const_value set 2 ; object constants const ROCKTUNNEL1F_POKE_BALL1 const ROCKTUNNEL1F_POKE_BALL2 RockTunnel1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks RockTunnel1FElixer: itemball ELIXER RockTunnel1FTMSteelWing: itemball TM_STEEL_WING RockTunnel1FHiddenXAccuracy: hiddenitem X_ACCURACY, EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY RockTunnel1FHiddenXDefend: hiddenitem X_DEFEND, EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND RockTunnel1F_MapEvents: db 0, 0 ; filler db 6 ; warp events warp_event 15, 3, 1, ROUTE_9 warp_event 11, 25, 1, ROUTE_10_SOUTH warp_event 5, 3, 3, ROCK_TUNNEL_B1F warp_event 15, 9, 2, ROCK_TUNNEL_B1F warp_event 27, 3, 4, ROCK_TUNNEL_B1F warp_event 27, 13, 1, ROCK_TUNNEL_B1F db 0 ; coord events db 2 ; bg events bg_event 24, 4, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy bg_event 21, 15, BGEVENT_ITEM, RockTunnel1FHiddenXDefend db 2 ; object events object_event 4, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER object_event 10, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING