MoveEffectsPointers: ; entries correspond to EFFECT_* constants table_width 2, MoveEffectsPointers dw NormalHit dw DoSleep dw PoisonHit dw LeechHit dw BurnHit dw FreezeHit dw ParalyzeHit dw Selfdestruct dw DreamEater dw MirrorMove dw AttackUp dw DefenseUp dw SpeedUp dw SpecialAttackUp dw SpecialDefenseUp dw AccuracyUp dw EvasionUp dw NormalHit dw AttackDown dw DefenseDown dw SpeedDown dw SpecialAttackDown dw SpecialDefenseDown dw AccuracyDown dw EvasionDown dw ResetStats dw Bide dw Rampage dw ForceSwitch dw MultiHit dw Conversion dw FlinchHit dw Heal dw Toxic dw PayDay dw LightScreen dw TriAttack dw NormalHit dw OHKOHit dw RazorWind dw SuperFang dw StaticDamage dw TrapTarget dw NormalHit dw MultiHit dw NormalHit dw Mist dw FocusEnergy dw RecoilHit dw DoConfuse dw AttackUp2 dw DefenseUp2 dw SpeedUp2 dw SpecialAttackUp2 dw SpecialDefenseUp2 dw AccuracyUp2 dw EvasionUp2 dw Transform dw AttackDown2 dw DefenseDown2 dw SpeedDown2 dw SpecialAttackDown2 dw SpecialDefenseDown2 dw AccuracyDown2 dw EvasionDown2 dw Reflect dw DoPoison dw DoParalyze dw AttackDownHit dw DefenseDownHit dw SpeedDownHit dw SpecialAttackDownHit dw SpecialDefenseDownHit dw AccuracyDownHit dw EvasionDownHit dw SkyAttack dw ConfuseHit dw PoisonMultiHit dw NormalHit dw Substitute dw HyperBeam dw Rage dw Mimic dw Metronome dw LeechSeed dw Splash dw Disable dw StaticDamage dw Psywave dw Counter dw Encore dw PainSplit dw Snore dw Conversion2 dw LockOn dw Sketch dw DefrostOpponent dw SleepTalk dw DestinyBond dw Reversal dw Spite dw FalseSwipe dw HealBell dw NormalHit dw TripleKick dw Thief dw MeanLook dw Nightmare dw FlameWheel dw Curse dw NormalHit dw Protect dw Spikes dw Foresight dw PerishSong dw Sandstorm dw Endure dw Rollout dw Swagger dw FuryCutter dw Attract dw Return dw Present dw Frustration dw Safeguard dw SacredFire dw Magnitude dw BatonPass dw Pursuit dw RapidSpin dw NormalHit dw NormalHit dw MorningSun dw Synthesis dw Moonlight dw HiddenPower dw RainDance dw SunnyDay dw DefenseUpHit dw AttackUpHit dw AllUpHit dw FakeOut dw BellyDrum dw PsychUp dw MirrorCoat dw SkullBash dw Twister dw Earthquake dw FutureSight dw Gust dw Stomp dw Solarbeam dw Thunder dw Teleport dw BeatUp dw Fly dw DefenseCurl assert_table_length NUM_MOVE_EFFECTS