const_value set 2 const NATIONALPARK_LASS1 const NATIONALPARK_POKEFAN_F1 const NATIONALPARK_TEACHER1 const NATIONALPARK_YOUNGSTER1 const NATIONALPARK_YOUNGSTER2 const NATIONALPARK_TEACHER2 const NATIONALPARK_PERSIAN const NATIONALPARK_YOUNGSTER3 const NATIONALPARK_POKEFAN_F2 const NATIONALPARK_POKEFAN_M const NATIONALPARK_LASS2 const NATIONALPARK_POKE_BALL1 const NATIONALPARK_GAMEBOY_KID const NATIONALPARK_POKE_BALL2 NationalPark_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 NationalParkLassScript: jumptextfaceplayer NationalParkLassText NationalParkPokefanFScript: jumptextfaceplayer NationalParkPokefanFText TeacherScript_0x5c008: faceplayer opentext checkevent EVENT_GOT_QUICK_CLAW iftrue UnknownScript_0x5c01d writetext UnknownText_0x5c265 buttonsound verbosegiveitem QUICK_CLAW iffalse UnknownScript_0x5c021 setevent EVENT_GOT_QUICK_CLAW UnknownScript_0x5c01d: writetext UnknownText_0x5c30d waitbutton UnknownScript_0x5c021: closetext end NationalParkYoungster1Script: jumptextfaceplayer NationalParkYoungster1Text NationalParkYoungster2Script: jumptextfaceplayer NationalParkYoungster2Text NationalParkTeacherScript: jumptextfaceplayer NationalParkTeacherText NationalParkPersian: faceplayer opentext writetext NationalParkPersianText cry PERSIAN waitbutton closetext end GameboyKidScript_0x5c037: faceplayer opentext writetext UnknownText_0x5c42a waitbutton closetext spriteface NATIONALPARK_GAMEBOY_KID, DOWN end TrainerSchoolboyJack1: trainer SCHOOLBOY, JACK1, EVENT_BEAT_SCHOOLBOY_JACK, SchoolboyJack1SeenText, SchoolboyJack1BeatenText, 0, .Script .Script: writecode VAR_CALLERID, PHONE_SCHOOLBOY_JACK end_if_just_battled opentext checkflag ENGINE_JACK iftrue UnknownScript_0x5c088 checkcellnum PHONE_SCHOOLBOY_JACK iftrue UnknownScript_0x5c108 checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x5c071 writetext UnknownText_0x5c4f3 buttonsound setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x5c0fc jump UnknownScript_0x5c074 UnknownScript_0x5c071: scall UnknownScript_0x5c100 UnknownScript_0x5c074: askforphonenumber PHONE_SCHOOLBOY_JACK if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c110 if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c10c trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0 scall UnknownScript_0x5c104 jump UnknownScript_0x5c108 UnknownScript_0x5c088: scall UnknownScript_0x5c114 winlosstext SchoolboyJack1BeatenText, 0 copybytetovar wJackFightCount if_equal 4, .Fight4 if_equal 3, .Fight3 if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight4: checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight4 .Fight3: checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight3 .Fight2: checkevent EVENT_CLEARED_RADIO_TOWER iftrue .LoadFight2 .Fight1: checkflag ENGINE_FLYPOINT_OLIVINE iftrue .LoadFight1 .LoadFight0: loadtrainer SCHOOLBOY, JACK1 startbattle reloadmapafterbattle loadvar wJackFightCount, 1 clearflag ENGINE_JACK end .LoadFight1: loadtrainer SCHOOLBOY, JACK2 startbattle reloadmapafterbattle loadvar wJackFightCount, 2 clearflag ENGINE_JACK end .LoadFight2: loadtrainer SCHOOLBOY, JACK3 startbattle reloadmapafterbattle loadvar wJackFightCount, 3 clearflag ENGINE_JACK end .LoadFight3: loadtrainer SCHOOLBOY, JACK4 startbattle reloadmapafterbattle loadvar wJackFightCount, 4 clearflag ENGINE_JACK end .LoadFight4: loadtrainer SCHOOLBOY, JACK5 startbattle reloadmapafterbattle clearflag ENGINE_JACK end UnknownScript_0x5c0fc: jumpstd asknumber1m end UnknownScript_0x5c100: jumpstd asknumber2m end UnknownScript_0x5c104: jumpstd registerednumberm end UnknownScript_0x5c108: jumpstd numberacceptedm end UnknownScript_0x5c10c: jumpstd numberdeclinedm end UnknownScript_0x5c110: jumpstd phonefullm end UnknownScript_0x5c114: jumpstd rematchm end TrainerPokefanmWilliam: trainer POKEFANM, WILLIAM, EVENT_BEAT_POKEFANM_WILLIAM, PokefanmWilliamSeenText, PokefanmWilliamBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext PokefanmWilliamAfterBattleText waitbutton closetext end TrainerPokefanfBeverly1: trainer POKEFANF, BEVERLY1, EVENT_BEAT_POKEFANF_BEVERLY, PokefanfBeverly1SeenText, PokefanfBeverly1BeatenText, 0, .Script .Script: writecode VAR_CALLERID, PHONE_POKEFAN_BEVERLY end_if_just_battled opentext checkflag ENGINE_BEVERLY_HAS_NUGGET iftrue UnknownScript_0x5c177 checkcellnum PHONE_POKEFAN_BEVERLY iftrue UnknownScript_0x5c19b checkpoke MARILL iffalse UnknownScript_0x5c189 checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x5c160 writetext UnknownText_0x5c5bd buttonsound setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x5c18f jump UnknownScript_0x5c163 UnknownScript_0x5c160: scall UnknownScript_0x5c193 UnknownScript_0x5c163: askforphonenumber PHONE_POKEFAN_BEVERLY if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c1a3 if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c19f trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0 scall UnknownScript_0x5c197 jump UnknownScript_0x5c19b UnknownScript_0x5c177: scall UnknownScript_0x5c1a7 verbosegiveitem NUGGET iffalse UnknownScript_0x5c186 clearflag ENGINE_BEVERLY_HAS_NUGGET jump UnknownScript_0x5c19b UnknownScript_0x5c186: jump UnknownScript_0x5c1ab UnknownScript_0x5c189: writetext UnknownText_0x5c68a waitbutton closetext end UnknownScript_0x5c18f: jumpstd asknumber1f end UnknownScript_0x5c193: jumpstd asknumber2f end UnknownScript_0x5c197: jumpstd registerednumberf end UnknownScript_0x5c19b: jumpstd numberacceptedf end UnknownScript_0x5c19f: jumpstd numberdeclinedf end UnknownScript_0x5c1a3: jumpstd phonefullf end UnknownScript_0x5c1a7: jumpstd giftf end UnknownScript_0x5c1ab: jumpstd packfullf end TrainerLassKrise: trainer LASS, KRISE, EVENT_BEAT_LASS_KRISE, LassKriseSeenText, LassKriseBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext LassKriseAfterBattleText waitbutton closetext end MapNationalParkSignpost0Script: jumptext UnknownText_0x5c750 MapNationalParkSignpost1Script: jumptext UnknownText_0x5c771 MapNationalParkSignpost3Script: jumptext UnknownText_0x5c7c6 NationalParkParlyzHeal: itemball PARLYZ_HEAL NationalParkTMDig: itemball TM_DIG NationalParkHiddenFullHeal: hiddenitem FULL_HEAL, EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL NationalParkLassText: text "Look! Check out my" line "bag!" para "I printed out my" line "favorites from my" para "#DEX and stuck" line "them on my bag." done NationalParkPokefanFText: text "This is MAIL I got" line "from my daughter." cont "It cheers me up." done UnknownText_0x5c265: text "Pay attention," line "please!" para "…Oops, I have to" line "quit thinking like" para "a teacher all the" line "time." para "You must be a" line "#MON trainer." para "Since you're work-" line "ing so hard, I" para "want you to have" line "this." done UnknownText_0x5c30d: text "Let a #MON hold" line "that QUICK CLAW." para "Sometimes it will" line "strike first" cont "during battle." done NationalParkYoungster1Text: text "I'm playing with" line "stickers I printed" cont "from my #DEX." done NationalParkYoungster2Text: text "I get the other" line "guy's #DEX" cont "sticker if I win." done NationalParkTeacherText: text "I take walks in" line "the PARK, but I" para "never go into the" line "grass." para "Trainers always" line "want to battle…" done NationalParkPersianText: text "PERSIAN: Fufushaa!" done UnknownText_0x5c42a: text "I'm printing out" line "my #DEX." para "You can also