CianwoodPharmacy_MapScriptHeader: ; 0x9df97 ; trigger count db 1 ; triggers dw UnknownScript_0x9df9d, $0000 ; callback count db 0 ; 0x9df9d UnknownScript_0x9df9d: ; 0x9df9d end ; 0x9df9e PharmacistScript_0x9df9e: ; 0x9df9e faceplayer loadfont checkevent EVENT_GOT_SECRETPOTION_FROM_PHARMACY iftrue UnknownScript_0x9dfc4 checkevent $0037 iffalse UnknownScript_0x9dfc4 writetext UnknownText_0x9dfcd keeptextopen giveitem SECRETPOTION, $1 writetext UnknownText_0x9e056 playsound SFX_KEY_ITEM waitbutton itemnotify setevent EVENT_GOT_SECRETPOTION_FROM_PHARMACY writetext UnknownText_0x9e070 closetext loadmovesprites end ; 0x9dfc4 UnknownScript_0x9dfc4: ; 0x9dfc4 pokemart $3, $0004 loadmovesprites end ; 0x9dfca MapCianwoodPharmacySignpost1Script: ; 0x9dfca jumpstd $0001 ; 0x9dfcd UnknownText_0x9dfcd: ; 0x9dfcd text "Your #MON ap-" line "pear to be fine." para "Is something wor- " line "rying you?" para "…" para "The LIGHTHOUSE" line "#MON is in" cont "trouble?" para "I got it!" para "This ought to do" line "the trick." done ; 0x9e056 UnknownText_0x9e056: ; 0x9e056 text $52, " received" line "SECRETPOTION." done ; 0x9e070 UnknownText_0x9e070: ; 0x9e070 text "My SECRETPOTION is" line "a tad too strong." para "I only offer it in" line "an emergency." done ; 0x9e0b7 CianwoodPharmacy_MapEventHeader: ; 0x9e0b7 ; filler db 0, 0 ; warps db 2 warp_def $7, $2, 4, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY warp_def $7, $3, 4, GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY ; xy triggers db 0 ; signposts db 2 signpost 1, 0, $0, MapCianwoodPharmacySignpost1Script signpost 1, 1, $0, MapCianwoodPharmacySignpost1Script ; people-events db 1 person_event SPRITE_PHARMACIST, 7, 6, $6, $0, 255, 255, $80, 0, PharmacistScript_0x9df9e, $ffff ; 0x9e0de