const_value set 2 const ICEPATH1F_POKE_BALL1 const ICEPATH1F_POKE_BALL2 const ICEPATH1F_POKE_BALL3 IcePath1F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 IcePath1FHMWaterfall: itemball HM_WATERFALL IcePath1FPPUp: itemball PP_UP IcePath1FProtein: itemball PROTEIN IcePath1F_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def 4, 19, 1, ROUTE_44 warp_def 36, 27, 7, BLACKTHORN_CITY warp_def 37, 5, 1, ICE_PATH_B1F warp_def 37, 13, 7, ICE_PATH_B1F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event 31, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL object_event 32, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP object_event 35, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN