; CGBLayoutJumptable indexes (see engine/gfx/cgb_layouts.asm) const_def const CGB_BATTLE_GRAYSCALE const CGB_BATTLE_COLORS const CGB_POKEGEAR_PALS const CGB_STATS_SCREEN_HP_PALS const CGB_POKEDEX const CGB_SLOT_MACHINE const CGB_BETA_TITLE_SCREEN const CGB_GS_INTRO const CGB_DIPLOMA const CGB_MAPPALS const CGB_PARTY_MENU const CGB_EVOLUTION const CGB_GS_TITLE_SCREEN const CGB_LEVEL_SELECTION_MENU const CGB_MOVE_LIST const CGB_BETA_PIKACHU_MINIGAME const CGB_POKEDEX_SEARCH_OPTION const CGB_BETA_POKER const CGB_POKEPIC const CGB_MAGNET_TRAIN const CGB_PACKPALS const CGB_TRAINER_CARD const CGB_POKEDEX_UNOWN_MODE const CGB_BILLS_PC const CGB_UNOWN_PUZZLE const CGB_GAMEFREAK_LOGO const CGB_PLAYER_OR_MON_FRONTPIC_PALS const CGB_TRADE_TUBE const CGB_TRAINER_OR_MON_FRONTPIC_PALS const CGB_1D DEF NUM_CGB_LAYOUTS EQU const_value DEF CGB_PARTY_MENU_HP_BARS EQU $fc DEF CGB_DEFAULT EQU $ff ; GetCrystalCGBLayout arguments (see engine/gfx/crystal_layouts.asm) const_def const CRYSTAL_CGB_MOBILE_0 const CRYSTAL_CGB_MOBILE_1 const CRYSTAL_CGB_NAME_CARD ; PredefPals indexes (see gfx/predef/predef.pal) ; GetPredefPal arguments (see engine/gfx/color.asm) const_def const PREDEFPAL_ROUTES const PREDEFPAL_PALLET const PREDEFPAL_VIRIDIAN const PREDEFPAL_PEWTER const PREDEFPAL_CERULEAN const PREDEFPAL_LAVENDER const PREDEFPAL_VERMILION const PREDEFPAL_CELADON const PREDEFPAL_FUCHSIA const PREDEFPAL_CINNABAR const PREDEFPAL_SAFFRON const PREDEFPAL_INDIGO const PREDEFPAL_NEW_BARK const PREDEFPAL_CHERRYGROVE const PREDEFPAL_VIOLET const PREDEFPAL_AZALEA const PREDEFPAL_GOLDENROD const PREDEFPAL_ECRUTEAK const PREDEFPAL_OLIVINE const PREDEFPAL_CIANWOOD const PREDEFPAL_MAHOGANY const PREDEFPAL_BLACKTHORN const PREDEFPAL_LAKE_OF_RAGE const PREDEFPAL_SILVER_CAVE const PREDEFPAL_DUNGEONS const PREDEFPAL_NITE const PREDEFPAL_BLACKOUT const PREDEFPAL_DIPLOMA ; RB_MEWMON const PREDEFPAL_TRADE_TUBE ; RB_BLUEMON const PREDEFPAL_POKEDEX ; RB_REDMON const PREDEFPAL_RB_CYANMON const PREDEFPAL_RB_PURPLEMON const PREDEFPAL_RB_BROWNMON const PREDEFPAL_RB_GREENMON const PREDEFPAL_RB_PINKMON const PREDEFPAL_RB_YELLOWMON const PREDEFPAL_CGB_BADGE ; RB_GRAYMON const PREDEFPAL_BETA_SHINY_MEWMON const PREDEFPAL_BETA_SHINY_BLUEMON const PREDEFPAL_BETA_SHINY_REDMON const PREDEFPAL_BETA_SHINY_CYANMON const PREDEFPAL_BETA_SHINY_PURPLEMON const PREDEFPAL_BETA_SHINY_BROWNMON const PREDEFPAL_BETA_SHINY_GREENMON const PREDEFPAL_BETA_SHINY_PINKMON const PREDEFPAL_BETA_SHINY_YELLOWMON const PREDEFPAL_PARTY_ICON ; BETA_SHINY_GRAYMON const PREDEFPAL_HP_GREEN const PREDEFPAL_HP_YELLOW const PREDEFPAL_HP_RED const PREDEFPAL_POKEGEAR const PREDEFPAL_BETA_LOGO_1 const PREDEFPAL_BETA_LOGO_2 const PREDEFPAL_GS_INTRO_GAMEFREAK_LOGO const PREDEFPAL_GS_INTRO_SHELLDER_LAPRAS const PREDEFPAL_BETA_INTRO_LAPRAS const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_BG const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_OB const PREDEFPAL_GS_INTRO_STARTERS_TRANSITION const PREDEFPAL_BETA_INTRO_VENUSAUR const PREDEFPAL_PACK ; GS_INTRO_CHARIZARD const PREDEFPAL_SLOT_MACHINE_0 const PREDEFPAL_SLOT_MACHINE_1 const PREDEFPAL_SLOT_MACHINE_2 const PREDEFPAL_SLOT_MACHINE_3 const PREDEFPAL_BETA_POKER_0 const PREDEFPAL_BETA_POKER_1 const PREDEFPAL_BETA_POKER_2 const PREDEFPAL_BETA_POKER_3 const PREDEFPAL_BETA_RADIO const PREDEFPAL_BETA_POKEGEAR const PREDEFPAL_47 const PREDEFPAL_GS_TITLE_SCREEN_0 const PREDEFPAL_GS_TITLE_SCREEN_1 const PREDEFPAL_GS_TITLE_SCREEN_2 const PREDEFPAL_GS_TITLE_SCREEN_3 const PREDEFPAL_UNOWN_PUZZLE const PREDEFPAL_GAMEFREAK_LOGO_OB const PREDEFPAL_GAMEFREAK_LOGO_BG DEF NUM_PREDEF_PALS EQU const_value ; RGBFadeEffectJumptable indexes (see engine/gfx/rgb_fade.asm:DoRGBFadeEffect) const_def const RGBFADE_TO_BLACK_6BGP const RGBFADE_TO_LIGHTER_6BGP const RGBFADE_TO_WHITE_6BGP_2OBP const RGBFADE_TO_WHITE_8BGP_8OBP DEF NUM_RGB_FADE_EFFECTS EQU const_value