SetSeenAndCaughtMon:: push af ld c, a ld hl, wPokedexCaught ld b, SET_FLAG call PokedexFlagAction pop af ; fallthrough SetSeenMon:: ld c, a ld hl, wPokedexSeen ld b, SET_FLAG jr PokedexFlagAction CheckCaughtMon:: ld c, a ld hl, wPokedexCaught ld b, CHECK_FLAG jr PokedexFlagAction CheckSeenMon:: ld c, a ld hl, wPokedexSeen ld b, CHECK_FLAG ; fallthrough PokedexFlagAction:: ld d, 0 predef SmallFarFlagAction ld a, c and a ret