SaveMenu_CopyTilemapAtOnce: ld a, [hCGB] and a jp z, WaitBGMap ; The following is a modified version of CopyTilemapAtOnce. ld a, [hBGMapMode] push af xor a ld [hBGMapMode], a ld a, [hMapAnims] push af xor a ld [hMapAnims], a .WaitLY: ld a, [rLY] cp $60 jr c, .WaitLY di ld a, BANK(vBGMap2) ld [rVBK], a hlcoord 0, 0, wAttrMap call .CopyTilemapAtOnce ld a, BANK(vBGMap0) ld [rVBK], a hlcoord 0, 0 call .CopyTilemapAtOnce .WaitLY2: ld a, [rLY] cp $60 jr c, .WaitLY2 ei pop af ld [hMapAnims], a pop af ld [hBGMapMode], a ret .CopyTilemapAtOnce: ld [hSPBuffer], sp ; $ffd9 ld sp, hl ld a, [hBGMapAddress + 1] ld h, a ld l, 0 ld a, SCREEN_HEIGHT ld [hTilesPerCycle], a ld b, 1 << 1 ld c, LOW(rSTAT) .loop rept SCREEN_WIDTH / 2 pop de .loop\@ ld a, [$ff00+c] and b jr nz, .loop\@ ld [hl], e inc l ld [hl], d inc l endr ld de, BG_MAP_WIDTH - SCREEN_WIDTH add hl, de ld a, [hTilesPerCycle] dec a ld [hTilesPerCycle], a jr nz, .loop ld a, [hSPBuffer] ld l, a ld a, [hSPBuffer + 1] ld h, a ld sp, hl ret