelled at me." para "He startled me so" line "much that I fell" cont "down here." para "I think I'll vent" line "my anger by taking" cont "it out on you!" done ; 0x5a8cc GruntM29BeatenText: ; 0x5a8cc text "Arrgh! This is NOT" line "my day!" done ; 0x5a8e8 TrainerGruntM29SlowpokeProfitText: ; 0x5a8e8 text "Sure, we've been" line "hacking the tails" para "off SLOWPOKE and" line "selling them." para "Everything we do" line "is for profit." para "That's right!" line "We're TEAM ROCKET," para "and we'll do any-" line "thing for money!" done ; 0x5a98b GruntM1SeenText: ; 0x5a98b text "What do you want?" para "If you interrupt" line "our work, don't" cont "expect any mercy!" done ; 0x5a9d0 GruntM1BeatenText: ; 0x5a9d0 text "You did OK today," line "but wait till next" cont "time!" done ; 0x5a9fc TrainerGruntM1WhenTalkText: ; 0x5a9fc text "Yeah, TEAM ROCKET" line "was broken up" cont "three years ago." para "But we continued" line "our activities" cont "underground." para "Now you can have" line "fun watching us" cont "stir up trouble!" done ; 0x5aa8d GruntM2SeenText: ; 0x5aa8d text "Quit taking SLOW-" line "POKETAILS?" para "If we obeyed you," line "TEAM ROCKET's rep" cont "would be ruined!" done ; 0x5aadf GruntM2BeatenText: ; 0x5aadf text "Just…" line "Too strong…" done ; 0x5aaf2 UnknownText_0x5aaf2: ; 0x5aaf2 text "We need the money," line "but selling SLOW-" cont "POKETAILS?" para "It's tough being a" line "ROCKET GRUNT!" done ; 0x5ab43 GruntF1SeenText: ; 0x5ab43 text "Stop taking TAILS?" para "Yeah, just try to" line "defeat all of us!" done ; 0x5ab7b GruntF1BeatenText: ; 0x5ab7b text "You rotten brat!" done ; 0x5ab8d UnknownText_0x5ab8d: ; 0x5ab8d text "SLOWPOKETAILS" line "grow back fast!" para "What's wrong with" line "selling them?" done ; 0x5abcb UnknownText_0x5abcb: ; 0x5abcb text "A SLOWPOKE with" line "its TAIL cut off…" para "Huh? It has MAIL." line "Read it?" done ; 0x5ac09 UnknownText_0x5ac09: ; 0x5ac09 text $52, " read the" line "MAIL." para "Be good and look" line "after the house" para "with Grandpa and" line "SLOWPOKE." para "Love, Dad" done ; 0x5ac61 UnknownText_0x5ac61: ; 0x5ac61 text "A SLOWPOKE with" line "its TAIL cut off…" done ; 0x5ac84 SlowpokeWellB1F_MapEventHeader: ; 0x5ac84 ; filler db 0, 0 ; warps db 2 warp_def $f, $11, 6, GROUP_AZALEA_TOWN, MAP_AZALEA_TOWN warp_def $b, $7, 1, GROUP_SLOWPOKE_WELL_B2F, MAP_SLOWPOKE_WELL_B2F ; xy triggers db 0 ; signposts db 0 ; people-events db 9 person_event SPRITE_ROCKET, 11, 19, $6, $0, 255, 255, $2, 3, TrainerGruntM29, $06fc person_event SPRITE_ROCKET, 6, 9, $6, $0, 255, 255, $2, 1, TrainerGruntM1, $06fc person_event SPRITE_ROCKET, 10, 9, $9, $0, 255, 255, $2, 2, TrainerGruntM2, $06fc person_event SPRITE_ROCKET_GIRL, 8, 14, $9, $0, 255, 255, $82, 4, TrainerGruntF1, $06fc person_event SPRITE_SLOWPOKE, 8, 11, $1, $0, 255, 255, $80, 0, SlowpokeScript_0x5a681, $06fb person_event SPRITE_SLOWPOKE, 6, 10, $1, $0, 255, 255, $80, 0, SlowpokeScript_0x5a695, $06fb person_event SPRITE_KURT, 18, 20, $7, $0, 255, 255, $0, 0, KurtScript_0x5a5d5, $0740 person_event SPRITE_BOULDER, 6, 7, $19, $0, 255, 255, $0, 0, BoulderScript_0x5a6a0, $ffff person_event SPRITE_POKE_BALL, 7, 14, $1, $0, 255, 255, $1, 0, ItemFragment_0x5a6a3, $0662 ; 0x5ad09