const_def 2 ; object constants const TINTOWER7F_POKE_BALL TinTower7F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower7FMaxRevive: itemball MAX_REVIVE TinTower7F_MapEvents: db 0, 0 ; filler db 5 ; warp events warp_event 3, 9, TIN_TOWER_6F, 1 warp_event 10, 15, TIN_TOWER_8F, 1 warp_event 12, 7, TIN_TOWER_7F, 4 warp_event 8, 3, TIN_TOWER_7F, 3 warp_event 6, 9, TIN_TOWER_9F, 5 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE