Sfx_PokeballsPlacedOnTable: musicheader 1, 5, Sfx_PokeballsPlacedOnTable_Ch5 Sfx_BallWobble: musicheader 1, 5, Sfx_BallWobble_Ch5 Sfx_Potion: musicheader 1, 5, Sfx_Potion_Ch5 Sfx_FullHeal: musicheader 1, 5, Sfx_FullHeal_Ch5 Sfx_Menu: musicheader 1, 8, Sfx_Menu_Ch8 Sfx_ReadText2: Sfx_ReadText: musicheader 1, 5, Sfx_ReadText2_Ch5 Sfx_Poison: musicheader 1, 5, Sfx_Poison_Ch5 Sfx_GotSafariBalls: musicheader 1, 5, Sfx_GotSafariBalls_Ch5 Sfx_BootPc: musicheader 1, 5, Sfx_BootPc_Ch5 Sfx_ShutDownPc: musicheader 1, 5, Sfx_ShutDownPc_Ch5 Sfx_ChoosePcOption: musicheader 1, 5, Sfx_ChoosePcOption_Ch5 Sfx_EscapeRope: musicheader 1, 5, Sfx_EscapeRope_Ch5 Sfx_PushButton: musicheader 1, 5, Sfx_PushButton_Ch5 Sfx_SecondPartOfItemfinder: musicheader 1, 5, Sfx_SecondPartOfItemfinder_Ch5 Sfx_WarpTo: musicheader 1, 5, Sfx_WarpTo_Ch5 Sfx_WarpFrom: musicheader 1, 5, Sfx_WarpFrom_Ch5 Sfx_ChangeDexMode: musicheader 1, 5, Sfx_ChangeDexMode_Ch5 Sfx_JumpOverLedge: musicheader 1, 5, Sfx_JumpOverLedge_Ch5 Sfx_GrassRustle: musicheader 1, 8, Sfx_GrassRustle_Ch8 Sfx_Fly: musicheader 1, 8, Sfx_Fly_Ch8 Sfx_Wrong: musicheader 2, 5, Sfx_Wrong_Ch5 musicheader 1, 6, Sfx_Wrong_Ch6 Sfx_Squeak: musicheader 1, 5, Sfx_Squeak_Ch5 Sfx_Strength: musicheader 1, 8, Sfx_Strength_Ch8 Sfx_Boat: musicheader 2, 5, Sfx_Boat_Ch5 musicheader 1, 6, Sfx_Boat_Ch6 Sfx_WallOpen: musicheader 1, 5, Sfx_WallOpen_Ch5 Sfx_PlacePuzzlePieceDown: musicheader 1, 8, Sfx_PlacePuzzlePieceDown_Ch8 Sfx_EnterDoor: musicheader 1, 8, Sfx_EnterDoor_Ch8 Sfx_SwitchPokemon: musicheader 2, 5, Sfx_SwitchPokemon_Ch5 musicheader 1, 6, Sfx_SwitchPokemon_Ch6 Sfx_Tally: musicheader 2, 5, Sfx_Tally_Ch5 musicheader 1, 6, Sfx_Tally_Ch6 Sfx_Transaction: musicheader 2, 5, Sfx_Transaction_Ch5 musicheader 1, 6, Sfx_Transaction_Ch6 Sfx_Bump: musicheader 1, 5, Sfx_Bump_Ch5 Sfx_ExitBuilding: musicheader 1, 8, Sfx_ExitBuilding_Ch8 Sfx_Save: musicheader 2, 5, Sfx_Save_Ch5 musicheader 1, 6, Sfx_Save_Ch6 Sfx_Save_Ch5: dutycycle $2 sound __, 3, $f1, $0700 sound __, 2, $e1, $0600 sound __, 2, $e1, $0680 sound __, 2, $e1, $06c0 sound __, 3, $e1, $0700 sound __, 3, $e1, $07c0 sound __, 16, $f2, $07e0 endchannel Sfx_Save_Ch6: dutycycle $2 sound __, 3, $8, 0 sound __, 3, $a1, $0701 sound __, 2, $91, $0601 sound __, 2, $91, $0681 sound __, 2, $91, $06c1 sound __, 3, $91, $0701 sound __, 3, $91, $07c1 sound __, 16, $d2, $07e1 endchannel Sfx_Pokeflute: musicheader 1, 7, Sfx_Pokeflute_Ch7 Sfx_ElevatorEnd: musicheader 1, 5, Sfx_ElevatorEnd_Ch5 Sfx_ThrowBall: musicheader 2, 5, Sfx_ThrowBall_Ch5 musicheader 1, 6, Sfx_ThrowBall_Ch6 Sfx_BallPoof: musicheader 2, 5, Sfx_BallPoof_Ch5 musicheader 1, 8, Sfx_BallPoof_Ch8 Sfx_Unknown3A: musicheader 2, 5, Sfx_Unknown3A_Ch5 musicheader 1, 8, Sfx_Unknown3A_Ch8 Sfx_Run: musicheader 1, 8, Sfx_Run_Ch8 Sfx_SlotMachineStart: musicheader 2, 5, Sfx_SlotMachineStart_Ch5 musicheader 1, 6, Sfx_SlotMachineStart_Ch6 Sfx_Call: musicheader 1, 5, Sfx_Call_Ch5 Sfx_Unknown60: musicheader 1, 8, Sfx_Unknown60_Ch8 Sfx_Unknown61: musicheader 1, 8, Sfx_Unknown61_Ch8 Sfx_SwitchPockets: musicheader 1, 8, Sfx_SwitchPockets_Ch8 Sfx_Unknown63: musicheader 1, 8, Sfx_Unknown63_Ch8 Sfx_Burn: musicheader 1, 8, Sfx_Burn_Ch8 Sfx_TitleScreenEntrance: musicheader 1, 8, Sfx_TitleScreenEntrance_Ch8 Sfx_Unknown66: musicheader 1, 5, Sfx_Unknown66_Ch5 Sfx_GetCoinFromSlots: musicheader 1, 5, Sfx_GetCoinFromSlots_Ch5 Sfx_PayDay: musicheader 2, 5, Sfx_PayDay_Ch5 musicheader 1, 6, Sfx_PayDay_Ch6 Sfx_Metronome: musicheader 1, 5, Sfx_Metronome_Ch5 Sfx_Peck: musicheader 1, 8, Sfx_Peck_Ch8 Sfx_Kinesis: musicheader 1, 5, Sfx_Kinesis_Ch5 Sfx_Lick: musicheader 1, 5, Sfx_Lick_Ch5 Sfx_Pound: musicheader 1, 8, Sfx_Pound_Ch8 Sfx_MovePuzzlePiece: musicheader 1, 8, Sfx_MovePuzzlePiece_Ch8 Sfx_CometPunch: musicheader 1, 8, Sfx_CometPunch_Ch8 Sfx_MegaPunch: musicheader 1, 8, Sfx_MegaPunch_Ch8 Sfx_Scratch: musicheader 1, 8, Sfx_Scratch_Ch8 Sfx_Vicegrip: musicheader 1, 8, Sfx_Vicegrip_Ch8 Sfx_RazorWind: musicheader 1, 8, Sfx_RazorWind_Ch8 Sfx_Cut: musicheader 1, 8, Sfx_Cut_Ch8 Sfx_WingAttack: musicheader 1, 8, Sfx_WingAttack_Ch8 Sfx_Whirlwind: musicheader 1, 8, Sfx_Whirlwind_Ch8 Sfx_Bind: musicheader 1, 8, Sfx_Bind_Ch8 Sfx_VineWhip: musicheader 1, 8, Sfx_VineWhip_Ch8 Sfx_DoubleKick: musicheader 1, 8, Sfx_DoubleKick_Ch8 Sfx_MegaKick: musicheader 1, 8, Sfx_MegaKick_Ch8 Sfx_Headbutt: musicheader 1, 8, Sfx_Headbutt_Ch8 Sfx_HornAttack: musicheader 1, 8, Sfx_HornAttack_Ch8 Sfx_Tackle: musicheader 1, 8, Sfx_Tackle_Ch8 Sfx_PoisonSting: musicheader 1, 8, Sfx_PoisonSting_Ch8 Sfx_Powder: musicheader 1, 8, Sfx_Powder_Ch8 Sfx_Doubleslap: musicheader 1, 8, Sfx_Doubleslap_Ch8 Sfx_Bite: musicheader 2, 5, Sfx_Bite_Ch5 musicheader 1, 8, Sfx_Bite_Ch8 Sfx_JumpKick: musicheader 1, 8, Sfx_JumpKick_Ch8 Sfx_Stomp: musicheader 1, 8, Sfx_Stomp_Ch8 Sfx_TailWhip: musicheader 1, 8, Sfx_TailWhip_Ch8 Sfx_KarateChop: musicheader 1, 8, Sfx_KarateChop_Ch8 Sfx_Submission: musicheader 1, 8, Sfx_Submission_Ch8 Sfx_WaterGun: musicheader 2, 5, Sfx_WaterGun_Ch5 musicheader 1, 8, Sfx_WaterGun_Ch8 Sfx_SwordsDance: musicheader 1, 8, Sfx_SwordsDance_Ch8 Sfx_Thunder: musicheader 1, 8, Sfx_Thunder_Ch8 Sfx_Supersonic: musicheader 3, 5, Sfx_Supersonic_Ch5 musicheader 1, 6, Sfx_Supersonic_Ch6 musicheader 1, 8, Sfx_Supersonic_Ch8 Sfx_Leer: musicheader 3, 5, Sfx_Leer_Ch5 musicheader 1, 6, Sfx_Leer_Ch6 musicheader 1, 8, Sfx_Leer_Ch8 Sfx_Ember: musicheader 2, 5, Sfx_Ember_Ch5 musicheader 1, 8, Sfx_Ember_Ch8 Sfx_Bubblebeam: musicheader 3, 5, Sfx_Bubblebeam_Ch5 musicheader 1, 6, Sfx_Bubblebeam_Ch6 musicheader 1, 8, Sfx_Bubblebeam_Ch8 Sfx_HydroPump: musicheader 2, 5, Sfx_HydroPump_Ch5 musicheader 1, 8, Sfx_HydroPump_Ch8 Sfx_Surf: musicheader 3, 5, Sfx_Surf_Ch5 musicheader 1, 6, Sfx_Surf_Ch6 musicheader 1, 8, Sfx_Surf_Ch8 Sfx_Psybeam: musicheader 3, 5, Sfx_Psybeam_Ch5 musicheader 1, 6, Sfx_Psybeam_Ch6 musicheader 1, 8, Sfx_Psybeam_Ch8 Sfx_Charge: musicheader 3, 5, Sfx_Charge_Ch5 musicheader 1, 6, Sfx_Charge_Ch6 musicheader 1, 8, Sfx_Charge_Ch8 Sfx_Thundershock: musicheader 3, 5, Sfx_Thundershock_Ch5 musicheader 1, 6, Sfx_Thundershock_Ch6 musicheader 1, 8, Sfx_Thundershock_Ch8 Sfx_Psychic: musicheader 3, 5, Sfx_Psychic_Ch5 musicheader 1, 6, Sfx_Psychic_Ch6 musicheader 1, 8, Sfx_Psychic_Ch8 Sfx_Screech: musicheader 2, 5, Sfx_Screech_Ch5 musicheader 1, 6, Sfx_Screech_Ch6 Sfx_BoneClub: musicheader 2, 5, Sfx_BoneClub_Ch5 musicheader 1, 6, Sfx_BoneClub_Ch6 Sfx_Sharpen: musicheader 2, 5, Sfx_Sharpen_Ch5 musicheader 1, 6, Sfx_Sharpen_Ch6 Sfx_EggBomb: musicheader 3, 5, Sfx_EggBomb_Ch5 musicheader 1, 6, Sfx_EggBomb_Ch6 musicheader 1, 8, Sfx_EggBomb_Ch8 Sfx_Sing: musicheader 2, 5, Sfx_Sing_Ch5 musicheader 1, 6, Sfx_Sing_Ch6 Sfx_HyperBeam: musicheader 3, 5, Sfx_HyperBeam_Ch5 musicheader 1, 6, Sfx_HyperBeam_Ch6 musicheader 1, 8, Sfx_HyperBeam_Ch8 Sfx_Shine: musicheader 1, 5, Sfx_Shine_Ch5 Sfx_Unknown5F: musicheader 3, 5, Sfx_Unknown5F_Ch5 musicheader 1, 6, Sfx_Unknown5F_Ch6 Sfx_Sandstorm: musicheader 1, 8, Sfx_Sandstorm_Ch8 Sfx_HangUp: musicheader 1, 5, Sfx_HangUp_Ch5 Sfx_NoSignal: musicheader 1, 5, Sfx_NoSignal_Ch5 Sfx_Elevator: musicheader 4, 5, Sfx_Elevator_Ch5 musicheader 1, 6, Sfx_Elevator_Ch6 musicheader 1, 7, Sfx_Elevator_Ch7 musicheader 1, 8, Sfx_Elevator_Ch8 Sfx_DexFanfare5079: Sfx_LevelUp: musicheader 4, 5, Sfx_DexFanfare5079_Ch5 musicheader 1, 6, Sfx_DexFanfare5079_Ch6 musicheader 1, 7, Sfx_DexFanfare5079_Ch7 musicheader 1, 8, Sfx_DexFanfare5079_Ch8 Sfx_DexFanfare5079_Ch5: Sfx_LevelUp_Ch5: togglesfx tempo 120 volume $77 dutycycle $2 notetype $8, $b1 octave 3 note B_, 2 note B_, 2 note B_, 2 intensity $b3 octave 4 note G#, 12 endchannel Sfx_DexFanfare5079_Ch6: Sfx_LevelUp_Ch6: togglesfx dutycycle $2 notetype $8, $c1 octave 4 note E_, 2 note E_, 2 note E_, 2 intensity $c3 note B_, 12 endchannel Sfx_DexFanfare5079_Ch7: Sfx_LevelUp_Ch7: togglesfx notetype $8, $25 octave 4 note G#, 1 note __, 1 note G#, 1 note __, 1 note G#, 1 note __, 1 octave 5 note E_, 5 intensity $35 note E_, 3 note __, 4 endchannel Sfx_DexFanfare5079_Ch8: Sfx_LevelUp_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 12 endchannel Sfx_KeyItem: musicheader 4, 5, Sfx_KeyItem_Ch5 musicheader 1, 6, Sfx_KeyItem_Ch6 musicheader 1, 7, Sfx_KeyItem_Ch7 musicheader 1, 8, Sfx_KeyItem_Ch8 Sfx_KeyItem_Ch5: togglesfx tempo 120 volume $77 dutycycle $2 notetype $6, $b1 octave 3 note B_, 4 note B_, 2 note B_, 2 note B_, 4 octave 4 note E_, 4 intensity $b3 note G#, 16 endchannel Sfx_KeyItem_Ch6: togglesfx dutycycle $2 notetype $6, $c1 octave 4 note E_, 4 note E_, 2 note E_, 2 note E_, 4 note G#, 4 intensity $c3 note B_, 16 endchannel Sfx_KeyItem_Ch7: togglesfx notetype $6, $25 octave 4 note G#, 2 note __, 2 note G#, 1 note __, 1 note G#, 1 note __, 1 note G#, 2 note __, 2 note B_, 2 note __, 2 octave 5 note E_, 8 intensity $35 note E_, 4 note __, 4 endchannel Sfx_KeyItem_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 endchannel Sfx_DexFanfare2049: musicheader 4, 5, Sfx_DexFanfare2049_Ch5 musicheader 1, 6, Sfx_DexFanfare2049_Ch6 musicheader 1, 7, Sfx_DexFanfare2049_Ch7 musicheader 1, 8, Sfx_DexFanfare2049_Ch8 Sfx_DexFanfare2049_Ch5: togglesfx tempo 104 volume $77 dutycycle $2 notetype $c, $88 octave 3 note A_, 4 note __, 2 note A_, 1 note __, 1 note A#, 4 note __, 2 