object_const_def ; object_event constants const VERMILIONPOKECENTER1F_NURSE const VERMILIONPOKECENTER1F_FISHING_GURU const VERMILIONPOKECENTER1F_SAILOR const VERMILIONPOKECENTER1F_BUG_CATCHER VermilionPokecenter1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks VermilionPokecenter1FNurseScript: jumpstd pokecenternurse VermilionPokecenter1FFishingGuruScript: faceplayer opentext checkevent EVENT_FOUGHT_SNORLAX iftrue .FoughtSnorlax writetext VermilionPokecenter1FFishingGuruText waitbutton closetext end .FoughtSnorlax: writetext VermilionPokecenter1FFishingGuruText_FoughtSnorlax waitbutton closetext end VermilionPokecenter1FSailorScript: jumptextfaceplayer VermilionPokecenter1FSailorText VermilionPokecenter1FBugCatcherScript: jumptextfaceplayer VermilionPokecenter1FBugCatcherText VermilionPokecenter1FFishingGuruText: text "A sleeping #MON" line "is lying in front" cont "of DIGLETT'S CAVE." para "It's a fantastic" line "opportunity to get" para "it, but how do you" line "wake it up?" done VermilionPokecenter1FFishingGuruText_FoughtSnorlax: text "There used to be a" line "sleeping #MON" para "lying in front of" line "DIGLETT'S CAVE." para "But it seems to" line "have disappeared." done VermilionPokecenter1FSailorText: text "The FAST SHIP is a" line "great place to" para "meet and battle" line "trainers." done VermilionPokecenter1FBugCatcherText: text "Oh? You have some" line "BADGES I've never" cont "seen before." para "Oh, I get it. You" line "got them in JOHTO." done VermilionPokecenter1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 3, 7, VERMILION_CITY, 2 warp_event 4, 7, VERMILION_CITY, 2 warp_event 0, 7, POKECENTER_2F, 1 db 0 ; coord events db 0 ; bg events db 4 ; object events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPokecenter1FNurseScript, -1 object_event 7, 2, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VermilionPokecenter1FFishingGuruScript, -1 object_event 6, 5, SPRITE_SAILOR, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, VermilionPokecenter1FSailorScript, -1 object_event 1, 5, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VermilionPokecenter1FBugCatcherScript, -1