object_const_def ; object_event constants const TINTOWER9F_POKE_BALL TinTower9F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower9FHPUp: itemball HP_UP TinTower9FUnusedHoOhText: ; unused text "HO-OH: Shaoooh!" done TinTower9FUnusedLugiaText: ; unused text "LUGIA: Gyaaan!" done TinTower9F_MapEvents: db 0, 0 ; filler db 7 ; warp events warp_event 12, 3, TIN_TOWER_8F, 2 warp_event 2, 5, TIN_TOWER_8F, 3 warp_event 12, 7, TIN_TOWER_8F, 4 warp_event 7, 9, TIN_TOWER_ROOF, 1 warp_event 16, 7, TIN_TOWER_7F, 5 warp_event 6, 13, TIN_TOWER_8F, 5 warp_event 8, 13, TIN_TOWER_8F, 6 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 9, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP