const_value set 2 const SAFFRONPOKECENTER1F_NURSE const SAFFRONPOKECENTER1F_TEACHER const SAFFRONPOKECENTER1F_FISHER const SAFFRONPOKECENTER1F_YOUNGSTER SaffronPokecenter1F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 NurseScript_0x18a47d: jumpstd pokecenternurse TeacherScript_0x18a480: special Mobile_DummyReturnFalse iftrue .mobile jumptextfaceplayer UnknownText_0x18a4a3 .mobile jumptextfaceplayer UnknownText_0x18a532 FisherScript_0x18a48c: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue .SolvedKantoPowerCrisis writetext UnknownText_0x18a5d3 waitbutton closetext end .SolvedKantoPowerCrisis: writetext UnknownText_0x18a62e waitbutton closetext end SaffronPokecenter1FYoungsterScript: jumptextfaceplayer SaffronPokecenter1FYoungsterText UnknownText_0x18a4a3: text "What are JOHTO's" line "#MON CENTERS" cont "like?" para "…Oh, I see. So" line "they're not much" para "different from the" line "ones in KANTO." para "I can go to JOHTO" line "without worrying," cont "then!" done UnknownText_0x18a532: text "What are JOHTO's" line "#MON CENTERS" cont "like?" para "…Oh, I see." line "So they let you" para "link with people" line "far away?" para "Then I'll get my" line "friend in JOHTO to" para "catch a MARILL and" line "trade it to me!" done UnknownText_0x18a5d3: text "I just happened to" line "come through ROCK" para "TUNNEL. There was" line "some commotion at" cont "the POWER PLANT." done UnknownText_0x18a62e: text "Caves collapse" line "easily." para "Several caves have" line "disappeared in the" para "past few years," line "like the one out-" cont "side CERULEAN." para "As a pro HIKER," line "that's common" cont "knowledge." done SaffronPokecenter1FYoungsterText: text "SILPH CO.'s HEAD" line "OFFICE and the" para "MAGNET TRAIN STA-" line "TION--they're the" para "places to see in" line "SAFFRON." done SaffronPokecenter1F_MapEvents: ; filler db 0, 0 .Warps: db 3 warp_event 3, 7, 4, SAFFRON_CITY warp_event 4, 7, 4, SAFFRON_CITY warp_event 0, 7, 1, POKECENTER_2F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 4 object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x18a47d, -1 object_event 7, 2, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x18a480, -1 object_event 8, 6, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FisherScript_0x18a48c, -1 object_event 1, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SaffronPokecenter1FYoungsterScript, -1