RefreshScreen:: call ClearWindowData ldh a, [hROMBank] push af ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate) rst Bankswitch call ReanchorBGMap_NoOAMUpdate call _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap call LoadFonts_NoOAMUpdate pop af rst Bankswitch ret CloseText:: ldh a, [hOAMUpdate] push af ld a, $1 ldh [hOAMUpdate], a call .CloseText pop af ldh [hOAMUpdate], a ld hl, wVramState res 6, [hl] ret .CloseText: call ClearWindowData xor a ldh [hBGMapMode], a call OverworldTextModeSwitch call _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap xor a ldh [hBGMapMode], a call SafeUpdateSprites ld a, $90 ldh [hWY], a call UpdatePlayerSprite farcall InitMapNameSign farcall LoadOverworldFont ret OpenText:: call ClearWindowData ldh a, [hROMBank] push af ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate) rst Bankswitch call ReanchorBGMap_NoOAMUpdate ; clear bgmap call SpeechTextbox call _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap ; anchor bgmap call LoadFonts_NoOAMUpdate ; load font pop af rst Bankswitch ret _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap:: ldh a, [hOAMUpdate] push af ld a, $1 ldh [hOAMUpdate], a farcall OpenAndCloseMenu_HDMATransferTilemapAndAttrmap pop af ldh [hOAMUpdate], a ret SafeUpdateSprites:: ldh a, [hOAMUpdate] push af ldh a, [hBGMapMode] push af xor a ldh [hBGMapMode], a ld a, $1 ldh [hOAMUpdate], a call UpdateSprites xor a ldh [hOAMUpdate], a call DelayFrame pop af ldh [hBGMapMode], a pop af ldh [hOAMUpdate], a ret SetCarryFlag:: ; unreferenced scf ret