const_value set 2 const CELADONMANSION1F_GRANNY const CELADONMANSION1F_GROWLITHE1 const CELADONMANSION1F_CLEFAIRY const CELADONMANSION1F_GROWLITHE2 CeladonMansion1F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 CeladonMansionManager: jumptextfaceplayer CeladonMansionManagerText CeladonMansion1FMeowth: opentext writetext CeladonMansion1FMeowthText cry MEOWTH waitbutton closetext end CeladonMansion1FClefairy: opentext writetext CeladonMansion1FClefairyText cry CLEFAIRY waitbutton closetext end CeladonMansion1FNidoranF: opentext writetext CeladonMansion1FNidoranFText cry NIDORAN_F waitbutton closetext end CeladonMansionManagersSuiteSign: jumptext CeladonMansionManagersSuiteSignText CeladonMansion1fBookshelf: jumpstd picturebookshelf CeladonMansionManagerText: text "My dear #MON" line "keep me company," para "so I don't ever" line "feel lonely." para "MEOWTH even brings" line "money home." done CeladonMansion1FMeowthText: text "MEOWTH: Meow!" done CeladonMansion1FClefairyText: text "CLEFAIRY: Clef" line "cleff!" done CeladonMansion1FNidoranFText: text "NIDORAN: Kya" line "kyaoo!" done CeladonMansionManagersSuiteSignText: text "CELADON MANSION" line "MANAGER'S SUITE" done CeladonMansion1F_MapEvents: ; filler db 0, 0 .Warps: db 5 warp_def 6, 9, 2, CELADON_CITY warp_def 7, 9, 2, CELADON_CITY warp_def 3, 0, 3, CELADON_CITY warp_def 0, 0, 1, CELADON_MANSION_2F warp_def 7, 0, 4, CELADON_MANSION_2F .CoordEvents: db 0 .BGEvents: db 3 bg_event 5, 8, BGEVENT_UP, CeladonMansionManagersSuiteSign bg_event 0, 3, BGEVENT_READ, CeladonMansion1fBookshelf bg_event 2, 3, BGEVENT_READ, CeladonMansion1fBookshelf .ObjectEvents: db 4 object_event 1, 5, SPRITE_GRANNY, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansionManager, -1 object_event 2, 6, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FMeowth, -1 object_event 3, 4, SPRITE_CLEFAIRY, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FClefairy, -1 object_event 4, 4, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion1FNidoranF, -1