MobileTradeRoom_MapScripts: db 2 ; scene scripts scene_script .InitializeMobileTradeRoom ; SCENE_DEFAULT scene_script .DummyScene ; SCENE_FINISHED db 0 ; callbacks .InitializeMobileTradeRoom: priorityjump .InitializeAndPreparePokecenter2F end .DummyScene: end .InitializeAndPreparePokecenter2F: setscene SCENE_FINISHED setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM end MapMobileTradeRoomSignpost0Script: refreshscreen special Function1037c2 writetext MobileTradeRoom_EstablishingCommsText waitbutton reloadmappart special Function101231 closetext end MobileTradeRoom_EstablishingCommsText: text "Establishing" line "communications…" done MobileTradeRoom_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 4, 7, POKECENTER_2F, 5 warp_event 5, 7, POKECENTER_2F, 5 db 0 ; coord events db 1 ; bg events bg_event 4, 2, BGEVENT_UP, MapMobileTradeRoomSignpost0Script db 0 ; object events