PushLYOverrides:: ldh a, [hLCDCPointer] and a ret z ld a, LOW(wLYOverridesBackup) ld [wRequested2bppSource], a ld a, HIGH(wLYOverridesBackup) ld [wRequested2bppSource + 1], a ld a, LOW(wLYOverrides) ld [wRequested2bppDest], a ld a, HIGH(wLYOverrides) ld [wRequested2bppDest + 1], a ld a, (wLYOverridesEnd - wLYOverrides) / 16 ld [wRequested2bpp], a ret InitSpriteAnimStruct:: ld [wSpriteAnimIDBuffer], a ldh a, [hROMBank] push af ld a, BANK(_InitSpriteAnimStruct) rst Bankswitch ld a, [wSpriteAnimIDBuffer] call _InitSpriteAnimStruct pop af rst Bankswitch ret ReinitSpriteAnimFrame:: ld [wSpriteAnimIDBuffer], a ldh a, [hROMBank] push af ld a, BANK(_ReinitSpriteAnimFrame) rst Bankswitch ld a, [wSpriteAnimIDBuffer] call _ReinitSpriteAnimFrame pop af rst Bankswitch ret