note A#, 1 note __, 1 octave 4 note C_, 2 note __, 2 octave 3 note A#, 2 note __, 2 note A_, 2 note __, 6 endchannel Sfx_DexFanfare2049_Ch6: togglesfx dutycycle $2 notetype $c, $c1 octave 5 note F_, 2 note E_, 2 note D_, 2 note C_, 2 octave 4 note A#, 2 octave 5 note C_, 2 note D_, 2 note E_, 2 note F_, 4 note G_, 4 note F_, 8 endchannel Sfx_DexFanfare2049_Ch7: togglesfx notetype $c, $25 octave 4 note F_, 4 note __, 2 note F_, 1 note __, 1 note F_, 4 note __, 2 note F_, 1 note __, 1 note A_, 2 note __, 2 note E_, 2 note __, 2 note F_, 2 note __, 6 endchannel Sfx_DexFanfare2049_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 note __, 16 endchannel Sfx_Item: musicheader 4, 5, Sfx_Item_Ch5 musicheader 1, 6, Sfx_Item_Ch6 musicheader 1, 7, Sfx_Item_Ch7 musicheader 1, 8, Sfx_Item_Ch8 Sfx_Item_Ch5: togglesfx tempo 108 volume $77 vibrato $8, $27 dutycycle $2 notetype $8, $b2 octave 4 note C_, 6 note C_, 2 note F_, 2 note C_, 2 note G_, 4 note G_, 4 note G_, 4 note F_, 12 note __, 12 endchannel Sfx_Item_Ch6: togglesfx vibrato $8, $27 dutycycle $2 notetype $8, $c3 octave 4 note A_, 6 note A_, 2 note A_, 2 note A_, 2 note A#, 4 note A#, 4 note A#, 4 note A_, 12 note __, 12 endchannel Sfx_Item_Ch7: togglesfx notetype $8, $25 octave 4 note F_, 4 note __, 2 note F_, 1 note __, 1 note F_, 1 note __, 1 note F_, 1 note __, 1 note D#, 2 note __, 2 note D#, 2 note __, 2 note E_, 2 note __, 2 note F_, 6 intensity $35 note F_, 4 note __, 14 endchannel Sfx_Item_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 note __, 16 endchannel Sfx_CaughtMon: musicheader 4, 5, Sfx_CaughtMon_Ch5 musicheader 1, 6, Sfx_CaughtMon_Ch6 musicheader 1, 7, Sfx_CaughtMon_Ch7 musicheader 1, 8, Sfx_CaughtMon_Ch8 Sfx_CaughtMon_Ch5: togglesfx tempo 112 volume $77 vibrato $8, $27 dutycycle $2 notetype $8, $b3 octave 4 note C_, 6 octave 3 note A_, 6 note F_, 12 intensity $b1 octave 4 note D#, 2 note D#, 2 note D#, 2 note D#, 2 note D#, 2 note G_, 2 intensity $b3 note F_, 12 endchannel Sfx_CaughtMon_Ch6: togglesfx dutycycle $2 vibrato $8, $27 notetype $8, $c3 octave 4 note A_, 6 note F_, 6 note C_, 12 intensity $c1 note A#, 2 note A#, 2 note A#, 2 note G_, 2 note G_, 2 note A#, 2 intensity $c3 note A_, 12 endchannel Sfx_CaughtMon_Ch7: togglesfx notetype $8, $25 octave 3 note C_, 12 note C_, 6 octave 2 note A_, 2 octave 3 note C_, 2 note F_, 2 note G_, 6 note A#, 6 note A_, 6 intensity $35 note A_, 3 note __, 3 endchannel Sfx_CaughtMon_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 note __, 16 endchannel Sfx_DexFanfare80109: musicheader 4, 5, Sfx_DexFanfare80109_Ch5 musicheader 1, 6, Sfx_DexFanfare80109_Ch6 musicheader 1, 7, Sfx_DexFanfare80109_Ch7 musicheader 1, 8, Sfx_DexFanfare80109_Ch8 Sfx_DexFanfare80109_Ch5: togglesfx tempo 112 volume $77 vibrato $8, $27 dutycycle $2 notetype $c, $b1 octave 4 note D#, 2 note D#, 1 note D#, 1 octave 3 note A#, 2 note A#, 1 note A#, 1 octave 4 note D#, 2 note D#, 1 note D#, 1 note F_, 2 note F_, 1 note F_, 1 intensity $a5 note A#, 16 endchannel Sfx_DexFanfare80109_Ch6: togglesfx vibrato $8, $27 dutycycle $2 notetype $c, $c1 octave 4 note G_, 2 note G_, 1 note G_, 1 note D#, 2 note D#, 1 note D#, 1 note G#, 2 note G#, 1 note G#, 1 note A#, 2 note A#, 1 note A#, 1 intensity $b5 octave 5 note D#, 16 endchannel Sfx_DexFanfare80109_Ch7: togglesfx notetype $c, $25 octave 4 note D#, 1 note __, 1 octave 3 note A#, 2 octave 4 note D#, 1 note __, 1 octave 3 note A#, 2 octave 4 note D#, 1 note __, 1 note C_, 2 note D_, 1 note __, 1 octave 3 note A#, 2 note D#, 4 intensity $35 note D#, 3 note __, 9 endchannel Sfx_DexFanfare80109_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 note __, 16 endchannel Sfx_Fanfare2: musicheader 3, 5, Sfx_Fanfare2_Ch5 musicheader 1, 6, Sfx_Fanfare2_Ch6 musicheader 1, 8, Sfx_Fanfare2_Ch8 UnusedSfx: musicheader 4, 5, UnusedSfx_Ch5 musicheader 1, 6, UnusedSfx_Ch6 musicheader 1, 7, UnusedSfx_Ch7 musicheader 1, 8, UnusedSfx_Ch8 UnusedSfx_Ch5: togglesfx tempo 124 volume $77 vibrato $8, $27 dutycycle $2 notetype $c, $b1 octave 4 note F_, 2 note F_, 1 note F_, 1 note C_, 2 note C_, 1 note C_, 1 note E_, 2 note G_, 1 note G_, 1 note C_, 2 note E_, 1 note E_, 1 intensity $a5 note F_, 16 endchannel UnusedSfx_Ch6: togglesfx vibrato $8, $27 dutycycle $2 notetype $c, $c1 octave 4 note A_, 2 note A_, 1 note A_, 1 note F_, 2 note F_, 1 note F_, 1 octave 5 note C_, 2 note C_, 1 note C_, 1 octave 4 note A#, 2 note A#, 1 note A#, 1 intensity $b5 note A_, 16 endchannel UnusedSfx_Ch7: togglesfx notetype $c, $25 octave 4 note F_, 8 note C_, 2 note E_, 2 note G_, 2 note A#, 2 note A_, 4 intensity $35 note A_, 3 note __, 9 endchannel UnusedSfx_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 16 note __, 16 endchannel Sfx_Fanfare: musicheader 3, 5, Sfx_Fanfare_Ch5 musicheader 1, 6, Sfx_Fanfare_Ch6 musicheader 1, 8, Sfx_Fanfare_Ch8 Sfx_RegisterPhoneNumber: musicheader 4, 5, Sfx_RegisterPhoneNumber_Ch5 musicheader 1, 6, Sfx_RegisterPhoneNumber_Ch6 musicheader 1, 7, Sfx_RegisterPhoneNumber_Ch7 musicheader 1, 8, Sfx_RegisterPhoneNumber_Ch8 Sfx_RegisterPhoneNumber_Ch5: togglesfx tempo 124 volume $77 dutycycle $3 notetype $c, $a2 note __, 2 octave 3 note C_, 4 note G#, 4 octave 4 note C_, 2 octave 3 note F_, 1 note G#, 2 note C_, 1 note F_, 2 note A#, 3 octave 4 note C#, 3 note C_, 2 note __, 8 endchannel togglesfx Sfx_RegisterPhoneNumber_Ch6: togglesfx dutycycle $3 notetype $c, $c2 note __, 2 octave 4 note D#, 2 note C#, 2 note C_, 2 note D#, 2 note F_, 2 note __, 1 note G#, 3 octave 5 note C_, 2 note D#, 3 octave 4 note G_, 3 note G#, 2 note __, 8 endchannel togglesfx Sfx_RegisterPhoneNumber_Ch7: togglesfx notetype $c, $25 note __, 2 octave 3 note D#, 7 note __, 1 note G#, 2 note __, 1 note C_, 2 note __, 1 note G#, 2 note G_, 2 note __, 1 note A#, 3 note G#, 2 note __, 8 endchannel togglesfx Sfx_RegisterPhoneNumber_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 2 note __, 16 note __, 16 endchannel togglesfx Sfx_3RdPlace: musicheader 3, 5, Sfx_3RdPlace_Ch5 musicheader 1, 6, Sfx_3RdPlace_Ch6 musicheader 1, 7, Sfx_3RdPlace_Ch7 Sfx_3RdPlace_Ch5: togglesfx tempo 120 volume $77 dutycycle $2 notetype $c, $a4 octave 4 note F_, 1 note A_, 1 octave 5 note C_, 1 note F_, 1 note __, 1 note C_, 1 note D_, 6 endchannel togglesfx Sfx_3RdPlace_Ch6: togglesfx dutycycle $2 notetype $c, $b4 octave 4 note A_, 1 octave 5 note C_, 1 note F_, 1 note A_, 1 note __, 1 note F_, 1 note G_, 6 endchannel togglesfx Sfx_3RdPlace_Ch7: togglesfx notetype $c, $25 octave 3 note A_, 1 note F_, 1 note A_, 1 octave 4 note C_, 1 note __, 1 octave 3 note A_, 1 note B_, 6 endchannel togglesfx Sfx_GetEggFromDayCareLady: Sfx_GetEggFromDayCareMan: musicheader 4, 5, Sfx_GetEggFromDayCareLady_Ch5 musicheader 1, 6, Sfx_GetEggFromDayCareLady_Ch6 musicheader 1, 7, Sfx_GetEggFromDayCareLady_Ch7 musicheader 1, 8, Sfx_GetEggFromDayCareLady_Ch8 Sfx_GetEggFromDayCareLady_Ch5: Sfx_GetEggFromDayCareMan_Ch5: togglesfx tempo 120 volume $77 vibrato $12, $34 dutycycle $2 notetype $8, $a1 note __, 2 octave 3 note C_, 2 note F_, 2 note A_, 2 note F_, 2 note A#, 2 octave 4 note D_, 2 intensity $a2 note F_, 6 intensity $a1 dutycycle $3 octave 3 note E_, 2 note G_, 2 octave 4 note C_, 2 intensity $a4 note F_, 9 note __, 9 endchannel togglesfx Sfx_GetEggFromDayCareLady_Ch6: Sfx_GetEggFromDayCareMan_Ch6: togglesfx vibrato $12, $34 dutycycle $3 notetype $8, $c2 note __, 2 octave 4 note F_, 2 note __, 2 note A_, 2 intensity $c1 note A#, 2 note A_, 2 note A#, 2 intensity $c2 octave 5 note C_, 6 intensity $c1 octave 4 note C_, 2 note E_, 2 note G_, 2 intensity $c4 note A_, 9 note __, 9 endchannel togglesfx Sfx_GetEggFromDayCareLady_Ch7: Sfx_GetEggFromDayCareMan_Ch7: togglesfx notetype $8, $25 note __, 2 octave 3 note C_, 6 octave 2 note A#, 6 octave 3 note C_, 2 note F_, 2 note G_, 2 note A#, 6 note A_, 9 note __, 9 endchannel togglesfx Sfx_GetEggFromDayCareLady_Ch8: Sfx_GetEggFromDayCareMan_Ch8: togglesfx sfxtogglenoise $4 notetype $8 note __, 2 notetype $c note __, 16 note __, 12 endchannel togglesfx Sfx_MoveDeleted: musicheader 4, 5, Sfx_MoveDeleted_Ch5 musicheader 1, 6, Sfx_MoveDeleted_Ch6 musicheader 1, 7, Sfx_MoveDeleted_Ch7 musicheader 1, 8, Sfx_MoveDeleted_Ch8 Sfx_MoveDeleted_Ch5: togglesfx tempo 116 volume $77 dutycycle $2 vibrato $c, $44 notetype $c, $a4 note __, 8 octave 2 note G_, 1 note __, 2 note C#, 1 note E_, 1 note D#, 1 note E_, 4 intensity $a1 note G_, 2 note F_, 2 note E_, 2 note D_, 2 note G#, 2 note B_, 2 intensity $a6 octave 3 note D_, 10 note __, 6 endchannel togglesfx Sfx_MoveDeleted_Ch6: togglesfx dutycycle $3 vibrato $c, $44 notetype $c, $74 octave 1 note B_, 1 octave 2 note D_, 1 note F_, 1 note G#, 1 intensity $94 note D_, 1 note F_, 1 note G#, 1 note B_, 1 intensity $b4 octave 3 note C#, 1 note __, 2 octave 2 note A#, 1 octave 3 note C#, 4 note __, 2 intensity $b1 note C#, 2 note D#, 2 note E_, 2 intensity $b6 note F_, 16 note __, 6 endchannel togglesfx Sfx_MoveDeleted_Ch7: togglesfx notetype $6, $25 octave 2 note G#, 8 note A_, 8 note A#, 2 note __, 4 note A#, 1 note __, 1 note A#, 8 note __, 4 octave 3 note C#, 2 note __, 2 note C_, 2 note __, 2 octave 2 note A#, 2 note __, 2 notetype $c, $20 note B_, 16 note __, 6 endchannel togglesfx Sfx_MoveDeleted_Ch8: togglesfx sfxtogglenoise $3 notetype $c note F_, 8 note __, 16 note __, 16 note __, 6 endchannel togglesfx Sfx_2ndPlace: musicheader 4, 5, Sfx_2ndPlace_Ch5 musicheader 1, 6, Sfx_2ndPlace_Ch6 musicheader 1, 7, Sfx_2ndPlace_Ch7 musicheader 1, 8, Sfx_2ndPlace_Ch8 Sfx_2ndPlace_Ch5: togglesfx tempo 116 volume $77 dutycycle $2 vibrato $c, $34 notetype $8, $a1 octave 4 note E_, 2 note E_, 2 note E_, 2 note C_, 2 octave 3 note A_, 2 note F_, 2 note A_, 2 octave 4 note C_, 2 note F_, 2 note C_, 2 octave 3 note A_, 2 octave 4 note F_, 2 note A_, 2 note A_, 2 note A_, 2 intensity $a7 note B_, 12 note __, 6 endchannel togglesfx Sfx_2ndPlace_Ch6: togglesfx dutycycle $2 notetype $8, $b1 octave 4 note G_, 2 note G_, 2 note G_, 2 note A_, 4 note B_, 2 intensity $b4 octave 5 note C_, 12 intensity $b1 note C_, 2 note C_, 2 note C_, 2 intensity $b7 note D_, 12 note __, 6 endchannel togglesfx Sfx_2ndPlace_Ch7: togglesfx notetype $8, $25 octave 3 note C_, 1 note __, 1 note C_, 1 note __, 1 note C_, 1 note __, 1 octave 2 note F_, 2 note __, 2 octave 3 note F_, 2 octave 2 note F_, 2 note __, 2 octave 3 note F_, 2 octave 2 note F_, 2 note __, 2 octave 3 note F_, 2 note D_, 1 note __, 1 note D_, 1 note __, 1 note D_, 1 note __, 1 octave 2 note G_, 12 note __, 6 endchannel togglesfx Sfx_2ndPlace_Ch8: togglesfx sfxtogglenoise $3 notetype $8 .loop note C#, 1 loopchannel 6, .loop note B_, 12 note B_, 12 note B_, 12 note __, 6 endchannel togglesfx Sfx_1stPlace: musicheader 4, 5, Sfx_1stPlace_Ch5 musicheader 1, 6, Sfx_1stPlace_Ch6 musicheader 1, 7, Sfx_1stPlace_Ch7 musicheader 1, 8, Sfx_1stPlace_Ch8 Sfx_1stPlace_Ch5: togglesfx tempo 124 volume $77 dutycycle $3 vibrato $c, $34 notetype $c, $a1 octave 5 note D_, 2 octave 4 note B_, 2 octave 5 note D_, 2 note A#, 1 note F_, 1 note D_, 1 note F_, 1 intensity $91 note D_, 1 octave 4 note A#, 1 note F_, 1 note A#, 1 intensity $81 octave 5 note D_, 1 octave 4 note A#, 1 note F_, 1 note D_, 1 intensity $a1 note C_, 2 note E_, 2 note G_, 2 intensity $a7 note A_, 10 note __, 6 endchannel togglesfx Sfx_1stPlace_Ch6: togglesfx dutycycle $3 vibrato $c, $34 notetype $c, $c1 octave 3 note B_, 2 note G_, 2 note B_, 2 intensity $b6 octave 4 note D_, 12 intensity $c1 note E_, 2 note G_, 2 octave 5 note C_, 2 intensity $b7 note D_, 10 note __, 6 endchannel togglesfx Sfx_1stPlace_Ch7: togglesfx notetype $c, $25 octave 2 note G_, 1 note __, 1 note G_, 1 note __, 1 note G_, 1 note __, 1 note A#, 6 note F_, 6 note E_, 1 note __, 1 note E_, 1 note __, 1 note E_, 1 note __, 1 note D_, 10 note __, 6 endchannel togglesfx Sfx_1stPlace_Ch8: togglesfx sfxtogglenoise $4 notetype $6 note D_, 4 note D_, 4 note D_, 4 note B_, 12 note B_, 10 note C#, 1 note C#, 1 note D_, 4 note D_, 4 note D_, 4 notetype $c note B_, 10 note __, 6 endchannel togglesfx Sfx_ChooseACard: musicheader 4, 5, Sfx_ChooseACard_Ch5 musicheader 1, 6, Sfx_ChooseACard_Ch6 musicheader 1, 7, Sfx_ChooseACard_Ch7 musicheader 1, 8, Sfx_ChooseACard_Ch8 Sfx_ChooseACard_Ch5: togglesfx tempo 152 volume $77 dutycycle $3 notetype $6, $a4 octave 3 note E_, 1 note __, 1 note E_, 1 note __, 1 octave 4 note C#, 4 octave 3 note F_, 1 note __, 1 note F_, 1 note __, 1 octave 4 note D_, 4 octave 3 note E_, 1 note __, 1 note E_, 1 note __, 1 octave 4 note E_, 4 intensity $71 octave 3 note E_, 1 note F#, 1 note G#, 1 note A_, 1 intensity $91 note B_, 1 octave 4 note C#, 1 note D_, 1 note D#, 1 intensity $a4 note E_, 4 note __, 12 endchannel togglesfx Sfx_ChooseACard_Ch6: togglesfx dutycycle $3 notetype $6, $b4 octave 3 note A_, 1 note __, 1 note A_, 1 note __, 1 octave 4 note E_, 4 octave 3 note A_, 1 note __, 1 note A_, 1 note __, 1 octave 4 note F_, 4 octave 3 note A_, 1 note __, 1 note A_, 1 note __, 1 octave 4 note G_, 4 note G#, 8 note A_, 4 note __, 12 endchannel togglesfx Sfx_ChooseACard_Ch7: togglesfx notetype $6, $25 octave 3 note C#, 1 note __, 1 note C#, 1 note __, 1 octave 2 note A_, 4 octave 3 note D_, 1 note __, 1 note D_, 1 note __, 1 octave 2 note A_, 4 octave 3 note C_, 1 note __, 1 note C_, 1 note __, 1 octave 2 note A_, 4 octave 3 note E_, 2 octave 2 note G#, 2 note B_, 2 note G#, 2 note A_, 4 note __, 12 endchannel togglesfx Sfx_ChooseACard_Ch8: togglesfx sfxtogglenoise $4 notetype $6 note D_, 2 note C#, 2 note B_, 4 note D_, 2 note C#, 2 note B_, 4 note D_, 2 note C#, 2 note D_, 1 note C#, 1 note D_, 1 note C#, 1 note D_, 2 note C#, 2 note C#, 2 note D_, 2 note B_, 16 endchannel togglesfx Sfx_GetTm: musicheader 4, 5, Sfx_GetTm_Ch5 musicheader 1, 6, Sfx_GetTm_Ch6 musicheader 1, 7, Sfx_GetTm_Ch7 musicheader 1, 8, Sfx_GetTm_Ch8 Sfx_GetTm_Ch5: togglesfx tempo 144 volume $77 dutycycle $3 vibrato $8, $24 notetype $c, $a3 octave 4 note D_, 1 note __, 1 octave 3 note B_, 1 octave 4 note D_, 1 note G_, 6 intensity $b1 note E_, 2 note F#, 2 note G_, 2 intensity $a5 note F#, 8 note __, 6 endchannel togglesfx Sfx_GetTm_Ch6: togglesfx dutycycle $3 vibrato $8, $24 notetype $c, $b3 octave 4 note G_, 1 note __, 1 note D_, 1 note G_, 1 note B_, 6 intensity $c1 note A_, 2 note B_, 2 octave 5 note C_, 2 intensity $b5 note D_, 8 note __, 6 endchannel togglesfx Sfx_GetTm_Ch7: togglesfx notetype $6, $25 octave 2 note B_, 2 note __, 2 note G_, 2 note B_, 2 octave 3 note D_, 4 octave 2 note G_, 1 note __, 1 note G_, 1 note __, 1 note G_, 4 octave 3 note C_, 2 note __, 2 octave 2 note B_, 2 note __, 2 octave 3 note C_, 4 octave 2 note A_, 16 note __, 6 endchannel togglesfx Sfx_GetTm_Ch8: togglesfx sfxtogglenoise $4 notetype $6 note D_, 4 note C#, 2 note D_, 2 note B_, 8 note D_, 4 note C#, 4 note D_, 4 note C#, 1 note C#, 1 note D_, 2 note B_, 16 note __, 6 endchannel togglesfx Sfx_GetBadge: musicheader 4, 5, Sfx_GetBadge_Ch5 musicheader 1, 6, Sfx_GetBadge_Ch6 musicheader 1, 7, Sfx_GetBadge_Ch7 musicheader 1, 8, Sfx_GetBadge_Ch8 Sfx_GetBadge_Ch5: togglesfx tempo 120 volume $77 dutycycle $2 vibrato $8, $24 notetype $6, $92 octave 4 note F_, 3 callchannel Sfx_GetBadge_branch_f11aa note A#, 3 pitchoffset 0, D_ callchannel Sfx_GetBadge_branch_f11aa pitchoffset 0, C_ intensity $a7 note A_, 16 note __, 6 endchannel togglesfx Sfx_GetBadge_branch_f11aa: note __, 5 octave 3 note F_, 2 note G#, 2 octave 4 note C#, 2 note F_, 2 note C#, 2 octave 3 note F_, 2 note G#, 2 octave 4 note C#, 2 octave 3 note F_, 2 note G#, 2 octave 4 note C#, 2 note F_, 2 endchannel Sfx_GetBadge_Ch6: togglesfx dutycycle $3 vibrato $8, $24 notetype $6, $b5 octave 5 note C#, 3 note __, 3 octave 4 note G#, 1 note __, 1 note G#, 8 octave 3 note C#, 2 note __, 2 octave 2 note G#, 2 note __, 1 intensity $95 octave 5 note C_, 1 intensity $b5 note C#, 2 note __, 2 note D_, 2 note __, 2 note D#, 3 note __, 3 octave 4 note A#, 1 note __, 1 note A#, 8 octave 3 note D#, 2 note __, 2 octave 2 note A#, 2 note __, 1 intensity $95 octave 5 note D_, 1 intensity $b5 note D#, 8 note F_, 16 note __, 6 endchannel togglesfx Sfx_GetBadge_Ch7: togglesfx notetype $6, $25 octave 2 note G#, 3 note __, 3 octave 3 note C#, 1 note __, 1 note C#, 8 note G#, 2 note __, 2 note F_, 2 note __, 2 note C#, 2 note C_, 2 octave 2 note A#, 2 note G#, 2 note G_, 3 note __, 3 octave 3 note D#, 1 note __, 1 note D#, 8 note A#, 2 note __, 2 note G_, 2 note __, 2 note G_, 2 note F_, 2 note G_, 2 note D#, 2 note F_, 16 note __, 6 endchannel togglesfx Sfx_GetBadge_Ch8: togglesfx sfxtogglenoise $4 notetype $6 .loop note B_, 12 note D_, 1 note D_, 1 note D_, 2 note D_, 4 note D_, 4 note D_, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 loopchannel 2, .loop note B_, 16 note __, 6 endchannel togglesfx Sfx_QuitSlots: musicheader 4, 5, Sfx_QuitSlots_Ch5 musicheader 1, 6, Sfx_QuitSlots_Ch6 musicheader 1, 7, Sfx_QuitSlots_Ch7 musicheader 1, 8, Sfx_QuitSlots_Ch8 Sfx_QuitSlots_Ch5: togglesfx tempo 144 volume $77 dutycycle $2 notetype $8, $82 octave 3 note G#, 2 note __, 4 note C#, 2 note F_, 2 note G#, 2 note F_, 2 note G#, 2 octave 4 note D_, 2 note F_, 2 note D_, 2 octave 3 note B_, 2 note A#, 2 note F#, 2 note A#, 2 note G#, 2 note F#, 2 intensity $97 note G#, 14 note __, 6 endchannel togglesfx Sfx_QuitSlots_Ch6: togglesfx dutycycle $2 notetype $8, $b3 note __, 3 octave 4 note B_, 1 octave 5 note C_, 2 octave 4 note G#, 4 note A#, 2 intensity $c1 note B_, 4 note A#, 2 note G#, 4 note F_, 2 note F#, 4 note F_, 2 note D#, 4 intensity $b7 note F_, 14 note __, 6 endchannel togglesfx Sfx_QuitSlots_Ch7: togglesfx notetype $8, $25 octave 3 note C#, 2 note __, 2 note F_, 2 note D#, 2 note C#, 2 note G#, 2 note D_, 2 note __, 2 note D_, 2 octave 2 note G#, 2 note B_, 2 octave 3 note D_, 2 note D#, 2 note __, 2 octave 2 note A#, 2 octave 3 note C_, 2 note __, 2 note C#, 14 note __, 6 endchannel togglesfx Sfx_QuitSlots_Ch8: togglesfx sfxtogglenoise $3 notetype $8 note D#, 6 note D_, 4 note D#, 2 note D#, 4 note D#, 2 note D_, 4 note D#, 2 note D_, 4 note D#, 2 note D_, 4 note B_, 14 note __, 6 endchannel togglesfx Sfx_Protect: musicheader 2, 5, Sfx_Protect_Ch5 musicheader 1, 8, Sfx_Protect_Ch8 Sfx_Protect_Ch5: togglesfx notetype $1, $f1 dutycycle $0 .loop octave 5 note F_, 5 note A_, 5 octave 6 note C_, 5 note E_, 5 octave 5 note F#, 5 note A#, 5 octave 6 note C#, 5 note E_, 5 loopchannel 3, .loop intensity $c1 octave 5 note F_, 5 note A_, 5 intensity $91 octave 6 note C_, 5 note E_, 5 intensity $71 octave 5 note F#, 5 note A#, 5 intensity $51 octave 6 note C#, 5 note E_, 5 endchannel Sfx_Protect_Ch8: noise __, 10, $9e, $0 noise __, 10, $be, $11 loopchannel 6, Sfx_Protect_Ch8 noise __, 10, $a7, $0 noise C_, 1, $75, $11 endchannel Sfx_Sketch: musicheader 1, 5, Sfx_Sketch_Ch5 Sfx_Sketch_Ch5: dutycycle $1 soundinput $a5 .loop sound __, 3, $f1, $06e0 sound __, 14, $af, $05b0 sound __, 5, $0, 0 sound __, 10, $f4, $0718 loopchannel 3, .loop soundinput $8 endchannel Sfx_RainDance: musicheader 1, 8, Sfx_RainDance_Ch8 Sfx_RainDance_Ch8: noise __, 12, $7d, $50 noise __, 7, $7d, $4f noise __, 12, $7f, $47 noise __, 16, $6e, $22 loopchannel 3, Sfx_RainDance_Ch8 noise __, 7, $6d, $50 noise __, 6, $5d, $4f noise __, 6, $4f, $47 noise __, 11, $32, $46 endchannel Sfx_Aeroblast: musicheader 2, 5, Sfx_Aeroblast_Ch5 musicheader 1, 8, Sfx_Aeroblast_Ch8 Sfx_Aeroblast_Ch5: sound_duty 2, 0, 3, 3 soundinput $f5 sound C_, 13, $f8, $0580 soundinput $8 endchannel Sfx_Aeroblast_Ch8: noise __, 5, $f8, $6c noise __, 5, $c8, $5c noise __, 5, $78, $5b noise C_, 1, $31, $5a endchannel Sfx_Spark: musicheader 1, 8, Sfx_Spark_Ch8 Sfx_Spark_Ch8: noise __, 5, $f8, $5d noise __, 5, $d8, $6f loopchannel 2, Sfx_Spark_Ch8 endchannel Sfx_Curse: musicheader 2, 5, Sfx_Curse_Ch5 musicheader 1, 8, Sfx_Curse_Ch8 Sfx_Curse_Ch5: dutycycle $3 sound __, 5, $f2, $0483 sound __, 5, $f2, $0511 sound __, 5, $f2, $0589 sound __, 5, $f2, $05ed endchannel Sfx_Curse_Ch8: noise C_, 5, $9a, $9 endchannel Sfx_Rage: musicheader 2, 5, Sfx_Rage_Ch5 musicheader 1, 8, Sfx_Rage_Ch8 Sfx_Rage_Ch5: dutycycle $0 sound __, 4, $d1, $07b0 sound __, 4, $d1, $07c2 sound C_, 9, $d2, $07d5 endchannel Sfx_Rage_Ch8: noise __, 4, $f4, $1a noise __, 4, $f4, $19 noise C_, 9, $f2, $18 endchannel Sfx_Thief: musicheader 1, 8, Sfx_Thief_Ch8 Sfx_Thief_Ch8: noise __, 1, $0, $0 noise __, 5, $e1, $12 noise __, 1, $0, $0 noise __, 3, $b1, $22 loopchannel 2, Sfx_Thief_Ch8 endchannel Sfx_Thief2: musicheader 1, 5, Sfx_Thief2_Ch5 Sfx_Thief2_Ch5: togglesfx notetype $2, $f4 dutycycle $0 octave 4 note C#, 3 note A#, 3 intensity $d2 note C#, 3 note A#, 3 intensity $b1 note C_, 3 note A_, 3 intensity $81 note C_, 3 note A_, 3 togglesfx endchannel Sfx_SpiderWeb: musicheader 2, 5, Sfx_SpiderWeb_Ch5 musicheader 1, 8, Sfx_SpiderWeb_Ch8 Sfx_SpiderWeb_Ch5: dutycycle $0 sound C#, 1, $7f, $0720 soundinput $95 sound __, 5, $f8, $0620 sound __, 5, $e8, $0630 sound __, 5, $d8, $0640 sound __, 5, $95, $0620 sound __, 5, $73, $0630 sound __, 5, $51, $0640 soundinput $8 endchannel Sfx_SpiderWeb_Ch8: noise C#, 1, $ef, $0 endchannel Sfx_MindReader: musicheader 2, 5, Sfx_MindReader_Ch5 musicheader 1, 8, Sfx_MindReader_Ch8 Sfx_MindReader_Ch5: togglesfx dutycycle $2 notetype $2, $f1 octave 5 note C_, 3 intensity $41 note C_, 3 intensity $f1 note C#, 3 intensity $41 note C#, 3 intensity $f1 note D_, 3 intensity $41 note D_, 3 togglesfx endchannel Sfx_MindReader_Ch8: noise C_, 2, $af, $19 noise C_, 3, $af, $18 endchannel Sfx_Nightmare: musicheader 1, 5, Sfx_Nightmare_Ch5 Sfx_Nightmare_Ch5: dutycycle $0 soundinput $34 .loop sound __, 4, $ba, $0631 sound __, 3, $0, 0 sound __, 4, $f8, $0621 sound __, 3, $0, 0 sound __, 4, $f8, $0611 sound __, 3, $0, 0 sound __, 4, $e8, $0601 sound __, 3, $0, 0 sound __, 4, $e8, $05f1 sound __, 3, $0, 0 loopchannel 2, .loop soundinput $8 endchannel Sfx_Snore: musicheader 1, 8, Sfx_Snore_Ch8 Sfx_Snore_Ch8: noise __, 3, $ea, $4b noise __, 3, $ea, $5b noise __, 3, $0, $0 noise __, 5, $ee, $47 noise __, 5, $ee, $46 noise __, 5, $ee, $45 endchannel Sfx_SweetKiss: musicheader 1, 5, Sfx_SweetKiss_Ch5 Sfx_SweetKiss_Ch5: dutycycle $2 .loop sound __, 3, $c1, $07c8 sound __, 3, $d1, $07da loopchannel 2, .loop sound C_, 11, $f1, $07e2 endchannel Sfx_SweetKiss2: musicheader 1, 5, Sfx_SweetKiss2_Ch5 Sfx_SweetKiss2_Ch5: dutycycle $0 soundinput $97 sound __, 3, $f4, $0772 sound __, 5, $0, 0 sound __, 3, $c4, $0772 sound __, 5, $0, 0 sound __, 3, $b4, $0772 sound __, 5, $0, 0 sound __, 3, $a1, $0772 soundinput $8 endchannel Sfx_BellyDrum: musicheader 2, 5, Sfx_BellyDrum_Ch5 musicheader 1, 8, Sfx_BellyDrum_Ch8 Sfx_BellyDrum_Ch5: dutycycle $2 soundinput $ac sound __, 13, $f1, $05a3 soundinput $8 endchannel Sfx_BellyDrum_Ch8: noise __, 13, $b1, $6c endchannel Sfx_Unknown7F: musicheader 1, 5, Sfx_Unknown7F_Ch5 Sfx_Unknown7F_Ch5: dutycycle $2 soundinput $95 sound __, 3, $c9, $03b3 sound __, 6, $f8, $0463 sound __, 5, $d1, $0543 soundinput $8 endchannel Sfx_SludgeBomb: musicheader 2, 5, Sfx_SludgeBomb_Ch5 musicheader 1, 8, Sfx_SludgeBomb_Ch8 Sfx_SludgeBomb_Ch5: dutycycle $2 soundinput $c5 sound __, 4, $f8, $0581 sound __, 2, $0, 0 soundinput $cb sound C_, 1, $f2, $05d1 soundinput $8 endchannel Sfx_SludgeBomb_Ch8: noise __, 4, $e2, $6e noise __, 2, $0, $0 noise C_, 1, $e2, $6d endchannel Sfx_Foresight: musicheader 1, 5, Sfx_Foresight_Ch5 Sfx_Foresight_Ch5: sound __, 4, $f4, $07b5 sound __, 4, $f5, $07c8 sound __, 9, $f4, $07da sound __, 3, $0, 0 sound __, 9, $c1, $07da sound __, 3, $0, 0 sound __, 9, $91, $07da endchannel Sfx_Spite: musicheader 1, 5, Sfx_Spite_Ch5 Sfx_Spite_Ch5: togglesfx vibrato $0, $12 dutycycle $3 soundinput $fd notetype $3, $f8 octave 3 note F_, 3 note G#, 3 note B_, 3 note E_, 3 note G_, 3 note A#, 3 intensity $bf note D#, 3 note F#, 3 note A_, 3 intensity $5f note D_, 3 intensity $2f note F_, 3 note G#, 3 soundinput $8 togglesfx endchannel Sfx_Outrage: musicheader 1, 8, Sfx_Outrage_Ch8 Sfx_Outrage_Ch8: noise __, 12, $ea, $6c noise __, 12, $ea, $6b noise __, 12, $ea, $6a noise __, 12, $ea, $69 noise __, 12, $e1, $59 endchannel Sfx_PerishSong: musicheader 2, 5, Sfx_PerishSong_Ch5 musicheader 1, 6, Sfx_PerishSong_Ch6 Sfx_PerishSong_Ch5: togglesfx dutycycle $0 vibrato $12, $53 notetype $8, $af octave 4 note A_, 9 note G#, 9 togglesfx endchannel Sfx_PerishSong_Ch6: togglesfx dutycycle $0 vibrato $12, $53 notetype $8, $af octave 4 note C_, 9 octave 3 note B_, 9 togglesfx endchannel Sfx_GigaDrain: musicheader 2, 5, Sfx_GigaDrain_Ch5 musicheader 1, 8, Sfx_GigaDrain_Ch8 Sfx_GigaDrain_Ch5: dutycycle $2 soundinput $97 sound __, 5, $f8, $0680 sound C_, 5, $f8, $0680 sound C_, 5, $c8, $0660 sound C_, 5, $a8, $0670 sound C_, 5, $88, $0680 sound C_, 5, $f8, $0561 sound C_, 5, $c8, $0541 sound C_, 5, $a8, $0521 sound C_, 5, $88, $0511 soundinput $8 endchannel Sfx_GigaDrain_Ch8: noise __, 5, $c8, $44 noise C_, 5, $c8, $50 noise C_, 5, $c8, $52 noise C_, 5, $c8, $54 noise C_, 5, $c8, $56 noise D#, 1, $c7, $57 endchannel Sfx_Attract: musicheader 1, 5, Sfx_Attract_Ch5 Sfx_Attract_Ch5: dutycycle $0 soundinput $77 sound __, 5, $a9, $06f0 sound __, 13, $f8, $0720 soundinput $7f sound __, 9, $f1, $0740 soundinput $8 endchannel Sfx_Kinesis2: musicheader 1, 5, Sfx_Kinesis2_Ch5 Sfx_Kinesis2_Ch5: dutycycle $0 sound __, 3, $f3, $0796 sound __, 3, $23, $0796 sound C_, 5, $f1, $07c4 endchannel Sfx_ZapCannon: musicheader 1, 8, Sfx_ZapCannon_Ch8 Sfx_ZapCannon_Ch8: noise __, 3, $e1, $49 noise __, 1, $0, $0 loopchannel 8, Sfx_ZapCannon_Ch8 noise __, 9, $e1, $49 endchannel Sfx_MeanLook: musicheader 1, 5, Sfx_MeanLook_Ch5 Sfx_MeanLook_Ch5: soundinput $77 dutycycle $3 sound __, 3, $f8, $0720 .loop sound __, 2, $88, $0660 sound __, 3, $f8, $0790 loopchannel 5, .loop sound __, 13, $f8, $0700 sound __, 13, $c8, $0720 sound __, 13, $a8, $0700 sound __, 13, $78, $0720 sound __, 13, $48, $0700 sound __, 13, $28, $0720 soundinput $8 endchannel Sfx_HealBell: musicheader 1, 5, Sfx_HealBell_Ch5 Sfx_HealBell_Ch5: dutycycle $1 sound __, 2, $f1, $07da sound __, 2, $d1, $07d9 sound __, 2, $f1, $07da sound __, 9, $d1, $07db endchannel Sfx_Return: musicheader 1, 5, Sfx_Return_Ch5 Sfx_Return_Ch5: dutycycle $0 .loop soundinput $bf sound __, 9, $f1, $0759 soundinput $57 sound __, 9, $f1, $0759 sound C_, 1, $0, 0 loopchannel 2, .loop soundinput $8 endchannel Sfx_ExpBar: musicheader 1, 5, Sfx_ExpBar_Ch5 Sfx_ExpBar_Ch5: dutycycle $2 soundinput $d7 sound __, 9, $e1, $0750 soundinput $e7 sound __, 9, $48, $06e0 sound __, 9, $58, $06f8 sound __, 9, $68, $0710 sound __, 9, $78, $0728 sound __, 9, $88, $0740 sound __, 9, $98, $0758 sound C_, 1, $a8, $0770 soundinput $8 endchannel Sfx_MilkDrink: musicheader 1, 5, Sfx_MilkDrink_Ch5 Sfx_MilkDrink_Ch5: dutycycle $2 .loop soundinput $a4 sound __, 3, $ea, $04e0 sound __, 14, $f7, $0290 soundinput $9e sound __, 5, $c9, $05e1 sound __, 3, $0, 0 loopchannel 6, .loop soundinput $8 endchannel Sfx_Present: musicheader 1, 5, Sfx_Present_Ch5 Sfx_Present_Ch5: dutycycle $2 soundinput $d6 .loop sound __, 3, $f1, $0740 sound __, 2, $0, 0 loopchannel 3, .loop sound C_, 1, $f1, $0780 soundinput $8 endchannel Sfx_MorningSun: musicheader 1, 5, Sfx_MorningSun_Ch5 Sfx_MorningSun_Ch5: dutycycle $3 .loop sound __, 3, $f1, $07e4 sound __, 3, $f1, $07e0 sound __, 6, $f2, $07e7 loopchannel 3, .loop sound __, 2, $0, 0 sound __, 9, $c2, $07e7 sound __, 2, $0, 0 sound __, 9, $82, $07e7 endchannel Sfx_Moonlight: musicheader 1, 5, Sfx_Moonlight_Ch5 Sfx_Moonlight_Ch5: dutycycle $2 .loop sound __, 2, $f8, $07d0 sound __, 5, $f1, $07e0 loopchannel 2, .loop sound C_, 1, $f1, $07e0 sound C_, 1, $d1, $07e0 sound C_, 1, $81, $07e0 endchannel Sfx_Encore: musicheader 2, 5, Sfx_Encore_Ch5 musicheader 1, 8, Sfx_Encore_Ch8 Sfx_Encore_Ch5: dutycycle $2 soundinput $ce sound C_, 1, $0, 0 .loop sound __, 3, $f8, $0774 sound C#, 5, $0, 0 loopchannel 2, .loop soundinput $8 endchannel Sfx_Encore_Ch8: noise D_, 1, $1f, $36 noise D_, 1, $76, $36 endchannel Sfx_BeatUp: musicheader 1, 8, Sfx_BeatUp_Ch8 Sfx_BeatUp_Ch8: noise __, 3, $e8, $69 noise __, 7, $d8, $24 noise __, 3, $e8, $6c noise __, 5, $c8, $46 noise __, 7, $d1, $24 endchannel Sfx_SweetScent: musicheader 1, 5, Sfx_SweetScent_Ch5 Sfx_SweetScent_Ch5: dutycycle $2 soundinput $96 sound __, 7, $f8, $0760 sound __, 7, $e8, $0720 soundinput $df sound C_, 7, $f1, $0730 soundinput $8 endchannel Sfx_BatonPass: musicheader 2, 5, Sfx_BatonPass_Ch5 musicheader 1, 8, Sfx_BatonPass_Ch8 Sfx_BatonPass_Ch5: dutycycle $2 soundinput $f7 sound C#, 1, $f2, $0680 sound __, 2, $f1, $0760 sound C#, 1, $0, 0 sound __, 2, $f1, $0760 sound C_, 11, $0, 0 sound __, 2, $f1, $0760 soundinput $8 endchannel Sfx_BatonPass_Ch8: noise C#, 1, $f2, $20 endchannel Sfx_EggCrack: musicheader 1, 5, Sfx_EggCrack_Ch5 Sfx_EggCrack_Ch5: togglesfx notetype $1, $f1 dutycycle $0 octave 4 note D#, 1 note C_, 1 note __, 1 note F#, 1 endchannel Sfx_Evolved: musicheader 1, 5, Sfx_Evolved_Ch5 Sfx_Evolved_Ch5: togglesfx notetype $1, $c1 octave 4 note C_, 2 note E_, 2 note C_, 2 note E_, 3 note G_, 3 note B_, 3 octave 5 note E_, 2 note C_, 2 note E_, 2 note G_, 3 note B_, 3 octave 7 note C_, 16 endchannel Sfx_MasterBall: musicheader 1, 5, Sfx_MasterBall_Ch5 Sfx_MasterBall_Ch5: togglesfx dutycycle $1 notetype $2, $e1 octave 6 note B_, 2 octave 7 note D_, 2 octave 6 note B_, 2 note G_, 2 note B_, 2 note A#, 2 note A_, 2 note A#, 2 note A_, 2 intensity $c1 note G#, 2 note G_, 2 note F#, 2 intensity $91 note F_, 2 note E_, 2 note D#, 2 intensity $61 note D_, 2 note C#, 2 note C_, 2 endchannel Sfx_EggHatch: musicheader 1, 5, Sfx_EggHatch_Ch5 Sfx_EggHatch_Ch5: togglesfx notetype $2, $f1 dutycycle $2 octave 5 note E_, 1 note C_, 1 note __, 1 note G_, 1 note D_, 1 intensity $e2 note B_, 7 intensity $82 note B_, 7 intensity $42 note B_, 7 endchannel Sfx_GsIntroCharizardFireball: musicheader 1, 8, Sfx_GsIntroCharizardFireball_Ch8 Sfx_GsIntroCharizardFireball_Ch8: noise __, 9, $cf, $4d noise __, 9, $f1, $37 .loop noise __, 2, $f8, $4f noise __, 1, $c8, $26 noise __, 2, $d8, $5f noise __, 1, $a8, $37 loopchannel 12, .loop noise __, 4, $f8, $6f noise __, 5, $d8, $5f noise __, 13, $d8, $5c noise C#, 9, $d3, $4f endchannel Sfx_GsIntroPokemonAppears: musicheader 1, 8, Sfx_GsIntroPokemonAppears_Ch8 Sfx_GsIntroPokemonAppears_Ch8: noise __, 2, $88, $4f noise __, 3, $8f, $2 noise __, 3, $5f, $12 noise __, 3, $3f, $22 noise __, 1, $f8, $27 noise __, 2, $f8, $4f noise __, 9, $f1, $0 endchannel Sfx_Flash: musicheader 1, 5, Sfx_Flash_Ch5 Sfx_Flash_Ch5: dutycycle $1 soundinput $ef sound __, 2, $40, $07e8 sound __, 2, $60, $07e8 sound __, 3, $80, $07e8 sound __, 6, $a0, $07e8 sound __, 7, $a0, $07e8 sound __, 8, $80, $07e8 sound __, 9, $60, $07e8 sound __, 10, $30, $07e8 sound __, 16, $12, $07e8 soundinput $8 endchannel Sfx_GameFreakLogoGs: musicheader 1, 5, Sfx_GameFreakLogoGs_Ch5 Sfx_GameFreakLogoGs_Ch5: dutycycle $3 soundinput $7f sound __, 5, $55, $07e2 sound __, 6, $75, $07e2 sound __, 7, $94, $07e2 sound __, 8, $b4, $07e2 sound __, 9, $b3, $07e2 sound __, 10, $93, $07e2 sound __, 11, $72, $07e2 sound __, 11, $53, $07e2 sound __, 11, $34, $07e2 sound __, 11, $15, $07e2 soundinput $8 endchannel Sfx_DexFanfareLessThan20: musicheader 4, 5, Sfx_DexFanfareLessThan20_Ch5 musicheader 1, 6, Sfx_DexFanfareLessThan20_Ch6 musicheader 1, 7, Sfx_DexFanfareLessThan20_Ch7 musicheader 1, 8, Sfx_DexFanfareLessThan20_Ch8 Sfx_DexFanfareLessThan20_Ch5: togglesfx tempo 124 volume $77 notetype $8, $b1 octave 3 note A_, 4 note F#, 2 note A_, 4 note F#, 2 note C#, 6 note G_, 6 note F#, 6 note E_, 2 note E_, 2 note E_, 2 note D_, 6 endchannel togglesfx Sfx_DexFanfareLessThan20_Ch6: togglesfx notetype $8, $c1 octave 3 note B_, 4 note A_, 2 note B_, 4 note A_, 2 note D#, 6 note A#, 6 note A_, 6 note A_, 2 note A_, 2 note G_, 2 note F#, 6 endchannel togglesfx Sfx_DexFanfareLessThan20_Ch7: togglesfx notetype $8, $25 octave 4 note D_, 6 octave 3 note A_, 2 note __, 2 note A_, 2 note A#, 4 note G_, 2 octave 4 note D#, 6 note D_, 2 note __, 4 octave 3 note E_, 1 note __, 1 note F#, 1 note __, 1 note G_, 1 note __, 1 note A_, 2 note __, 6 endchannel togglesfx Sfx_DexFanfareLessThan20_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C#, 6 note __, 16 note __, 12 endchannel togglesfx Sfx_DexFanfare140169: musicheader 4, 5, Sfx_DexFanfare140169_Ch5 musicheader 1, 6, Sfx_DexFanfare140169_Ch6 musicheader 1, 7, Sfx_DexFanfare140169_Ch7 musicheader 1, 8, Sfx_DexFanfare140169_Ch8 Sfx_DexFanfare140169_Ch5: togglesfx tempo 120 volume $77 dutycycle $3 vibrato $12, $34 notetype $6, $b1 note __, 8 octave 3 note E_, 4 note E_, 4 note A_, 4 octave 4 note C#, 4 intensity $a4 note D_, 4 note C_, 4 octave 3 note A_, 2 note G_, 2 note F#, 4 note G_, 16 octave 2 note B_, 8 note __, 8 endchannel togglesfx Sfx_DexFanfare140169_Ch6: togglesfx dutycycle $2 vibrato $12, $34 notetype $6, $c1 octave 4 note E_, 4 note F#, 4 note G_, 4 note G_, 4 note G_, 4 note G_, 4 intensity $b4 note F#, 4 note G_, 4 note A_, 4 octave 5 note C_, 4 octave 4 note B_, 16 note G_, 8 note __, 8 endchannel togglesfx Sfx_DexFanfare140169_Ch7: togglesfx notetype $c, $25 note __, 4 octave 2 note A_, 1 octave 3 note C#, 1 note E_, 1 note A_, 3 note C#, 1 note __, 1 note D_, 1 note F#, 1 note A_, 1 octave 4 note D_, 3 octave 2 note A_, 1 note __, 1 note G_, 1 note B_, 1 octave 3 note D_, 1 note G_, 3 octave 2 note B_, 1 note __, 1 note G_, 4 note __, 4 endchannel togglesfx Sfx_DexFanfare140169_Ch8: togglesfx sfxtogglenoise $4 notetype $c note C_, 4 .loop note D_, 4 note C#, 1 note C#, 1 note C#, 1 note C#, 1 loopchannel 3, .loop note D_, 8 endchannel togglesfx Sfx_DexFanfare170199: musicheader 4, 5, Sfx_DexFanfare170199_Ch5 musicheader 1, 6, Sfx_DexFanfare170199_Ch6 musicheader 1, 7, Sfx_DexFanfare170199_Ch7 musicheader 1, 8, Sfx_DexFanfare170199_Ch8 Sfx_DexFanfare170199_Ch5: togglesfx tempo 112 volume $77 vibrato $12, $34 dutycycle $3 notetype $8, $b4 octave 3 note G_, 1 note __, 1 note G_, 1 note __, 1 note G_, 6 note __, 2 note G_, 1 note __, 1 note G_, 1 note __, 1 intensity $c1 note F_, 4 note G_, 4 note A_, 4 notetype $c, $a8 note A#, 12 note __, 4 endchannel togglesfx Sfx_DexFanfare170199_Ch6: togglesfx vibrato $12, $34 dutycycle $3 notetype $8, $c4 octave 3 note A#, 1 note __, 1 note A#, 1 note __, 1 note A#, 6 note __, 2 note A#, 1 note __, 1 note A#, 1 note __, 1 intensity $d1 octave 4 note D#, 4 note D#, 4 note D#, 4 notetype $c, $b8 note D_, 12 note __, 4 endchannel togglesfx Sfx_DexFanfare170199_Ch7: togglesfx notetype $8, $25 octave 3 note D#, 1 note __, 1 note D#, 1 note __, 1 note D#, 6 note __, 2 note D#, 1 note __, 1 note D#, 1 note __, 1 note C_, 2 note __, 2 note C_, 2 note __, 2 note C_, 2 note __, 2 notetype $c, $25 octave 2 note A#, 12 note __, 4 endchannel togglesfx Sfx_DexFanfare170199_Ch8: togglesfx sfxtogglenoise $4 notetype $8 note D_, 2 note D_, 2 note D_, 4 note D_, 4 note D_, 2 note D_, 2 note D_, 4 note D_, 4 note C#, 1 note C#, 1 note C#, 1 note C#, 1 notetype $c note B_, 16 endchannel db $fd Sfx_DexFanfare200229: musicheader 4, 5, Sfx_DexFanfare200229_Ch5 musicheader 1, 6, Sfx_DexFanfare200229_Ch6 musicheader 1, 7, Sfx_DexFanfare200229_Ch7 musicheader 1, 8, Sfx_DexFanfare200229_Ch8 Sfx_DexFanfare200229_Ch5: togglesfx tempo 124 volume $77 vibrato $12, $34 dutycycle $3 notetype $8, $b2 octave 3 note C_, 2 note E_, 2 note G_, 2 octave 4 note C_, 4 octave 3 note B_, 4 note A_, 4 note A#, 4 octave 4 note D#, 4 note G_, 4 notetype $c, $a8 note F#, 12 note __, 4 endchannel togglesfx Sfx_DexFanfare200229_Ch6: togglesfx vibrato $12, $34 dutycycle $3 notetype $8, $b2 octave 3 note E_, 2 note G_, 2 octave 4 note C_, 2 note E_, 4 note D_, 4 note C_, 4 note D#, 4 note G_, 4 note A#, 4 notetype $c, $b8 note A_, 12 note __, 4 endchannel togglesfx Sfx_DexFanfare200229_Ch7: togglesfx notetype $8, $25 octave 3 note C_, 1 note __, 1 note C_, 1 note __, 1 note C_, 1 note __, 1 note C_, 2 note E_, 2 note G_, 2 octave 4 note C_, 2 octave 3 note C_, 4 note D#, 2 note G_, 2 note A#, 2 octave 4 note D#, 2 octave 3 note D#, 4 note D_, 1 note __, 1 note D_, 1 note __, 1 octave 2 note A_, 2 octave 3 note D_, 1 note __, 1 note D_, 1 note __, 1 octave 2 note A_, 2 octave 3 note D_, 6 note __, 6 endchannel togglesfx Sfx_DexFanfare200229_Ch8: togglesfx sfxtogglenoise $4 notetype $8 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note D_, 4 note D_, 4 note D_, 4 note D_, 4 note D_, 4 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note D_, 4 note D_, 2 note D_, 2 note D_, 2 note D_, 2 note B_, 12 endchannel togglesfx Sfx_DexFanfare230Plus: musicheader 4, 5, Sfx_DexFanfare230Plus_Ch5 musicheader 1, 6, Sfx_DexFanfare230Plus_Ch6 musicheader 1, 7, Sfx_DexFanfare230Plus_Ch7 musicheader 1, 8, Sfx_DexFanfare230Plus_Ch8 Sfx_DexFanfare230Plus_Ch5: togglesfx tempo 112 volume $77 vibrato $12, $34 dutycycle $3 notetype $8, $a5 octave 3 note B_, 2 note G_, 2 note B_, 2 octave 4 note D_, 14 note __, 2 dutycycle $2 intensity $85 octave 2 note F_, 1 note __, 1 note F_, 6 intensity $a5 dutycycle $3 octave 3 note A_, 2 note G_, 2 note F_, 10 note __, 2 dutycycle $2 intensity $85 octave 2 note F_, 1 note __, 1 note F_, 6 intensity $a5 dutycycle $3 octave 3 note A#, 12 intensity $b2 note G_, 4 note A_, 4 note A#, 4 notetype $c, $a8 note A_, 14 note __, 2 endchannel togglesfx Sfx_DexFanfare230Plus_Ch6: togglesfx vibrato $12, $34 dutycycle $3 notetype $8, $b5 octave 4 note G_, 2 note D_, 2 note G_, 2 note F_, 14 note __, 4 note F_, 2 note E_, 2 note D_, 2 note C_, 2 octave 3 note B_, 2 note A_, 10 note __, 4 note A_, 2 octave 4 note C_, 2 note D_, 2 note D#, 12 intensity $c2 note G_, 4 note G_, 4 note G_, 4 notetype $c, $b8 note F#, 14 note __, 2 endchannel togglesfx Sfx_DexFanfare230Plus_Ch7: togglesfx notetype $8, $25 octave 3 note G_, 6 note A#, 4 note F_, 2 note A#, 1 note __, 1 note A#, 1 note __, 1 note A#, 1 note __, 1 note A#, 2 note __, 2 note D_, 1 note __, 1 note D_, 6 note A_, 4 note F_, 2 note A_, 1 note __, 1 note A_, 1 note __, 1 note A_, 1 note __, 1 note A_, 2 note __, 2 note C_, 1 note __, 1 note C_, 6 note G_, 4 note D#, 2 note G_, 1 note __, 1 note G_, 1 note __, 1 note G_, 1 note __, 1 note A#, 4 note G_, 4 note D#, 4 notetype $c, $25 note D_, 14 note __, 2 endchannel togglesfx Sfx_DexFanfare230Plus_Ch8: togglesfx sfxtogglenoise $4 notetype $8 note D_, 2 note D_, 2 note D_, 2 .loop1 note D_, 6 note D_, 2 note D_, 2 note D_, 2 note D_, 6 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 note C#, 1 loopchannel 2, .loop1 note D_, 6 note D_, 2 note D_, 2 note C#, 1 note C#, 1 note D_, 4 note D_, 4 note D_, 4 .loop2 note C#, 1 loopchannel 18, .loop2 note D_, 6 endchannel togglesfx Sfx_NotVeryEffective: musicheader 1, 8, Sfx_NotVeryEffective_Ch8 Sfx_NotVeryEffective_Ch8: noise __, 5, $f1, $5f noise __, 2, $a0, $42 noise C_, 1, $f1, $53 endchannel Sfx_Damage: musicheader 1, 8, Sfx_Damage_Ch8 Sfx_Damage_Ch8: noise __, 5, $f1, $5e noise __, 2, $a0, $12 noise __, 5, $f0, $32 noise C_, 1, $f1, $44 endchannel Sfx_SuperEffective: musicheader 1, 8, Sfx_SuperEffective_Ch8 Sfx_SuperEffective_Ch8: noise __, 4, $f1, $4f noise __, 2, $c8, $22 noise __, 3, $f8, $3f noise __, 4, $d0, $15 noise C#, 1, $f2, $35 endchannel Sfx_BallBounce: musicheader 2, 5, Sfx_BallBounce_Ch5 musicheader 1, 6, Sfx_BallBounce_Ch6 Sfx_BallBounce_Ch5: dutycycle $2 sound __, 9, $e1, $0740 sound C_, 8, $0, 0 sound __, 9, $b1, $0740 sound C_, 8, $0, 0 sound __, 9, $81, $0740 sound C_, 8, $0, 0 sound __, 9, $51, $0740 sound C_, 8, $0, 0 endchannel Sfx_BallBounce_Ch6: dutycycle $2 sound __, 3, $8, 0 sound __, 9, $b1, $0741 sound C_, 8, $0, 0 sound __, 9, $81, $0741 sound C_, 8, $0, 0 sound __, 9, $51, $0741 sound C_, 8, $0, 0 sound __, 9, $21, $0741 sound C_, 8, $0, 0 endchannel Sfx_SweetScent2: musicheader 2, 5, Sfx_SweetScent2_Ch5 musicheader 1, 8, Sfx_SweetScent2_Ch8 Sfx_SweetScent2_Ch5: soundinput $af dutycycle $1 sound __, 7, $f8, $05f0 sound __, 3, $f1, $0620 sound C_, 1, $f1, $0650 soundinput $8 endchannel Sfx_SweetScent2_Ch8: noise __, 3, $e8, $22 noise C_, 2, $aa, $0 .loop noise __, 5, $d9, $10 noise __, 9, $91, $0 noise __, 3, $61, $7 loopchannel 5, .loop noise __, 5, $99, $0 noise __, 11, $61, $0 noise __, 7, $59, $0 noise __, 3, $21, $7 endchannel Sfx_HitEndOfExpBar: musicheader 2, 5, Sfx_HitEndOfExpBar_Ch5 musicheader 1, 6, Sfx_HitEndOfExpBar_Ch6 Sfx_HitEndOfExpBar_Ch5: dutycycle $2 sound __, 2, $e1, $0789 sound __, 2, $e1, $07a2 sound C_, 1, $e1, $07b1 endchannel Sfx_HitEndOfExpBar_Ch6: dutycycle $2 sound __, 2, $e1, $07a2 sound __, 2, $e1, $07b1 sound C_, 1, $e1, $07c4 endchannel Sfx_GiveTrademon: musicheader 1, 5, Sfx_GiveTrademon_Ch5 Sfx_GiveTrademon_Ch5: sound C#, 1, $0, 0 dutycycle $1 soundinput $a7 sound C_, 12, $f4, $0750 sound C_, 12, $d4, $0750 sound C_, 12, $b4, $0750 sound C_, 12, $94, $0750 sound C_, 12, $74, $0750 sound C_, 12, $54, $0750 sound C_, 12, $34, $0750 sound C_, 12, $14, $0750 soundinput $8 endchannel Sfx_GetTrademon: musicheader 1, 5, Sfx_GetTrademon_Ch5 Sfx_GetTrademon_Ch5: sound C#, 1, $0, 0 dutycycle $2 soundinput $bf sound C_, 12, $14, $07bc sound C_, 12, $34, $07bc sound C_, 12, $54, $07bc sound C_, 12, $74, $07bc sound C_, 12, $94, $07bc sound C_, 12, $b4, $07bc sound C_, 12, $d4, $07bc sound C_, 12, $f4, $07bc soundinput $8 endchannel Sfx_TrainArrived: musicheader 3, 5, Sfx_TrainArrived_Ch5 musicheader 1, 6, Sfx_TrainArrived_Ch6 musicheader 1, 8, Sfx_TrainArrived_Ch8 Sfx_TrainArrived_Ch6: tone $0008 sound __, 9, $0, 0 Sfx_TrainArrived_Ch5: dutycycle $2 sound __, 5, $5f, $0691 sound __, 5, $6f, $0694 sound __, 5, $78, $0697 sound __, 5, $7f, $069a sound __, 5, $68, $06ae sound C_, 1, $6f, $06ab sound F_, 9, $65, $06a8 endchannel Sfx_TrainArrived_Ch8: noise __, 6, $af, $10 noise __, 5, $9f, $20 noise __, 5, $8f, $21 noise __, 5, $7f, $22 noise __, 5, $8f, $21 noise __, 5, $9f, $20 noise __, 5, $9f, $10 noise F_, 9, $a3, $0 endchannel Sfx_2Boops: musicheader 1, 5, Sfx_2Boops_Ch5 Sfx_2Boops_Ch5: dutycycle $2 .loop soundinput $79 sound __, 2, $99, $0563 sound __, 5, $f2, $04b5 soundinput $43 sound C_, 1, $f8, $05cd loopchannel 2, .loop soundinput $8 endchannel Sfx_IntroWhoosh: musicheader 1, 8, Sfx_IntroWhoosh_Ch8 Sfx_Menu_Ch8: noise __, 2, $e2, $33 noise __, 9, $e1, $22 endchannel Sfx_Pokeflute_Ch7: tempo 256 volume $77 togglesfx vibrato $10, $14 notetype $c, $10 octave 5 note E_, 2 note F_, 2 note G_, 4 note A_, 2 note G_, 2 octave 6 note C_, 4 note C_, 2 note D_, 2 note C_, 2 octave 5 note G_, 2 note A_, 2 note F_, 2 note G_, 8 note __, 12 endchannel Sfx_PlacePuzzlePieceDown_Ch8: noise __, 3, $f7, $24 noise __, 3, $f7, $34 noise __, 5, $f7, $44 noise __, 9, $f4, $55 noise __, 9, $f1, $44 endchannel Sfx_EnterDoor_Ch8: noise __, 10, $f1, $44 noise __, 9, $d1, $43 endchannel Sfx_SwitchPokemon_Ch5: dutycycle $2 sound __, 9, $e1, $0740 endchannel Sfx_SwitchPokemon_Ch6: dutycycle $2 sound __, 3, $8, 0 sound __, 9, $b1, $0741 endchannel Sfx_PokeballsPlacedOnTable_Ch5: dutycycle $2 soundinput $3a sound __, 5, $f2, $0200 soundinput $22 sound __, 9, $e2, $0200 soundinput $8 endchannel Sfx_BallWobble_Ch5: dutycycle $2 soundinput $3a sound __, 5, $f2, $0400 soundinput $22 sound __, 9, $e2, $0400 soundinput $8 endchannel Sfx_Tally_Ch5: dutycycle $2 sound __, 5, $f1, $0780 endchannel Sfx_Tally_Ch6: dutycycle $2 sound __, 2, $8, 0 sound __, 5, $a1, $0761 endchannel Sfx_Transaction_Ch5: dutycycle $2 sound __, 5, $e1, $0700 sound C_, 9, $f2, $07e0 endchannel Sfx_Transaction_Ch6: dutycycle $2 sound __, 2, $8, 0 sound __, 5, $91, $06c1 sound C_, 9, $a2, $07a1 endchannel Sfx_Bump_Ch5: dutycycle $2 soundinput $5a sound __, 16, $f1, $0300 soundinput $8 endchannel Sfx_ExitBuilding_Ch8: noise __, 3, $f1, $54 noise __, 13, $71, $23 noise __, 3, $b1, $54 noise __, 13, $61, $23 noise __, 7, $41, $54 endchannel Sfx_ReadText2_Ch5: Sfx_ReadText_Ch5: dutycycle $2 sound __, 1, $91, $07c0 sound __, 1, $81, $07d0 sound __, 1, $91, $07c0 sound __, 13, $a1, $07d0 endchannel Sfx_Potion_Ch5: dutycycle $2 soundinput $17 sound __, 16, $f0, $04f0 sound __, 16, $f2, $0650 soundinput $8 endchannel Sfx_Poison_Ch5: dutycycle $0 soundinput $14 sound __, 5, $f2, $0600 loopchannel 4, Sfx_Poison_Ch5 sound __, 16, $f3, $0600 soundinput $8 endchannel Sfx_FullHeal_Ch5: dutycycle $2 soundinput $14 sound __, 5, $f2, $0600 sound __, 5, $f2, $0600 soundinput $17 sound __, 16, $f2, $0600 soundinput $8 endchannel Sfx_GotSafariBalls_Ch5: dutycycle $2 soundinput $15 sound __, 16, $f0, $04f0 sound __, 16, $f2, $0650 soundinput $8 endchannel Sfx_BootPc_Ch5: dutycycle $2 sound __, 16, $f2, $07c0 sound __, 16, $0, 0 sound __, 4, $a1, $0780 sound __, 4, $a1, $0700 sound __, 4, $a1, $0740 sound __, 4, $a1, $0700 sound __, 4, $a1, $0780 sound __, 4, $a1, $0700 sound __, 4, $a1, $07c0 sound __, 9, $a1, $0700 endchannel Sfx_ShutDownPc_Ch5: dutycycle $2 sound __, 5, $f0, $0600 sound __, 5, $f0, $0400 sound __, 5, $f0, $0200 sound __, 2, $0, 0 endchannel Sfx_ChoosePcOption_Ch5: dutycycle $2 sound __, 7, $f0, $0700 sound __, 5, $0, 0 sound __, 7, $f0, $0700 sound __, 2, $0, 0 endchannel Sfx_EscapeRope_Ch5: dutycycle $1 soundinput $17 sound __, 16, $d7, $0600 sound __, 16, $b7, $0580 sound __, 16, $87, $0500 sound __, 16, $47, $0480 sound __, 16, $17, $0400 soundinput $8 endchannel Sfx_PushButton_Ch5: dutycycle $2 sound __, 5, $0, 0 sound __, 3, $f1, $0680 sound __, 2, $0, 0 sound __, 5, $f1, $0780 sound __, 5, $0, 0 endchannel Sfx_SecondPartOfItemfinder_Ch5: dutycycle $2 soundinput $2c sound __, 5, $f2, $0500 soundinput $22 sound __, 3, $f1, $0500 soundinput $8 sound __, 2, $0, 0 endchannel Sfx_WarpTo_Ch5: dutycycle $1 soundinput $17 sound __, 16, $d7, $0500 sound __, 16, $b7, $0580 sound __, 16, $87, $0600 sound __, 16, $47, $0680 sound __, 16, $17, $0700 soundinput $8 endchannel Sfx_WarpFrom_Ch5: dutycycle $1 soundinput $17 sound __, 16, $d7, $0700 sound __, 16, $b7, $0680 sound __, 16, $87, $0600 sound __, 16, $47, $0580 sound __, 16, $17, $0500 soundinput $8 endchannel Sfx_ChangeDexMode_Ch5: dutycycle $1 soundinput $16 sound __, 16, $d2, $0500 soundinput $8 endchannel Sfx_JumpOverLedge_Ch5: dutycycle $2 soundinput $95 sound __, 16, $f2, $0400 soundinput $8 endchannel Sfx_GrassRustle_Ch8: noise __, 3, $f1, $32 noise __, 3, $0, $0 noise __, 3, $f1, $22 noise __, 2, $0, $0 endchannel Sfx_Fly_Ch8: noise __, 3, $f1, $12 noise __, 3, $0, $0 noise __, 3, $a1, $12 noise __, 3, $0, $0 noise __, 3, $d1, $12 noise __, 3, $0, $0 noise __, 3, $81, $12 noise __, 3, $0, $0 noise __, 3, $b1, $12 noise __, 3, $0, $0 noise __, 3, $61, $12 noise __, 3, $0, $0 noise __, 3, $91, $12 noise __, 3, $0, $0 noise __, 3, $41, $12 noise __, 3, $0, $0 endchannel Sfx_Wrong_Ch5: dutycycle $3 soundinput $5a sound __, 5, $f0, $0500 soundinput $8 sound __, 5, $0, 0 sound __, 16, $f0, $0500 sound __, 2, $0, 0 endchannel Sfx_Wrong_Ch6: dutycycle $3 sound __, 5, $f0, $0401 sound __, 5, $0, 0 sound __, 16, $f0, $0401 sound __, 2, $0, 0 endchannel Sfx_Squeak_Ch5: dutycycle $0 soundinput $17 sound __, 16, $d2, $0700 soundinput $8 endchannel Sfx_Strength_Ch8: noise __, 5, $a2, $23 noise __, 9, $f1, $34 noise __, 16, $0, $0 noise __, 3, $f7, $24 noise __, 3, $f7, $34 noise __, 5, $f7, $44 noise __, 9, $f4, $55 noise __, 9, $f1, $44 endchannel Sfx_Boat_Ch5: dutycycle $2 sound __, 16, $f0, $0500 sound __, 5, $0, 0 sound __, 16, $f0, $0500 sound __, 16, $f0, $0500 sound __, 16, $f0, $0500 sound __, 16, $f0, $0500 sound __, 16, $f2, $0500 endchannel Sfx_Boat_Ch6: dutycycle $3 sound __, 16, $f0, $0482 sound __, 5, $0, 0 sound __, 16, $f0, $0482 sound __, 16, $f0, $0482 sound __, 16, $f0, $0482 sound __, 16, $f0, $0482 sound __, 16, $f2, $0482 endchannel Sfx_WallOpen_Ch5: dutycycle $1 soundinput $3a sound __, 5, $f2, $0500 soundinput $22 sound __, 5, $e2, $0500 soundinput $3a sound __, 5, $f2, $0700 soundinput $22 sound __, 16, $e2, $0700 soundinput $8 endchannel Sfx_ElevatorEnd_Ch5: dutycycle $2 sound __, 16, $f3, $0730 sound __, 9, $65, $0730 sound __, 16, $f4, $0700 sound __, 16, $74, $0700 sound __, 16, $44, $0700 sound __, 16, $24, $0700 endchannel Sfx_ThrowBall_Ch5: dutycycle $2 soundinput $2f sound __, 16, $f2, $0780 endchannel Sfx_ThrowBall_Ch6: dutycycle $2 sound __, 16, $c2, $0782 endchannel Sfx_Shine_Ch5: dutycycle $0 sound __, 1, $d2, $0700 sound __, 1, $d2, $0740 sound __, 1, $d2, $0780 sound __, 1, $d2, $07c0 sound __, 11, $e1, $07e0 sound __, 2, $0, 0 endchannel Sfx_BallPoof_Ch5: dutycycle $2 soundinput $16 sound __, 16, $f2, $0400 soundinput $8 endchannel Sfx_BallPoof_Ch8: noise __, 16, $a2, $22 endchannel Sfx_Unknown3A_Ch5: sound __, 16, $d1, $0200 soundinput $8 endchannel Sfx_Unknown3A_Ch8: noise __, 5, $f5, $33 noise __, 9, $f4, $22 noise __, 16, $f2, $21 endchannel Sfx_Run_Ch8: noise __, 3, $61, $23 noise __, 3, $a1, $33 noise __, 3, $c1, $33 noise __, 3, $51, $11 noise __, 3, $f1, $33 noise __, 3, $41, $11 noise __, 3, $c1, $33 noise __, 3, $31, $11 noise __, 3, $81, $33 noise __, 3, $31, $11 noise __, 9, $41, $33 endchannel Sfx_SlotMachineStart_Ch5: dutycycle $2 soundinput $44 sound __, 16, $f0, $04f0 soundinput $17 sound __, 16, $f2, $0650 soundinput $8 endchannel Sfx_SlotMachineStart_Ch6: dutycycle $2 sound __, 16, $92, $0600 sound __, 16, $92, $0782 endchannel Sfx_Call_Ch5: soundinput $67 sound __, 5, $f7, $07a0 sound __, 5, $f7, $07a0 sound __, 5, $f7, $07a0 sound __, 5, $f7, $07a0 sound __, 5, $f7, $07a0 soundinput $8 sound __, 5, $0, 0 endchannel Sfx_Peck_Ch8: noise __, 3, $a1, $12 endchannel Sfx_Kinesis_Ch5: dutycycle $1 soundinput $af sound __, 16, $f2, $0780 soundinput $8 endchannel Sfx_Lick_Ch5: dutycycle $1 soundinput $97 sound __, 16, $f2, $0500 soundinput $8 endchannel Sfx_Pound_Ch8: noise __, 3, $a1, $22 endchannel Sfx_MovePuzzlePiece_Ch8: noise __, 9, $f1, $54 endchannel Sfx_CometPunch_Ch8: noise __, 16, $8f, $11 noise __, 5, $ff, $12 noise __, 11, $f1, $55 endchannel Sfx_MegaPunch_Ch8: noise __, 16, $8f, $34 noise __, 9, $f2, $35 noise __, 11, $f1, $55 endchannel Sfx_Scratch_Ch8: noise __, 16, $9f, $23 noise __, 9, $f1, $21 endchannel Sfx_Vicegrip_Ch8: noise __, 3, $e1, $4b noise __, 11, $f1, $44 noise __, 3, $e1, $3a noise __, 7, $f1, $34 endchannel Sfx_RazorWind_Ch8: noise __, 3, $f4, $44 noise __, 3, $f4, $14 noise __, 16, $f1, $32 endchannel Sfx_Cut_Ch8: noise __, 5, $8f, $55 noise __, 3, $f4, $44 noise __, 9, $f4, $22 noise __, 16, $f2, $21 endchannel Sfx_WingAttack_Ch8: noise __, 9, $4f, $23 noise __, 5, $c4, $22 noise __, 7, $f2, $23 loopchannel 4, Sfx_WingAttack_Ch8 endchannel Sfx_Whirlwind_Ch8: noise __, 9, $4f, $33 noise __, 5, $c4, $22 noise __, 7, $f2, $23 noise __, 16, $f2, $22 endchannel Sfx_Bind_Ch8: noise __, 9, $ff, $32 noise __, 9, $f4, $43 noise __, 9, $f2, $54 noise __, 9, $f1, $65 endchannel Sfx_VineWhip_Ch8: noise __, 2, $c2, $33 noise __, 3, $f2, $21 noise __, 2, $e2, $33 noise __, 2, $c2, $32 noise __, 2, $92, $12 noise __, 2, $b2, $31 noise __, 13, $91, $10 noise __, 9, $f2, $41 endchannel Sfx_DoubleKick_Ch8: noise __, 2, $94, $23 noise __, 2, $b4, $22 noise __, 9, $f1, $44 endchannel Sfx_MegaKick_Ch8: noise __, 3, $94, $33 noise __, 5, $b4, $22 noise __, 5, $f1, $44 noise __, 9, $f1, $55 endchannel Sfx_Headbutt_Ch8: noise __, 5, $ff, $55 noise __, 9, $f1, $65 endchannel Sfx_HornAttack_Ch8: noise __, 3, $84, $43 noise __, 3, $c4, $22 noise __, 9, $f2, $34 endchannel Sfx_Tackle_Ch8: noise __, 5, $f1, $34 noise __, 16, $f2, $64 endchannel Sfx_PoisonSting_Ch8: noise __, 3, $f1, $22 noise __, 16, $f2, $12 endchannel Sfx_Powder_Ch8: noise __, 3, $c2, $1 noise __, 16, $f4, $1 noise __, 16, $f2, $1 endchannel Sfx_Doubleslap_Ch8: noise __, 9, $f1, $32 noise __, 9, $f1, $33 endchannel Sfx_Bite_Ch5: dutycycle $0 soundinput $3a sound __, 5, $f2, $0200 soundinput $22 sound __, 9, $e2, $0200 soundinput $8 endchannel Sfx_Bite_Ch8: noise __, 1, $d1, $42 noise __, 5, $a1, $32 noise __, 1, $d1, $22 noise __, 7, $a1, $32 endchannel Sfx_JumpKick_Ch8: noise __, 4, $92, $31 noise __, 4, $b2, $32 noise __, 4, $c2, $33 noise __, 9, $f1, $54 endchannel Sfx_Stomp_Ch8: noise __, 13, $f1, $54 noise __, 9, $f1, $64 endchannel Sfx_TailWhip_Ch8: noise __, 3, $f1, $33 noise __, 3, $c1, $32 noise __, 3, $a1, $31 noise __, 16, $82, $32 noise __, 9, $f1, $34 endchannel Sfx_KarateChop_Ch8: noise __, 3, $d2, $32 noise __, 16, $f2, $43 endchannel Sfx_Submission_Ch8: noise __, 3, $f2, $43 noise __, 5, $b5, $32 noise __, 10, $86, $31 noise __, 8, $64, $0 noise __, 16, $f2, $55 endchannel Sfx_WaterGun_Ch5: dutycycle $1 soundinput $97 sound __, 16, $f2, $0700 soundinput $8 endchannel Sfx_WaterGun_Ch8: noise __, 16, $3f, $22 noise __, 16, $f2, $21 endchannel Sfx_SwordsDance_Ch8: noise __, 16, $4f, $41 noise __, 9, $8f, $41 noise __, 9, $cf, $41 noise __, 9, $f2, $42 noise __, 16, $f2, $41 endchannel Sfx_Thunder_Ch8: noise __, 11, $ff, $50 noise __, 16, $ff, $51 noise __, 9, $f2, $51 noise __, 7, $ff, $52 noise __, 7, $ff, $53 noise __, 9, $ff, $54 noise __, 16, $f2, $54 endchannel Sfx_Supersonic_Ch5: dutycycle $2 sound __, 16, $3f, $07c0 .loop sound __, 16, $df, $07c0 loopchannel 4, .loop sound __, 16, $d1, $07c0 endchannel Sfx_Supersonic_Ch6: sound_duty 3, 0, 3, 2 sound __, 16, $2f, $07c8 .loop sound __, 16, $cf, $07c7 loopchannel 4, .loop sound __, 16, $c1, $07c8 endchannel Sfx_Supersonic_Ch8: noise __, 4, $97, $12 noise __, 4, $a1, $11 loopchannel 10, Sfx_Supersonic_Ch8 endchannel Sfx_Leer_Ch5: dutycycle $0 sound __, 1, $f1, $07c0 sound __, 1, $f1, $0700 loopchannel 12, Sfx_Leer_Ch5 endchannel Sfx_Leer_Ch6: sound_duty 3, 0, 3, 2 sound __, 1, $e1, $07c1 sound __, 1, $e1, $0701 loopchannel 12, Sfx_Leer_Ch6 endchannel Sfx_Leer_Ch8: noise __, 2, $d1, $49 noise __, 2, $d1, $29 loopchannel 6, Sfx_Leer_Ch8 endchannel Sfx_Ember_Ch5: sound_duty 1, 2, 0, 3 sound __, 12, $f3, $0120 sound __, 10, $d3, $0150 loopchannel 5, Sfx_Ember_Ch5 sound __, 9, $e3, $0130 sound __, 16, $c2, $0110 endchannel Sfx_Ember_Ch8: noise __, 11, $f3, $35 noise __, 15, $f6, $45 loopchannel 4, Sfx_Ember_Ch8 noise __, 13, $f4, $bc noise __, 13, $f5, $9c noise __, 16, $f4, $ac endchannel Sfx_Bubblebeam_Ch5: sound_duty 1, 2, 3, 0 sound __, 5, $f4, $0600 sound __, 4, $c4, $0500 sound __, 6, $b5, $0600 sound __, 14, $e2, $06c0 loopchannel 3, Sfx_Bubblebeam_Ch5 sound __, 9, $d1, $0600 endchannel Sfx_Bubblebeam_Ch6: sound_duty 1, 3, 0, 2 sound __, 6, $e4, $05e0 sound __, 5, $b4, $04e0 sound __, 7, $a5, $05e8 sound __, 15, $d1, $06a0 loopchannel 3, Sfx_Bubblebeam_Ch6 endchannel Sfx_Bubblebeam_Ch8: noise __, 6, $c3, $33 noise __, 4, $92, $43 noise __, 11, $b5, $33 noise __, 16, $c3, $32 loopchannel 2, Sfx_Bubblebeam_Ch8 endchannel Sfx_HydroPump_Ch5: sound_duty 2, 0, 1, 3 sound __, 4, $81, $0300 sound __, 4, $c1, $0400 sound __, 4, $f1, $0500 sound __, 4, $b1, $0400 sound __, 4, $71, $0300 loopchannel 5, Sfx_HydroPump_Ch5 sound __, 9, $81, $0400 endchannel Sfx_HydroPump_Ch8: noise __, 4, $62, $22 noise __, 4, $a2, $32 noise __, 4, $d2, $33 noise __, 4, $92, $23 noise __, 4, $52, $12 loopchannel 5, Sfx_HydroPump_Ch8 noise __, 9, $81, $12 endchannel Sfx_Surf_Ch5: sound_duty 1, 2, 3, 0 sound __, 16, $f4, $0500 sound __, 16, $c4, $0400 sound __, 16, $e2, $05c0 loopchannel 3, Sfx_Surf_Ch5 endchannel Sfx_Surf_Ch6: sound_duty 1, 3, 0, 2 sound __, 8, $e4, $0430 sound __, 16, $b4, $0330 sound __, 16, $a2, $0438 loopchannel 4, Sfx_Surf_Ch6 endchannel Sfx_Surf_Ch8: noise __, 10, $f4, $44 noise __, 10, $f2, $43 noise __, 16, $f4, $42 noise __, 16, $f4, $41 loopchannel 3, Sfx_Surf_Ch8 endchannel Sfx_Psybeam_Ch5: sound_duty 1, 0, 2, 2 sound __, 11, $f1, $0640 sound __, 11, $f3, $0680 