print" line "out stuff like" para "MAIL and your PC" line "BOXES." done SchoolboyJack1SeenText: text "The world of" line "#MON is deep." para "There are still" line "lots of things we" cont "don't know." para "But I know more" line "than you do!" done SchoolboyJack1BeatenText: text "Wha-wha-what?" done UnknownText_0x5c4f3: text "There is a lot" line "to learn." para "For example…" para "There are 50 kinds" line "of TMs." para "Traded #MON" line "level up faster." done PokefanfBeverly1SeenText: text "My #MON are" line "simply darling." para "Let me tell you" line "how proud my" cont "darlings make me." done PokefanfBeverly1BeatenText: text "I can beat you in" line "pride, but…" done UnknownText_0x5c5bd: text "I must say, your" line "#MON are quite" cont "cute, too." done PokefanmWilliamSeenText: text "We adore our #-" line "MON, even if they" cont "dislike us." para "That's what being" line "a FAN is about." done PokefanmWilliamBeatenText: text "M-my #MON!" done PokefanmWilliamAfterBattleText: text "I lost the battle," line "but my #MON win" para "the prize for" line "being most lovely." done UnknownText_0x5c68a: text "My friend keeps a" line "MARILL!" para "I find them very" line "endearing." para "Oh, I wish for a" line "MARILL of my own…" done LassKriseSeenText: text "Hello? Why are you" line "staring at me?" para "Oh, a battle?" done LassKriseBeatenText: text "…Hmmm…" done LassKriseAfterBattleText: text "I thought you were" line "staring at me" cont "because I'm cute!" done UnknownText_0x5c750: text "RELAXATION SQUARE" line "NATIONAL PARK" done UnknownText_0x5c771: text "What is this" line "notice?" para "Please battle only" line "in the grass." para "NATIONAL PARK" line "WARDEN'S OFFICE" done UnknownText_0x5c7c6: text "TRAINER TIPS" para "Print out MAIL by" line "opening it then" cont "pressing START." done NationalPark_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_event 33, 18, 1, ROUTE_36_NATIONAL_PARK_GATE warp_event 33, 19, 2, ROUTE_36_NATIONAL_PARK_GATE warp_event 10, 47, 1, ROUTE_35_NATIONAL_PARK_GATE warp_event 11, 47, 2, ROUTE_35_NATIONAL_PARK_GATE .CoordEvents: db 0 .BGEvents: db 4 bg_event 14, 44, BGEVENT_READ, MapNationalParkSignpost0Script bg_event 27, 31, BGEVENT_READ, MapNationalParkSignpost1Script bg_event 6, 47, BGEVENT_ITEM, NationalParkHiddenFullHeal bg_event 12, 4, BGEVENT_READ, MapNationalParkSignpost3Script .ObjectEvents: db 14 object_event 15, 24, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkLassScript, -1 object_event 14, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPokefanFScript, -1 object_event 27, 40, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x5c008, -1 object_event 11, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster1Script, -1 object_event 10, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster2Script, -1 object_event 17, 41, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkTeacherScript, -1 object_event 26, 40, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPersian, -1 object_event 27, 23, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJack1, -1 object_event 18, 29, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanfBeverly1, -1 object_event 16, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanmWilliam, -1 object_event 8, 14, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerLassKrise, -1 object_event 35, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkParlyzHeal, EVENT_NATIONAL_PARK_PARLYZ_HEAL object_event 26, 6, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GameboyKidScript_0x5c037, -1 object_event 1, 43, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkTMDig, EVENT_NATIONAL_PARK_TM_DIG