FastShipB1F_MapScriptHeader: ; trigger count db 2 ; triggers dw UnknownScript_0x7673a, $0000 dw UnknownScript_0x7673b, $0000 ; callback count db 0 UnknownScript_0x7673a: end UnknownScript_0x7673b: end UnknownScript_0x7673c: checkevent $072f iftrue UnknownScript_0x76766 applymovement $3, MovementData_0x76876 moveperson $2, $1e, $6 appear $2 pause 5 disappear $3 end UnknownScript_0x76751: checkevent $072e iftrue UnknownScript_0x76766 applymovement $2, MovementData_0x76871 moveperson $3, $1f, $6 appear $3 pause 5 disappear $2 end UnknownScript_0x76766: end SailorScript_0x76767: faceplayer loadfont checkevent $0030 iftrue UnknownScript_0x767a0 checkevent $0033 iftrue UnknownScript_0x7678d checkevent $0034 iftrue UnknownScript_0x76787 writetext UnknownText_0x7687b closetext loadmovesprites setevent $0034 clearevent $072d end UnknownScript_0x76787: writetext UnknownText_0x76907 closetext loadmovesprites end UnknownScript_0x7678d: writetext UnknownText_0x7692e checkevent $0032 iffalse UnknownScript_0x76799 closetext loadmovesprites end UnknownScript_0x76799: keeptextopen writetext UnknownText_0x7696d closetext loadmovesprites end UnknownScript_0x767a0: writetext UnknownText_0x7699d closetext loadmovesprites end TrainerSailorJeff: ; bit/flag number dw EVENT_BEAT_SAILOR_JEFF ; trainer group && trainer id db SAILOR, JEFF ; text when seen dw SailorJeffSeenText ; text when trainer beaten dw SailorJeffBeatenText ; script when lost dw $0000 ; script when talk again dw SailorJeffScript SailorJeffScript: talkaftercancel loadfont writetext UnknownText_0x76a38 closetext loadmovesprites end TrainerPicnickerDebra: ; bit/flag number dw EVENT_BEAT_PICNICKER_DEBRA ; trainer group && trainer id db PICNICKER, DEBRA ; text when seen dw PicnickerDebraSeenText ; text when trainer beaten dw PicnickerDebraBeatenText ; script when lost dw $0000 ; script when talk again dw PicnickerDebraScript PicnickerDebraScript: talkaftercancel loadfont writetext UnknownText_0x76a99 closetext loadmovesprites end TrainerJugglerFritz: ; bit/flag number dw EVENT_BEAT_JUGGLER_FRITZ ; trainer group && trainer id db JUGGLER, FRITZ ; text when seen dw JugglerFritzSeenText ; text when trainer beaten dw JugglerFritzBeatenText ; script when lost dw $0000 ; script when talk again dw JugglerFritzScript JugglerFritzScript: talkaftercancel loadfont writetext UnknownText_0x76b02 closetext loadmovesprites end TrainerSailorGarrett: ; bit/flag number dw EVENT_BEAT_SAILOR_GARRETT ; trainer group && trainer id db SAILOR, GARRETT ; text when seen dw SailorGarrettSeenText ; text when trainer beaten dw SailorGarrettBeatenText ; script when lost dw $0000 ; script when talk again dw SailorGarrettScript SailorGarrettScript: talkaftercancel loadfont writetext UnknownText_0x76b7a closetext loadmovesprites end TrainerFisherJonah: ; bit/flag number dw EVENT_BEAT_FISHER_JONAH ; trainer group && trainer id db FISHER, JONAH ; text when seen dw FisherJonahSeenText ; text when trainer beaten dw FisherJonahBeatenText ; script when lost dw $0000 ; script when talk again dw FisherJonahScript FisherJonahScript: talkaftercancel loadfont writetext UnknownText_0x76c22 closetext loadmovesprites end TrainerBlackbeltWai: ; bit/flag number dw EVENT_BEAT_BLACKBELT_WAI ; trainer group && trainer id db BLACKBELT_T, WAI ; text when seen dw BlackbeltWaiSeenText ; text when trainer beaten dw BlackbeltWaiBeatenText ; script when lost dw $0000 ; script when talk again dw BlackbeltWaiScript BlackbeltWaiScript: talkaftercancel loadfont writetext UnknownText_0x76c9e closetext loadmovesprites end TrainerSailorKenneth: ; bit/flag number dw EVENT_BEAT_SAILOR_KENNETH ; trainer group && trainer id db SAILOR, KENNETH ; text when seen dw SailorKennethSeenText ; text when trainer beaten dw SailorKennethBeatenText ; script when lost dw $0000 ; script when talk again dw SailorKennethScript SailorKennethScript: talkaftercancel loadfont writetext UnknownText_0x76d5f closetext loadmovesprites end TrainerTeacherShirley: ; bit/flag number dw EVENT_BEAT_TEACHER_SHIRLEY ; trainer group && trainer id db TEACHER, SHIRLEY ; text when seen dw TeacherShirleySeenText ; text when trainer beaten dw TeacherShirleyBeatenText ; script when lost dw $0000 ; script when talk again dw TeacherShirleyScript TeacherShirleyScript: talkaftercancel loadfont writetext UnknownText_0x76de1 closetext loadmovesprites end TrainerSchoolboyNate: ; bit/flag number dw EVENT_BEAT_SCHOOLBOY_NATE ; trainer group && trainer id db SCHOOLBOY, NATE ; text when seen dw SchoolboyNateSeenText ; text when trainer beaten dw SchoolboyNateBeatenText ; script when lost dw $0000 ; script when talk again dw SchoolboyNateScript SchoolboyNateScript: talkaftercancel loadfont writetext UnknownText_0x76e3d closetext loadmovesprites end TrainerSchoolboyRicky: ; bit/flag number dw EVENT_BEAT_SCHOOLBOY_RICKY ; trainer group && trainer id db SCHOOLBOY, RICKY ; text when seen dw SchoolboyRickySeenText ; text when trainer beaten dw SchoolboyRickyBeatenText ; script when lost dw $0000 ; script when talk again dw SchoolboyRickyScript SchoolboyRickyScript: talkaftercancel loadfont writetext UnknownText_0x76eb6 closetext loadmovesprites end FashShipB1FTrashcan: jumpstd trashcan MovementData_0x76871: fix_facing big_step_right remove_fixed_facing turn_head_down step_end MovementData_0x76876: fix_facing big_step_left remove_fixed_facing turn_head_down step_end UnknownText_0x7687b: text "Hey, kid. Could I" line "get you to look" cont "for my buddy?" para "He's goofing off" line "somewhere, that" cont "lazy bum!" para "I want to go find" line "him, but I'm on" cont "duty right now." done UnknownText_0x76907: text "Oh, gee…" para "The CAPTAIN will" line "be furious…" done UnknownText_0x7692e: text "Thanks, kid!" line "I chewed him out" para "good so he'll quit" line "slacking off!" done UnknownText_0x7696d: text "A little girl?" para "I may have seen" line "her go by here." done UnknownText_0x7699d: text "The dining room is" line "up ahead." para "The stairs at the" line "end lead to the" cont "CAPTAIN's cabin." done SailorJeffSeenText: text "Nothing beats a" line "battle when I'm" cont "on my break." done SailorJeffBeatenText: text "Win or lose, my" line "break's over!" done UnknownText_0x76a38: text "I guess I can't" line "win if I don't get" cont "serious." done PicnickerDebraSeenText: text "I'm so bored." line "Want to battle?" done PicnickerDebraBeatenText: text "Yow! You're too" line "strong!" done UnknownText_0x76a99: text "SAFFRON, CELADON…" line "I hear there are" para "many big cities" line "in KANTO." done JugglerFritzSeenText: text "Urrf…" line "I'm seasick!" done JugglerFritzBeatenText: text "I can't move any-" line "more…" done UnknownText_0x76b02: text "No more ships for" line "me. Next time," para "I'm taking the" line "MAGNET TRAIN." done SailorGarrettSeenText: text "This is where we" line "sailors work!" done SailorGarrettBeatenText: text "I lost on my home" line "field…" done UnknownText_0x76b7a: text "We get different" line "passengers from" para "VERMILION CITY to" line "OLIVINE CITY." done FisherJonahSeenText: text "Even though we're" line "out on the sea, I" cont "can't fish!" para "This is boring!" line "Let's battle!" done FisherJonahBeatenText: text "I… I'm not bored" line "anymore…" done UnknownText_0x76c22: text "I plan to fish off" line "VERMILION's pier." done BlackbeltWaiSeenText: text "I'm building up my" line "legs by bracing" para "against the ship's" line "rocking!" done BlackbeltWaiBeatenText: text "Rocked and rolled" line "over!" done UnknownText_0x76c9e: text "I couldn't find" line "the KARATE KING in" cont "JOHTO." para "He's supposed to" line "be training in a" cont "cave somewhere." done SailorKennethSeenText: text "I'm a sailor man!" para "But I'm training" line "#MON, so I can" cont "become the CHAMP!" done SailorKennethBeatenText: text "My lack of train-" line "ing is obvious…" done UnknownText_0x76d5f: text "Eight BADGES!" line "They must prove" para "that you've beaten" line "GYM LEADERS." para "No wonder you're" line "so good!" done TeacherShirleySeenText: text "Don't lay a finger" line "on my students!" done TeacherShirleyBeatenText: text "Aaack!" done UnknownText_0x76de1: text "We're on a field" line "trip to the RUINS" cont "outside VIOLET." done SchoolboyNateSeenText: text "Do you know the" line "RUINS OF ALPH?" done SchoolboyNateBeatenText: text "Yaargh!" done UnknownText_0x76e3d: text "Radios pick up" line "strange signals" cont "inside the RUINS." done SchoolboyRickySeenText: text "There are some odd" line "stone panels in" cont "the RUINS OF ALPH." done SchoolboyRickyBeatenText: text "I was done in!" done UnknownText_0x76eb6: text "I read that there" line "are four of those" cont "stone panels." done FastShipB1F_MapEventHeader: ; filler db 0, 0 ; warps db 2 warp_def $b, $5, 11, GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F warp_def $d, $1f, 12, GROUP_FAST_SHIP_1F, MAP_FAST_SHIP_1F ; xy triggers db 2 xy_trigger 0, $7, $1e, $0, UnknownScript_0x7673c, $0, $0 xy_trigger 0, $7, $1f, $0, UnknownScript_0x76751, $0, $0 ; signposts db 1 signpost 9, 27, $0, FashShipB1FTrashcan ; people-events db 12 person_event SPRITE_SAILOR, 10, 34, $6, $0, 255, 255, $90, 0, SailorScript_0x76767, $072e person_event SPRITE_SAILOR, 10, 35, $6, $0, 255, 255, $90, 0, SailorScript_0x76767, $072f person_event SPRITE_SAILOR, 15, 13, $7, $0, 255, 255, $92, 3, TrainerSailorJeff, $0739 person_event SPRITE_LASS, 8, 10, $7, $0, 255, 255, $a2, 1, TrainerPicnickerDebra, $0739 person_event SPRITE_SUPER_NERD, 13, 30, $9, $0, 255, 255, $92, 1, TrainerJugglerFritz, $0739 person_event SPRITE_SAILOR, 8, 21, $9, $0, 255, 255, $92, 4, TrainerSailorGarrett, $073a person_event SPRITE_FISHER, 12, 29, $7, $0, 255, 255, $a2, 3, TrainerFisherJonah, $073a person_event SPRITE_BLACK_BELT, 15, 19, $1f, $0, 255, 255, $b2, 3, TrainerBlackbeltWai, $073a person_event SPRITE_SAILOR, 8, 27, $9, $0, 255, 255, $92, 4, TrainerSailorKenneth, $073b person_event SPRITE_TEACHER, 15, 13, $7, $0, 255, 255, $82, 3, TrainerTeacherShirley, $073b person_event SPRITE_YOUNGSTER, 13, 18, $3, $0, 255, 255, $92, 1, TrainerSchoolboyNate, $073b person_event SPRITE_YOUNGSTER, 15, 18, $a, $0, 255, 255, $92, 1, TrainerSchoolboyRicky, $073b