PokeSeersHouse_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 SeerScript: faceplayer loadfont special SpecialPokeSeer closetext loadmovesprites end PokeSeersHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 7, CIANWOOD_CITY warp_def $7, $3, 7, CIANWOOD_CITY .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 1 person_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SeerScript, -1