; Maps that roaming monsters can be on, and possible maps they can jump to. ; Notably missing are Route 40 and Route 41, which are water routes. roam_map: MACRO map_id \1 db _NARG - 1 rept _NARG + -1 map_id \2 shift endr db 0 ENDM RoamMaps: ; there are NUM_ROAMMON_MAPS entries ; start map, ...other maps roam_map ROUTE_29, ROUTE_30, ROUTE_46 roam_map ROUTE_30, ROUTE_29, ROUTE_31 roam_map ROUTE_31, ROUTE_30, ROUTE_32, ROUTE_36 roam_map ROUTE_32, ROUTE_36, ROUTE_31, ROUTE_33 roam_map ROUTE_33, ROUTE_32, ROUTE_34 roam_map ROUTE_34, ROUTE_33, ROUTE_35 roam_map ROUTE_35, ROUTE_34, ROUTE_36 roam_map ROUTE_36, ROUTE_35, ROUTE_31, ROUTE_32, ROUTE_37 roam_map ROUTE_37, ROUTE_36, ROUTE_38, ROUTE_42 roam_map ROUTE_38, ROUTE_37, ROUTE_39, ROUTE_42 roam_map ROUTE_39, ROUTE_38 roam_map ROUTE_42, ROUTE_43, ROUTE_44, ROUTE_37, ROUTE_38 roam_map ROUTE_43, ROUTE_42, ROUTE_44 roam_map ROUTE_44, ROUTE_42, ROUTE_43, ROUTE_45 roam_map ROUTE_45, ROUTE_44, ROUTE_46 roam_map ROUTE_46, ROUTE_45, ROUTE_29 db -1 ; end