object_const_def ; object_event constants const OLIVINELIGHTHOUSE1F_SAILOR const OLIVINELIGHTHOUSE1F_POKEFAN_F OlivineLighthouse1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks OlivineLighthouse1FSailorScript: jumptextfaceplayer OlivineLighthouse1FSailorText OlivineLighthouse1FPokefanFScript: jumptextfaceplayer OlivineLighthouse1FPokefanFText OlivineLighthouse1FSailorText: text "People train at" line "this LIGHTHOUSE." para "It's not easy to" line "climb because of" cont "all the trainers." done OlivineLighthouse1FPokefanFText: text "In the past, #-" line "MON used to light" para "the sea around" line "OLIVINE at night." para "The LIGHTHOUSE was" line "made in honor of" cont "those #MON." done OlivineLighthouse1F_MapEvents: db 0, 0 ; filler db 5 ; warp events warp_event 10, 17, OLIVINE_CITY, 9 warp_event 11, 17, OLIVINE_CITY, 9 warp_event 3, 11, OLIVINE_LIGHTHOUSE_2F, 1 warp_event 16, 13, OLIVINE_LIGHTHOUSE_2F, 3 warp_event 17, 13, OLIVINE_LIGHTHOUSE_2F, 4 db 0 ; coord events db 0 ; bg events db 2 ; object events object_event 8, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FSailorScript, -1 object_event 16, 9, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FPokefanFScript, -1