MobileAdapterGFX:: INCBIN "gfx/mobile/mobile_adapter.2bpp" Function17a68f:: call Function17a6a8 call Function17a751 ld hl, $d088 bit 5, [hl] jr z, .asm_17a6a6 ld de, wStringBuffer1 ; $d073 push de call Function17a721 pop de xor a ret .asm_17a6a6 scf ret Function17a6a8: push de push bc ld hl, wStringBuffer2 ; $d086 ld bc, $a xor a call ByteFill ld hl, wBuffer1 ld bc, $10 ld a, $ff call ByteFill pop bc ld a, c and a jr z, .asm_17a6c9 ld hl, $d088 set 4, [hl] .asm_17a6c9 pop de call Function17a6f5 call Function17aba0 farcall Function106464 call Function17ac0c farcall HDMATransferAttrMapAndTileMapToWRAMBank3 call Function17abcf farcall LoadOW_BGPal7 farcall Function49420 call SetPalettes call DelayFrame ret Function17a6f5: ld hl, wBuffer1 ld c, $0 ld b, $8 .asm_17a6fc ld a, [de] call Function17a713 jr c, .asm_17a70e ld a, [de] swap a call Function17a713 jr c, .asm_17a70e inc de dec b jr nz, .asm_17a6fc .asm_17a70e ld a, c ld [$d08c], a ret Function17a713: and $f cp $a jr nc, .asm_17a71d ld [hli], a inc c and a ret .asm_17a71d ld [hl], $ff scf ret Function17a721: push de ld h, d ld l, e ld bc, $8 ld a, $ff call ByteFill pop de ld hl, wBuffer1 ld b, $8 .asm_17a732 ld c, $0 ld a, [hli] cp $a jr nc, .asm_17a748 ld c, a ld a, [hli] cp $a jr nc, .asm_17a74c swap a or c ld [de], a inc de dec b jr nz, .asm_17a732 ret .asm_17a748 ld a, $ff ld [de], a ret .asm_17a74c ld a, $f0 or c ld [de], a ret Function17a751: xor a ld [$d087], a .asm_17a755 call Function17a781 call Function17a7ae call Function17a97b call Function17a770 call Function17a78f ld hl, $d08f inc [hl] ld a, [$d087] bit 7, a jr z, .asm_17a755 ret Function17a770: ldh a, [hOAMUpdate] push af ld a, $1 ldh [hOAMUpdate], a call HideSprites call Function17a9cb pop af ldh [hOAMUpdate], a ret Function17a781: ldh a, [hInMenu] push af ld a, $1 ldh [hInMenu], a call JoyTextDelay pop af ldh [hInMenu], a ret Function17a78f: ld hl, $d088 bit 7, [hl] res 7, [hl] jr nz, .asm_17a79f farcall HDMATransferTileMapToWRAMBank3 ret .asm_17a79f farcall ReloadMapPart ret Function17a7a6: ld a, [$d087] inc a ld [$d087], a ret Function17a7ae: ld a, [$d087] ld hl, Jumptable_17a7b6 rst JumpTable ret Jumptable_17a7b6: dw Function17a7c2 dw Function17a7cd dw Function17a7d8 dw Function17a7ff dw Function17a81a dw Function17a7f4 Function17a7c2: ld a, $4 call Function17aad3 ld a, $1 ld [$d087], a ret Function17a7cd: call Function17a83c call Function17a8ae ret c call Function17a848 ret Function17a7d8: call Function17a83c call Function17a848 ld hl, $d08b dec [hl] ret nz call Function17ac1d call Function17ac2a ld hl, $d088 set 7, [hl] ld a, $1 ld [$d087], a ret Function17a7f4: ld hl, $d08b dec [hl] ret nz ld hl, $d087 set 7, [hl] ret