; See data/maps/scenes.asm for which maps have scene variables. ; Each scene_script and coord_event is associated with a current scene ID. ; Scene variables default to 0. SCENE_DEFAULT EQU 0 ; Often a map will have a one-time default event for scene 0, and switch to a ; do-nothing scene 1 when the event finishes. SCENE_FINISHED EQU 1 ; wPokecenter2FSceneID const_def 1 const SCENE_POKECENTER2F_LEAVE_TRADE_CENTER ; 1 const SCENE_POKECENTER2F_LEAVE_COLOSSEUM ; 2 const SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE ; 3 const SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM ; 4 const SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM ; 5 ; wPowerPlantSceneID const_def const SCENE_POWERPLANT_NOTHING ; 0 const SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL ; 1 ; wCeruleanGymSceneID const_def const SCENE_CERULEANGYM_NOTHING ; 0 const SCENE_CERULEANGYM_GRUNT_RUNS_OUT ; 1 ; wRoute25SceneID const_def const SCENE_ROUTE25_NOTHING ; 0 const SCENE_ROUTE25_MISTYS_DATE ; 1 ; wLancesRoomSceneID const_def 1 const SCENE_LANCESROOM_APPROACH_LANCE ; 1 ; wElmsLabSceneID const_def 1 const SCENE_ELMSLAB_CANT_LEAVE ; 1 const SCENE_ELMSLAB_NOTHING ; 2 const SCENE_ELMSLAB_MEET_OFFICER ; 3 const SCENE_ELMSLAB_UNUSED ; 4 const SCENE_ELMSLAB_AIDE_GIVES_POTION ; 5 const SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS ; 6 ; wRoute29SceneID const_def const SCENE_ROUTE29_NOTHING ; 0 const SCENE_ROUTE29_CATCH_TUTORIAL ; 1 ; wCherrygroveCitySceneID const_def const SCENE_CHERRYGROVECITY_NOTHING ; 0 const SCENE_CHERRYGROVECITY_MEET_RIVAL ; 1 ; wRoute32SceneID const_def 1 const SCENE_ROUTE32_OFFER_SLOWPOKETAIL ; 1 const SCENE_ROUTE32_NOTHING ; 2 ; wRoute35NationalParkGateSceneID const_def const SCENE_ROUTE35NATIONALPARKGATE_NOTHING ; 0 const SCENE_ROUTE35NATIONALPARKGATE_UNUSED ; 1 const SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2 ; wRoute36SceneID const_def const SCENE_ROUTE36_NOTHING ; 0 const SCENE_ROUTE36_SUICUNE ; 1 ; wRoute36NationalParkGateSceneID const_def const SCENE_ROUTE36NATIONALPARKGATE_NOTHING ; 0 const SCENE_ROUTE36NATIONALPARKGATE_UNUSED ; 1 const SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2 ; wAzaleaTownSceneID const_def const SCENE_AZALEATOWN_NOTHING ; 0 const SCENE_AZALEATOWN_RIVAL_BATTLE ; 1 const SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL ; 2 ; wGoldenrodGymSceneID const_def const SCENE_GOLDENRODGYM_NOTHING ; 0 const SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING ; 1 ; wRoute42SceneID const_def const SCENE_ROUTE42_NOTHING ; 0 const SCENE_ROUTE42_SUICUNE ; 1 ; wCianwoodCitySceneID const_def const SCENE_CIANWOODCITY_NOTHING ; 0 const SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE ; 1 ; wBurnedTower1FSceneID const_def 1 const SCENE_BURNEDTOWER1F_RIVAL_BATTLE ; 1 const SCENE_BURNEDTOWER1F_NOTHING ; 2 ; wRadioTower5FSceneID const_def 1 const SCENE_RADIOTOWER5F_ROCKET_BOSS ; 1 const SCENE_RADIOTOWER5F_NOTHING ; 2 ; wRuinsOfAlphOutsideSceneID const_def const SCENE_RUINSOFALPHOUTSIDE_NOTHING ; 0 const SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX ; 1 ; wRuinsOfAlphResearchCenterSceneID const_def const SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING ; 0 const SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX ; 1 ; wRuinsOfAlphInnerChamberSceneID const_def const SCENE_RUINSOFALPHINNERCHAMBER_NOTHING ; 0 const SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE ; 1 ; wMahoganyMart1FSceneID const_def const SCENE_MAHOGANYMART1F_NOTHING ; 0 const SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS ; 1 ; wTeamRocketBaseB2FSceneID const_def 1 const SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS ; 1 const SCENE_TEAMROCKETBASEB2F_ELECTRODES ; 2 const SCENE_TEAMROCKETBASEB2F_NOTHING ; 3 ; wTeamRocketBaseB3FSceneID const_def 1 const SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER ; 1 const SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS ; 2 const SCENE_TEAMROCKETBASEB3F_NOTHING ; 3 ; wDragonsDenB1FSceneID const_def const SCENE_DRAGONSDENB1F_NOTHING ; 0 const SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM ; 1 ; wOlivinePortSceneID const_def 1 const SCENE_OLIVINEPORT_LEAVE_SHIP ; 1 ; wVermilionPortSceneID const_def 1 const SCENE_VERMILIONPORT_LEAVE_SHIP ; 1 ; wFastShip1FSceneID const_def 1 const SCENE_FASTSHIP1F_ENTER_SHIP ; 1 const SCENE_FASTSHIP1F_MEET_GRANDPA ; 2