object_const_def ; object_event constants const BLACKTHORNEMYSHOUSE_EMY BlackthornEmysHouse_MapScripts: db 0 ; scene scripts db 0 ; callbacks Emy: faceplayer opentext trade NPC_TRADE_EMY waitbutton closetext end EmysHouseBookshelf: jumpstd magazinebookshelf BlackthornEmysHouse_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 2, 7, BLACKTHORN_CITY, 3 warp_event 3, 7, BLACKTHORN_CITY, 3 db 0 ; coord events db 2 ; bg events bg_event 0, 1, BGEVENT_READ, EmysHouseBookshelf bg_event 1, 1, BGEVENT_READ, EmysHouseBookshelf db 1 ; object events object_event 2, 3, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Emy, -1