Function17a7ff: ld hl, $d08b dec [hl] ret nz call Function17ac1d call Function17ac2a ld hl, $d088 set 7, [hl] ld hl, $d088 set 5, [hl] ld hl, $d087 set 7, [hl] ret Function17a81a: call IsSFXPlaying ret nc ldh a, [hJoyPressed] and $3 ret z call ExitMenu call Function17ac1d call Function17ac2a ld hl, $d088 set 7, [hl] ld hl, $d088 res 6, [hl] ld a, $1 ld [$d087], a ret Function17a83c: ldh a, [hJoyLast] and $f0 ld c, a ldh a, [hJoyPressed] and $b or c ld c, a ret Function17a848: ld a, c and $60 cp $60 jr z, .asm_17a876 ld a, c and $50 cp $50 jr z, .asm_17a87d ld a, c and $a0 cp $a0 jr z, .asm_17a884 ld a, c and $90 cp $90 jr z, .asm_17a88b bit 6, c jr nz, .asm_17a892 bit 7, c jr nz, .asm_17a899 bit 5, c jr nz, .asm_17a8a0 bit 4, c jr nz, .asm_17a8a7 xor a ret .asm_17a876 ld a, $9 call Function17aad0 scf ret .asm_17a87d ld a, $a call Function17aad0 scf ret .asm_17a884 ld a, $b call Function17aad0 scf ret .asm_17a88b ld a, $c call Function17aad0 scf ret .asm_17a892 ld a, $5 call Function17aad0 scf ret .asm_17a899 ld a, $6 call Function17aad0 scf ret .asm_17a8a0 ld a, $7 call Function17aad0 scf ret .asm_17a8a7 ld a, $8 call Function17aad0 scf ret Function17a8ae: bit 1, c jr nz, .asm_17a8bc bit 0, c jr nz, .asm_17a8cc bit 3, c jr nz, .asm_17a8d7 xor a ret .asm_17a8bc ld a, $b ld [$d08a], a call Function17aa98 call Function17a943 call Function17aa88 scf ret .asm_17a8cc call Function17aad7 call Function17aa98 call Function17a8de scf ret .asm_17a8d7 ld a, $c call Function17aad3 scf ret Function17a8de: ld a, $2 call Function17aae0 ld a, [hl] cp $f1 jr z, .asm_17a8fd cp $f0 jr z, .asm_17a904 cp $f2 jr z, .asm_17a911 ld e, a call Function17a964 ld a, $2 ld [$d087], a call Function17aa88 ret .asm_17a8fd call Function17a943 call Function17aa88 ret .asm_17a904 call Function17aad7 call Function17aa98 call Function17a91e call Function17aa88 ret .asm_17a911 call Function17aa98 ld a, $5 ld [$d087], a xor a call Function17aa88 ret Function17a91e: ld a, [$d08c] cp $7 jr c, .asm_17a92c ld a, $3 ld [$d087], a xor a ret .asm_17a92c call LoadStandardMenuHeader call Function17a99e ld hl, $d088 set 7, [hl] ld hl, $d088 set 6, [hl] ld a, $4 ld [$d087], a scf ret Function17a943: ld a, [$d08c] and a jr z, .asm_17a95d dec a ld [$d08c], a ld c, a ld b, $0 ld hl, wBuffer1 add hl, bc ld [hl], $ff ld a, $2 ld [$d087], a and a ret .asm_17a95d ld a, $5 ld [$d087], a xor a ret Function17a964: ld a, [$d08c] cp $10 jr nc, .asm_17a979 ld c, a ld b, $0 inc a ld [$d08c], a ld hl, wBuffer1 add hl, bc ld [hl], e and a ret .asm_17a979 scf ret Function17a97b: hlcoord 1, 1 lb bc, 2, 18 call ClearBox hlcoord 3, 2 ld de, wBuffer1 ld a, [$d08c] and a ret z ld c, a .asm_17a990 ld a, [de] inc de cp $a jr nc, .asm_17a99d add $f6 ld [hli], a dec c jr nz, .asm_17a990 ret .asm_17a99d ret Function17a99e: hlcoord 0, 12 ld b, $4 ld c, $12 call Function17ac46 hlcoord 2, 14 ld de, String_17a9b2 call PlaceString ret String_17a9b2: db "でんわばんごうが ただしく" next "はいって いません!" db "@" Function17a9cb: ld de, wVirtualOAM ; $c400 ld hl, $d088 bit 6, [hl] jr nz, .bit_6_set call Function17a9e3 call Function17aa22 call Function17a9f5 ret .bit_6_set call Function17a9e3 ret Function17a9e3: ld a, $3 ld [$d08e], a ld hl, Unknown_17aa77 ld b, $8 ld c, $8 ld a, $5 call Function17aa4a ret Function17a9f5: ld a, [$d08c] cp $10 ret nc ld a, [$d08f] swap a and $1 add $1 ld [$d08e], a ld a, [$d08c] cp $10 jr c, .okay dec a .okay ld c, $8 call SimpleMultiply add $18 ld b, a ld c, $11 ld hl, Unknown_17aa72 ld a, $4 call Function17aa4a ret Function17aa22: ld a, $0 ld [$d08e], a push de ld a, $3 call Function17aae0 add a add a add a add $0 push af ld a, $4 call Function17aae0 add a add a add a add $8 ld c, a pop af ld b, a pop de ld a, $0 ld hl, Unknown_17aa77 call Function17aa4a ret Function17aa4a: ld [$d08d], a ld a, b add $8 ld b, a ld a, c add $10 ld c, a ld a, [hli] .loop push af ld a, [hli] add c ld [de], a inc de ld a, [hli] add b ld [de], a inc de ld a, [$d08d] add [hl] inc hl ld [de], a inc de ld a, [$d08e] or [hl] inc hl ld [de], a inc de pop af dec a jr nz, .loop ret Unknown_17aa72: db 1 db 0, 0, 0, 0 Unknown_17aa77: db 4 db 0, 0, 0, 0 db 0, 8, 1, 0 db 8, 0, 2, 0 db 8, 8, 3, 0 Function17aa88: jr c, asm_17aa91 ld de, SFX_SWITCH_POKEMON call PlaySFX ret asm_17aa91: ld de, SFX_WRONG call PlaySFX ret Function17aa98: ld a, $5 ld [$d08b], a call Function17aaa9 call Function17aac3 ld hl, $d088 set 7, [hl] ret Function17aaa9: ld a, $3 call Function17aae3 ld c, a ld b, $0 hlcoord 0, 0, wAttrMap add hl, bc push hl ld a, $4 call Function17aae3 ld bc, $14 pop hl call AddNTimes ret Function17aac3: ld a, $b push hl ld [hli], a ld [hli], a pop hl ld de, SCREEN_WIDTH add hl, de ld [hli], a ld [hli], a ret Function17aad0: call Function17aae0 Function17aad3: ld [$d089], a ret Function17aad7: push af ld a, [$d089] ld [$d08a], a pop af ret Function17aae0: call Function17aad7 Function17aae3: push af ld a, [$d08a] ld bc, $d ld hl, Unknown_17aaf7 call AddNTimes pop af ld c, a ld b, $0 add hl, bc ld a, [hl] ret Unknown_17aaf7: db $0, $0, $1, $6, $5, $9, $3, $2, $1, $2, $1, $2, $4 db $0, $0, $2, $9, $5, $a, $4, $0, $2, $a, $a, $3, $5 db $0, $0, $3, $c, $5, $b, $5, $1, $0, $1, $0, $4, $0 db $0, $0, $4, $6, $8, $0, $6, $5, $4, $5, $1, $5, $7 db $0, $0, $5, $9, $8, $1, $7, $3, $5, $0, $2, $6, $8 db $0, $0, $6, $c, $8, $2, $8, $4, $3, $1, $3, $7, $3 db $0, $0, $7, $6, $b, $3, $9, $8, $7, $8, $4, $8, $a db $0, $0, $8, $9, $b, $4, $a, $6, $8, $3, $5, $9, $b db $0, $0, $9, $c, $b, $5, $b, $7, $6, $4, $6, $a, $6 db $0, $0,$f2, $6, $e, $6, $0, $c, $a, $c, $7, $c, $0 db $0, $0, $0, $9, $e, $7, $1, $9, $b, $6, $8, $1, $1 db $0, $0,$f1, $c, $e, $8, $2, $a, $c, $7, $c, $2, $c db $0, $0,$f0,$10, $e, $c, $c, $b, $9, $b, $9, $b, $9 Function17aba0: ldh a, [rVBK] push af ld a, $1 ldh [rVBK], a ld hl, vTiles5 tile $00 ld de, GFX_17afa5 lb bc, BANK(GFX_17afa5), $80 call Get2bpp pop af ldh [rVBK], a ld hl, vTiles0 tile $00 ld de, GFX_17afa5 + $4c0 lb bc, BANK(GFX_17afa5), 5 call Get2bpp ld hl, vTiles0 tile $05 ld de, GFX_11601a lb bc, BANK(GFX_11601a), 4 call Get2bpp ret Function17abcf: ldh a, [rSVBK] push af ld a, BANK(wBGPals1) ldh [rSVBK], a ld hl, Palette_17ac55 ld de, wBGPals1 ; $d000 ld bc, 6 palettes call CopyBytes ld hl, Palette_17ac95 ld de, wOBPals1 ld bc, 8 palettes call CopyBytes ld hl, GFX_17afa5 + $510 ld de, wOBPals1 palette 1 ld bc, 2 palettes call CopyBytes ld hl, MapObjectPals palette 1 ld de, wOBPals1 palette 3 ld bc, 1 palettes ld a, BANK(MapObjectPals) call FarCopyBytes pop af ldh [rSVBK], a ret Function17ac0c: call Function17ac1d call Function17ac2a hlcoord 0, 0 ld b, 2 ld c, SCREEN_WIDTH - 2 call Function17ac46 ret Function17ac1d: ld hl, Tilemap_17acd5 decoord 0, 4 ld bc, (SCREEN_HEIGHT - 4) * SCREEN_WIDTH call CopyBytes ret Function17ac2a: ld hl, Tilemap_17ae3d decoord 0, 4, wAttrMap ld bc, (SCREEN_HEIGHT - 4) * SCREEN_WIDTH call CopyBytes hlcoord 0, 4, wAttrMap ld bc, (SCREEN_HEIGHT - 4) * SCREEN_WIDTH .loop ld a, [hl] or $8 ld [hli], a dec bc ld a, b or c jr nz, .loop ret Function17ac46: ld a, [$d088] bit 4, a jr nz, .bit_4_set call TextBox ret .bit_4_set call Function3eea ret Palette_17ac55: RGB 0, 0, 0 RGB 9, 10, 25 RGB 16, 19, 31 RGB 31, 31, 31 RGB 5, 11, 9 RGB 7, 14, 12 RGB 17, 24, 22 RGB 28, 31, 31 RGB 0, 0, 0 RGB 3, 0, 10 RGB 3, 3, 16 RGB 6, 8, 25 RGB 5, 11, 9 RGB 28, 31, 31 RGB 7, 14, 12 RGB 17, 24, 22 RGB 0, 0, 0 RGB 5, 2, 16 RGB 8, 8, 26 RGB 13, 9, 17 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 RGB 0, 0, 0 Palette_17ac95: RGB 31, 31, 31 RGB 4, 3, 3 RGB 31, 13, 0 RGB 31, 31, 31 RGB 31, 31, 31 RGB 0, 0, 0 RGB 31, 31, 31 RGB 31, 31, 31 RGB 31, 0, 0 RGB 16, 3, 0 RGB 28, 19, 11 RGB 31, 31, 31 RGB 31, 16, 0 RGB 9, 6, 4 RGB 31, 16, 0 RGB 31, 24, 0 RGB 31, 18, 6 RGB 0, 3, 0 RGB 0, 9, 0 RGB 0, 12, 0 RGB 0, 16, 0 RGB 0, 22, 0 RGB 0, 25, 0 RGB 0, 27, 0 RGB 0, 31, 0 RGB 3, 31, 0 RGB 8, 31, 0 RGB 14, 31, 0 RGB 16, 31, 0 RGB 22, 31, 0 RGB 27, 31, 0 RGB 31, 31, 0 Tilemap_17acd5: INCBIN "gfx/unknown/17acd5.tilemap" Tilemap_17ae3d: INCBIN "gfx/unknown/17ae3d.tilemap" GFX_17afa5:: INCBIN "gfx/unknown/17afa5.2bpp"