const_def 2 ; object constants const MOVEDELETERSHOUSE_SUPER_NERD MoveDeletersHouse_MapScripts: db 0 ; scene scripts db 0 ; callbacks MoveDeleter: faceplayer opentext special MoveDeletion waitbutton closetext end MoveDeletersHouseBookshelf: jumpstd difficultbookshelf MoveDeletersHouse_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 2, 7, 6, BLACKTHORN_CITY warp_event 3, 7, 6, BLACKTHORN_CITY db 0 ; coord events db 2 ; bg events bg_event 0, 1, BGEVENT_READ, MoveDeletersHouseBookshelf bg_event 1, 1, BGEVENT_READ, MoveDeletersHouseBookshelf db 1 ; object events object_event 2, 3, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MoveDeleter, -1