const_value set 2 const PEWTERGYM_BROCK const PEWTERGYM_YOUNGSTER const PEWTERGYM_GYM_GUY PewterGym_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 BrockScript_0x1a2864: faceplayer opentext checkflag ENGINE_BOULDERBADGE iftrue .FightDone writetext UnknownText_0x1a28d0 waitbutton closetext winlosstext UnknownText_0x1a29bb, 0 loadtrainer BROCK, BROCK1 startbattle reloadmapafterbattle setevent EVENT_BEAT_BROCK setevent EVENT_BEAT_CAMPER_JERRY opentext writetext UnknownText_0x1a2a3d playsound SFX_GET_BADGE waitsfx setflag ENGINE_BOULDERBADGE writetext UnknownText_0x1a2a57 waitbutton closetext end .FightDone: writetext UnknownText_0x1a2ada waitbutton closetext end TrainerCamperJerry: trainer EVENT_BEAT_CAMPER_JERRY, CAMPER, JERRY, CamperJerrySeenText, CamperJerryBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext CamperJerryAfterBattleText waitbutton closetext end PewterGymGuyScript: faceplayer opentext checkevent EVENT_BEAT_BROCK iftrue .PewterGymGuyWinScript writetext PewterGymGuyText waitbutton closetext end .PewterGymGuyWinScript: writetext PewterGymGuyWinText waitbutton closetext end PewterGymStatue: checkflag ENGINE_BOULDERBADGE iftrue .Beaten jumpstd gymstatue1 .Beaten: trainertotext BROCK, BROCK1, $1 jumpstd gymstatue2 UnknownText_0x1a28d0: text "BROCK: Wow, it's" line "not often that we" para "get a challenger" line "from JOHTO." para "I'm BROCK, the" line "PEWTER GYM LEADER." para "I'm an expert on" line "rock-type #MON." para "My #MON are im-" line "pervious to most" para "physical attacks." line "You'll have a hard" para "time inflicting" line "any damage." para "Come on!" done UnknownText_0x1a29bb: text "BROCK: Your #-" line "MON's powerful at-" cont "tacks overcame my" cont "rock-hard defense…" para "You're stronger" line "than I expected…" para "Go ahead--take" line "this BADGE." done UnknownText_0x1a2a3d: text " received" line "BOULDERBADGE." done UnknownText_0x1a2a57: text "BROCK: ," line "thanks. I enjoyed" para "battling you, even" line "though I am a bit" cont "upset." para "That BOULDERBADGE" line "will make your" para "#MON even more" line "powerful." done UnknownText_0x1a2ada: text "BROCK: The world" line "is huge. There are" para "still many strong" line "trainers like you." para "Just wait and see." line "I'm going to be-" cont "come a lot strong-" cont "er too." done CamperJerrySeenText: text "The trainers of" line "this GYM use rock-" cont "type #MON." para "The rock-type has" line "high DEFENSE." para "Battles could end" line "up going a long" para "time. Are you" line "ready for this?" done CamperJerryBeatenText: text "I have to win" line "these battles…" done CamperJerryAfterBattleText: text "Hey, you! Trainer" line "from JOHTO! BROCK" para "is tough. He'll" line "punish you if you" para "don't take him" line "seriously." done PewterGymGuyText: text "Yo! CHAMP in" line "making! You're" para "really rocking." line "Are you battling" para "the GYM LEADERS of" line "KANTO?" para "They're strong and" line "dedicated people," para "just like JOHTO's" line "GYM LEADERS." done PewterGymGuyWinText: text "Yo! CHAMP in" line "making! That GYM" para "didn't give you" line "much trouble." para "The way you took" line "charge was really" para "inspiring. I mean" line "that seriously." done PewterGym_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def 4, 13, 2, PEWTER_CITY warp_def 5, 13, 2, PEWTER_CITY .CoordEvents: db 0 .BGEvents: db 2 bg_event 2, 11, BGEVENT_READ, PewterGymStatue bg_event 7, 11, BGEVENT_READ, PewterGymStatue .ObjectEvents: db 3 object_event 5, 1, SPRITE_BROCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BrockScript_0x1a2864, -1 object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperJerry, -1 object_event 6, 11, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, PewterGymGuyScript, -1