sound __, 11, $f2, $0620 loopchannel 4, Sfx_Psybeam_Ch5 sound __, 11, $f1, $0640 endchannel Sfx_Psybeam_Ch6: sound_duty 3, 0, 3, 2 sound __, 11, $f3, $0571 sound __, 8, $e3, $0531 sound __, 11, $f1, $0551 loopchannel 4, Sfx_Psybeam_Ch6 sound __, 11, $f1, $0571 endchannel Sfx_Psybeam_Ch8: noise __, 3, $d1, $4a noise __, 3, $d2, $2a loopchannel 21, Sfx_Psybeam_Ch8 endchannel Sfx_Charge_Ch5: dutycycle $0 sound __, 3, $f1, $0200 sound __, 4, $f1, $0700 sound __, 5, $f1, $0500 sound __, 6, $f1, $07f0 loopchannel 8, Sfx_Charge_Ch5 endchannel Sfx_Charge_Ch6: sound_duty 3, 0, 3, 2 sound __, 3, $e1, $0302 sound __, 4, $e1, $07f2 sound __, 5, $e1, $0602 sound __, 6, $e1, $0702 loopchannel 8, Sfx_Charge_Ch6 endchannel Sfx_Charge_Ch8: noise __, 3, $d3, $10 noise __, 4, $d3, $11 noise __, 3, $d2, $10 noise __, 6, $d2, $12 loopchannel 9, Sfx_Charge_Ch8 endchannel Sfx_Thundershock_Ch5: sound_duty 3, 2, 2, 0 sound __, 4, $f1, $07f0 sound __, 5, $f2, $0200 loopchannel 8, Sfx_Thundershock_Ch5 endchannel Sfx_Thundershock_Ch6: sound_duty 3, 0, 3, 2 sound __, 5, $e2, $0202 sound __, 5, $e1, $07e2 loopchannel 9, Sfx_Thundershock_Ch6 endchannel Sfx_Thundershock_Ch8: noise __, 5, $ff, $43 noise __, 5, $f2, $44 loopchannel 9, Sfx_Thundershock_Ch8 endchannel Sfx_Psychic_Ch5: dutycycle $2 soundinput $f7 sound __, 9, $c4, $07bd sound __, 9, $c4, $07be sound __, 9, $c4, $07bf sound __, 9, $c4, $07c0 sound __, 16, $c4, $07c1 sound __, 16, $f2, $07c0 soundinput $8 endchannel Sfx_Psychic_Ch6: dutycycle $2 sound __, 9, $c4, $0770 sound __, 9, $c4, $0761 sound __, 9, $c4, $0762 sound __, 9, $c4, $0763 sound __, 16, $c4, $0764 sound __, 16, $f2, $0764 endchannel Sfx_Psychic_Ch8: noise __, 16, $3f, $14 noise __, 16, $cf, $13 noise __, 16, $cf, $12 noise __, 16, $cf, $11 noise __, 16, $cf, $10 noise __, 16, $c2, $10 endchannel Sfx_Screech_Ch5: dutycycle $2 sound __, 16, $ff, $07e0 sound __, 16, $ff, $07e0 sound __, 16, $ff, $07e0 sound __, 16, $ff, $07e0 sound __, 16, $f2, $07e0 endchannel Sfx_Screech_Ch6: dutycycle $3 sound __, 16, $ff, $07e2 sound __, 16, $ff, $07e1 sound __, 16, $ff, $07e2 sound __, 16, $ff, $07e1 sound __, 16, $f2, $07e2 endchannel Sfx_BoneClub_Ch5: dutycycle $2 soundinput $af sound __, 9, $f1, $0700 soundinput $8 endchannel Sfx_BoneClub_Ch6: dutycycle $3 sound __, 9, $f1, $0701 endchannel Sfx_Sharpen_Ch5: dutycycle $2 sound __, 7, $f1, $0500 sound __, 7, $f1, $0580 sound __, 7, $f1, $0600 sound __, 7, $f1, $0680 sound __, 9, $f1, $0700 endchannel Sfx_Sharpen_Ch6: dutycycle $3 sound __, 7, $e1, $0510 sound __, 7, $e1, $0590 sound __, 7, $e1, $0610 sound __, 7, $e1, $0690 sound __, 9, $e1, $0710 endchannel Sfx_EggBomb_Ch5: sound_duty 1, 3, 2, 3 sound __, 9, $ff, $03f8 sound __, 16, $ff, $0400 sound __, 16, $f3, $0400 endchannel Sfx_EggBomb_Ch6: sound_duty 0, 1, 3, 2 sound __, 9, $ef, $03c0 sound __, 16, $ef, $03c0 sound __, 16, $e3, $03c0 endchannel Sfx_EggBomb_Ch8: noise __, 5, $ff, $51 noise __, 9, $ff, $54 noise __, 16, $ff, $55 noise __, 16, $f3, $56 endchannel Sfx_Sing_Ch5: togglesfx vibrato $a, $24 dutycycle $2 notetype $a, $87 octave 5 note G_, 8 octave 6 note F_, 4 note D#, 4 octave 5 note G_, 8 endchannel Sfx_Sing_Ch6: togglesfx vibrato $a, $23 dutycycle $2 notetype $b, $67 octave 5 note G_, 8 notetype $a, $67 octave 6 note F_, 4 note D#, 4 octave 5 note G_, 8 endchannel Sfx_HyperBeam_Ch5: dutycycle $0 sound __, 3, $f1, $0780 sound __, 3, $f1, $0700 sound __, 3, $f1, $0790 sound __, 3, $f1, $0700 sound __, 3, $f1, $07a0 sound __, 3, $f1, $0700 sound __, 3, $f1, $07b0 sound __, 3, $f1, $0700 sound __, 3, $f1, $07c0 sound __, 3, $f1, $0700 sound __, 3, $f1, $07d0 .loop sound __, 3, $f1, $0700 sound __, 3, $f1, $07e0 loopchannel 12, .loop sound __, 16, $f1, $0700 endchannel Sfx_HyperBeam_Ch6: sound_duty 3, 0, 3, 2 sound __, 3, $f1, $0781 sound __, 3, $f1, $0701 sound __, 3, $f1, $0791 sound __, 3, $f1, $0701 sound __, 3, $f1, $07a1 sound __, 3, $f1, $0701 sound __, 3, $f1, $07b1 sound __, 3, $f1, $0701 sound __, 3, $f1, $07c1 sound __, 3, $f1, $0701 sound __, 3, $f1, $07d1 .loop sound __, 3, $f1, $0701 sound __, 3, $f1, $07e1 loopchannel 12, .loop sound __, 16, $f1, $0701 endchannel Sfx_HyperBeam_Ch8: noise __, 2, $d1, $49 noise __, 2, $d1, $29 loopchannel 26, Sfx_HyperBeam_Ch8 endchannel Sfx_Unknown60_Ch8: noise __, 7, $20, $10 noise __, 7, $2f, $40 noise __, 7, $4f, $41 noise __, 7, $8f, $41 noise __, 7, $cf, $42 noise __, 9, $d7, $42 noise __, 16, $e7, $43 noise __, 16, $f2, $43 endchannel Sfx_IntroWhoosh_Ch8: noise __, 2, $10, $10 noise __, 3, $20, $10 noise __, 3, $30, $20 noise __, 3, $40, $20 noise __, 3, $50, $21 noise __, 3, $60, $22 noise __, 5, $70, $22 noise __, 9, $80, $22 noise __, 16, $94, $22 endchannel Sfx_Unknown61_Ch8: noise __, 5, $d1, $41 endchannel Sfx_SwitchPockets_Ch8: noise __, 5, $c1, $42 endchannel Sfx_Unknown63_Ch8: noise __, 3, $6f, $21 noise __, 3, $af, $31 noise __, 16, $f2, $41 endchannel Sfx_Burn_Ch8: noise __, 3, $d2, $32 noise __, 16, $f2, $43 endchannel Sfx_TitleScreenEntrance_Ch8: noise __, 3, $70, $22 noise __, 3, $80, $23 noise __, 3, $90, $24 noise __, 3, $a0, $25 noise __, 3, $b0, $26 noise __, 16, $c2, $26 endchannel Sfx_Unknown66_Ch5: dutycycle $2 sound __, 2, $f2, $06a0 sound __, 2, $f2, $06e0 sound __, 9, $f1, $0700 endchannel Sfx_GetCoinFromSlots_Ch5: dutycycle $2 sound __, 3, $f1, $0700 sound __, 9, $81, $07e0 endchannel Sfx_PayDay_Ch5: dutycycle $3 sound __, 6, $e1, $0700 sound __, 3, $e1, $0780 sound __, 16, $f1, $07c0 endchannel Sfx_PayDay_Ch6: dutycycle $2 sound __, 5, $c1, $06c1 sound __, 3, $c1, $0741 sound __, 16, $d1, $0781 endchannel Sfx_Metronome_Ch5: dutycycle $2 soundinput $5f sound __, 5, $40, $07e0 sound __, 5, $60, $07e0 sound __, 5, $80, $07e0 sound __, 9, $a0, $07e0 sound __, 9, $a0, $07e0 sound __, 9, $80, $07e0 sound __, 9, $60, $07e0 sound __, 9, $30, $07e0 sound __, 16, $12, $07e0 soundinput $8 endchannel Sfx_Unknown5F_Ch5: sound __, 3, $f7, $0601 sound __, 3, $f7, $0701 loopchannel 8, Sfx_Unknown5F_Ch5 endchannel Sfx_Unknown5F_Ch6: sound __, 2, $f7, $ffff sound __, 3, $f7, $0602 sound __, 3, $f7, $0702 loopchannel 8, Sfx_Unknown5F_Ch5 endchannel Sfx_Fanfare2_Ch5: togglesfx sfxpriorityon tempo 256 volume $77 tone $0001 dutycycle $3 notetype $6, $b5 octave 3 note G#, 4 notetype $4, $b2 note F_, 2 note G#, 2 note A_, 2 note A#, 2 note F#, 2 note A#, 2 octave 4 note C_, 4 note C_, 2 notetype $4, $b6 note C#, 12 sfxpriorityoff endchannel Sfx_Fanfare2_Ch6: togglesfx dutycycle $2 notetype $6, $c5 octave 4 note C#, 6 notetype $4, $c1 note C#, 1 note C#, 1 note C#, 1 notetype $4, $c2 note D#, 2 note C#, 2 note D#, 2 note E_, 4 note E_, 2 notetype $4, $c6 note F_, 12 endchannel Sfx_Fanfare2_Ch8: togglesfx notetype $6 note C_, 1 octave 5 note C#, 2 note __, 2 note C#, 2 note __, 2 notetype $4 note C_, 1 note C#, 2 note __, 2 note C#, 2 note D#, 2 note __, 2 note F_, 2 note G#, 6 endchannel Sfx_Fanfare_Ch5: togglesfx sfxpriorityon tempo 256 volume $77 dutycycle $3 tone $0001 notetype $6, $b3 octave 3 note F_, 4 note C#, 4 note F#, 4 note D#, 4 note G#, 4 note F_, 4 note A#, 4 note F#, 4 notetype $4, $b3 note A#, 4 note B_, 4 octave 4 note C_, 4 note C#, 4 note D#, 4 note C_, 4 notetype $4, $b6 note C#, 12 sfxpriorityoff endchannel Sfx_Fanfare_Ch6: togglesfx dutycycle $2 notetype $6, $c4 octave 4 note C#, 4 notetype $4, $c4 note C#, 2 octave 3 note A#, 2 octave 4 note C#, 2 note D#, 6 note D#, 2 octave 3 note B_, 2 octave 4 note D#, 2 note F_, 6 note F_, 2 note C#, 2 note F_, 2 note F#, 6 note F#, 2 note D#, 2 note F#, 2 note C#, 4 note D#, 4 note E_, 4 note F_, 4 note F#, 4 note G#, 4 notetype $4, $c6 note F#, 12 endchannel Sfx_Fanfare_Ch8: togglesfx notetype $6 note C_, 1 octave 4 note A#, 4 note __, 4 note B_, 4 note __, 4 octave 5 note C#, 4 note __, 4 note D#, 4 note __, 4 notetype $4 note C_, 1 note F_, 4 note D#, 4 note C#, 4 note A#, 4 note G#, 4 note F_, 4 note F#, 6 endchannel Sfx_HangUp_Ch5: dutycycle $2 sound __, 5, $b8, $077b sound __, 3, $21, $077b sound C_, 1, $0, 0 Sfx_NoSignal_Ch5: dutycycle $2 sound C_, 5, $e8, $070b sound C_, 13, $0, 0 loopchannel 3, Sfx_NoSignal_Ch5 endchannel Sfx_Sandstorm_Ch8: Sfx_Unknown5F_Ch8: noise __, 2, $f8, $41 noise __, 3, $9c, $24 noise __, 1, $0, $0 noise __, 4, $59, $16 noise __, 3, $0, $0 loopchannel 3, Sfx_Sandstorm_Ch8 endchannel Sfx_Elevator_Ch5: dutycycle $2 soundinput $5a .loop sound __, 3, $f1, $0300 loopchannel 48, .loop soundinput $8 dutycycle $2 sound __, 16, $f3, $0730 sound __, 9, $65, $0730 sound __, 16, $f4, $0700 sound __, 16, $74, $0700 sound __, 16, $44, $0700 sound __, 16, $24, $0700 endchannel Sfx_Elevator_Ch6: Sfx_Elevator_Ch7: sound F_, 1, $0, 0 sound E_, 4, $0, 0 endchannel Sfx_Elevator_Ch8: noise F_, 1, $0, $0 noise E_, 4, $0, $0 endchannel Sfx_StopSlot: musicheader 1, 5, Sfx_StopSlot_Ch5 Sfx_StopSlot_Ch5: dutycycle $2 sound __, 2, $f8, $0760 sound __, 5, $82, $0760 endchannel Sfx_GlassTing: musicheader 1, 5, Sfx_GlassTing_Ch5 Sfx_GlassTing_Ch5: dutycycle $2 sound C#, 1, $d1, $07dc endchannel Sfx_GlassTing2: musicheader 2, 5, Sfx_GlassTing2_Ch5 musicheader 1, 6, Sfx_GlassTing2_Ch6 Sfx_GlassTing2_Ch5: dutycycle $2 sound C_, 1, $f1, $07dc endchannel Sfx_GlassTing2_Ch6: dutycycle $2 sound C_, 1, $d1, $07dd endchannel