_ReturnToBattle_UseBall: call ClearBGPalettes call ClearTilemap ld a, [wBattleType] cp BATTLETYPE_TUTORIAL jr z, .gettutorialbackpic farcall GetBattleMonBackpic jr .continue .gettutorialbackpic farcall GetTrainerBackpic .continue farcall GetEnemyMonFrontpic farcall _LoadBattleFontsHPBar call GetMemCGBLayout call CloseWindow call LoadStandardMenuHeader call WaitBGMap jp SetPalettes