object_const_def const TINTOWER7F_POKE_BALL TinTower7F_MapScripts: def_scene_scripts def_callbacks TinTower7FMaxRevive: itemball MAX_REVIVE TinTower7F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 3, 9, TIN_TOWER_6F, 1 warp_event 10, 15, TIN_TOWER_8F, 1 warp_event 12, 7, TIN_TOWER_7F, 4 warp_event 8, 3, TIN_TOWER_7F, 3 warp_event 6, 9, TIN_TOWER_9F, 5 def_coord_events def_bg_events def_object_events object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE