RANDY_OT_ID EQU 01001 TryAddMonToParty: ; Check if to copy wild mon or generate a new one ; Whose is it? ld de, wPartyCount ld a, [wMonType] and $f jr z, .getpartylocation ; PARTYMON ld de, wOTPartyCount .getpartylocation ; Do we have room for it? ld a, [de] inc a cp PARTY_LENGTH + 1 ret nc ; Increase the party count ld [de], a ld a, [de] ; Why are we doing this? ldh [hMoveMon], a ; HRAM backup add e ld e, a jr nc, .loadspecies inc d .loadspecies ; Load the species of the Pokemon into the party list. ; The terminator is usually here, but it'll be back. ld a, [wCurPartySpecies] ld [de], a ; Load the terminator into the next slot. inc de ld a, -1 ld [de], a ; Now let's load the OT name. ld hl, wPartyMonOT ld a, [wMonType] and $f jr z, .loadOTname ld hl, wOTPartyMonOT .loadOTname ldh a, [hMoveMon] ; Restore index from backup dec a call SkipNames ld d, h ld e, l ld hl, wPlayerName ld bc, NAME_LENGTH call CopyBytes ; Only initialize the nickname for party mon ld a, [wMonType] and a jr nz, .skipnickname ld a, [wCurPartySpecies] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld hl, wPartyMonNicknames ldh a, [hMoveMon] dec a call SkipNames ld d, h ld e, l ld hl, wStringBuffer1 ld bc, MON_NAME_LENGTH call CopyBytes .skipnickname ld hl, wPartyMon1Species ld a, [wMonType] and $f jr z, .initializeStats ld hl, wOTPartyMon1Species .initializeStats ldh a, [hMoveMon] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes GeneratePartyMonStats: ; wBattleMode specifies whether it's a wild mon or not. ; wMonType specifies whether it's an opposing mon or not. ; wCurPartySpecies/wCurPartyLevel specify the species and level. ; hl points to the wPartyMon struct to fill. ld e, l ld d, h push hl ; Initialize the species ld a, [wCurPartySpecies] ld [wCurSpecies], a call GetBaseData ld a, [wBaseDexNo] ld [de], a inc de ; Copy the item if it's a wild mon ld a, [wBattleMode] and a ld a, $0 jr z, .skipitem ld a, [wEnemyMonItem] .skipitem ld [de], a inc de ; Copy the moves if it's a wild mon push de ld h, d ld l, e ld a, [wBattleMode] and a jr z, .randomlygeneratemoves ld a, [wMonType] and a jr nz, .randomlygeneratemoves ld de, wEnemyMonMoves rept NUM_MOVES - 1 ld a, [de] inc de ld [hli], a endr ld a, [de] ld [hl], a jr .next .randomlygeneratemoves xor a rept NUM_MOVES - 1 ld [hli], a endr ld [hl], a ld [wEvolutionOldSpecies], a predef FillMoves .next pop de rept NUM_MOVES inc de endr ; Initialize ID. ld a, [wPlayerID] ld [de], a inc de ld a, [wPlayerID + 1] ld [de], a inc de ; Initialize Exp. push de ld a, [wCurPartyLevel] ld d, a callfar CalcExpAtLevel pop de ldh a, [hProduct + 1] ld [de], a inc de ldh a, [hProduct + 2] ld [de], a inc de ldh a, [hProduct + 3] ld [de], a inc de ; Initialize stat experience. xor a ld b, MON_DVS - MON_STAT_EXP .loop ld [de], a inc de dec b jr nz, .loop pop hl push hl ld a, [wMonType] and $f jr z, .registerpokedex push hl farcall GetTrainerDVs pop hl jr .initializeDVs .registerpokedex ld a, [wCurPartySpecies] ld [wTempSpecies], a dec a push de call CheckCaughtMon ld a, [wTempSpecies] dec a call SetSeenAndCaughtMon pop de pop hl push hl ld a, [wBattleMode] and a jr nz, .copywildmonDVs call Random ld b, a call Random ld c, a .initializeDVs ld a, b ld [de], a inc de ld a, c ld [de], a inc de ; Initialize PP. push hl push de inc hl inc hl call FillPP pop de pop hl rept NUM_MOVES inc de endr ; Initialize happiness. ld a, BASE_HAPPINESS ld [de], a inc de xor a ; PokerusStatus ld [de], a inc de ; CaughtData/CaughtTime/CaughtLevel ld [de], a inc de ; CaughtGender/CaughtLocation ld [de], a inc de ; Initialize level. ld a, [wCurPartyLevel] ld [de], a inc de xor a ; Status ld [de], a inc de ; Unused ld [de], a inc de ; Initialize HP. ld bc, MON_STAT_EXP - 1 add hl, bc ld a, 1 ld c, a ld b, FALSE call CalcMonStatC ldh a, [hProduct + 2] ld [de], a inc de ldh a, [hProduct + 3] ld [de], a inc de jr .initstats .copywildmonDVs ld a, [wEnemyMonDVs] ld [de], a inc de ld a, [wEnemyMonDVs + 1] ld [de], a inc de push hl ld hl, wEnemyMonPP ld b, NUM_MOVES .wildmonpploop ld a, [hli] ld [de], a inc de dec b jr nz, .wildmonpploop pop hl ; Initialize happiness. ld a, BASE_HAPPINESS ld [de], a inc de xor a ; PokerusStatus ld [de], a inc de ; CaughtData/CaughtTime/CaughtLevel ld [de], a inc de ; CaughtGender/CaughtLocation ld [de], a inc de ; Initialize level. ld a, [wCurPartyLevel] ld [de], a inc de ld hl, wEnemyMonStatus ; Copy wEnemyMonStatus ld a, [hli] ld [de], a inc de ; Copy EnemyMonUnused ld a, [hli] ld [de], a inc de ; Copy wEnemyMonHP ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a inc de .initstats ld a, [wBattleMode] dec a jr nz, .generatestats ld hl, wEnemyMonMaxHP ld bc, PARTYMON_STRUCT_LENGTH - MON_MAXHP call CopyBytes pop hl jr .registerunowndex .generatestats pop hl ld bc, MON_STAT_EXP - 1 add hl, bc ld b, FALSE call CalcMonStats .registerunowndex ld a, [wMonType] and $f jr nz, .done ld a, [wCurPartySpecies] cp UNOWN jr nz, .done ld hl, wPartyMon1DVs ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes predef GetUnownLetter callfar UpdateUnownDex .done scf ; When this function returns, the carry flag indicates success vs failure. ret FillPP: push bc ld b, NUM_MOVES .loop ld a, [hli] and a jr z, .next dec a push hl push de push bc ld hl, Moves ld bc, MOVE_LENGTH call AddNTimes ld de, wStringBuffer1 ld a, BANK(Moves) call FarCopyBytes pop bc pop de pop hl ld a, [wStringBuffer1 + MOVE_PP] .next ld [de], a inc de dec b jr nz, .loop pop bc ret AddTempmonToParty: ld hl, wPartyCount ld a, [hl] cp PARTY_LENGTH scf ret z inc a ld [hl], a ld c, a ld b, 0 add hl, bc ld a, [wCurPartySpecies] ld [hli], a ld [hl], $ff ld hl, wPartyMon1Species ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld e, l ld d, h ld hl, wTempMonSpecies call CopyBytes ld hl, wPartyMonOT ld a, [wPartyCount] dec a call SkipNames ld d, h ld e, l ld hl, wOTPartyMonOT ld a, [wCurPartyMon] call SkipNames ld bc, NAME_LENGTH call CopyBytes ld hl, wPartyMonNicknames ld a, [wPartyCount] dec a call SkipNames ld d, h ld e, l ld hl, wOTPartyMonNicknames ld a, [wCurPartyMon] call SkipNames ld bc, MON_NAME_LENGTH call CopyBytes ld a, [wCurPartySpecies] ld [wNamedObjectIndexBuffer], a cp EGG jr z, .egg dec a call SetSeenAndCaughtMon ld hl, wPartyMon1Happiness ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld [hl], BASE_HAPPINESS .egg ld a, [wCurPartySpecies] cp UNOWN jr nz, .done ld hl, wPartyMon1DVs ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes predef GetUnownLetter callfar UpdateUnownDex ld a, [wFirstUnownSeen] and a jr nz, .done ld a, [wUnownLetter] ld [wFirstUnownSeen], a .done and a ret SendGetMonIntoFromBox: ; Sents/Gets mon into/from Box depending on Parameter ; wPokemonWithdrawDepositParameter == 0: get mon into Party ; wPokemonWithdrawDepositParameter == 1: sent mon into Box ; wPokemonWithdrawDepositParameter == 2: get mon from DayCare ; wPokemonWithdrawDepositParameter == 3: put mon into DayCare ld a, BANK(sBoxCount) call GetSRAMBank ld a, [wPokemonWithdrawDepositParameter] and a jr z, .check_IfPartyIsFull cp DAY_CARE_WITHDRAW jr z, .check_IfPartyIsFull cp DAY_CARE_DEPOSIT ld hl, wBreedMon1Species jr z, .breedmon ; we want to sent a mon into the Box ; so check if there's enough space ld hl, sBoxCount ld a, [hl] cp MONS_PER_BOX jr nz, .there_is_room jp CloseSRAM_And_SetCarryFlag .check_IfPartyIsFull ld hl, wPartyCount ld a, [hl] cp PARTY_LENGTH jp z, CloseSRAM_And_SetCarryFlag .there_is_room inc a ld [hl], a ld c, a ld b, 0 add hl, bc ld a, [wPokemonWithdrawDepositParameter] cp DAY_CARE_WITHDRAW ld a, [wBreedMon1Species] jr z, .okay1 ld a, [wCurPartySpecies] .okay1 ld [hli], a ld [hl], $ff ld a, [wPokemonWithdrawDepositParameter] dec a ld hl, wPartyMon1Species ld bc, PARTYMON_STRUCT_LENGTH ld a, [wPartyCount] jr nz, .okay2 ld hl, sBoxMon1Species ld bc, BOXMON_STRUCT_LENGTH ld a, [sBoxCount] .okay2 dec a ; wPartyCount - 1 call AddNTimes .breedmon push hl ld e, l ld d, h ld a, [wPokemonWithdrawDepositParameter] and a ld hl, sBoxMon1Species ld bc, BOXMON_STRUCT_LENGTH jr z, .okay3 cp DAY_CARE_WITHDRAW ld hl, wBreedMon1Species jr z, .okay4 ld hl, wPartyMon1Species ld bc, PARTYMON_STRUCT_LENGTH .okay3 ld a, [wCurPartyMon] call AddNTimes .okay4 ld bc, BOXMON_STRUCT_LENGTH call CopyBytes ld a, [wPokemonWithdrawDepositParameter] cp DAY_CARE_DEPOSIT ld de, wBreedMon1OT jr z, .okay5 dec a ld hl, wPartyMonOT ld a, [wPartyCount] jr nz, .okay6 ld hl, sBoxMonOT ld a, [sBoxCount] .okay6 dec a call SkipNames ld d, h ld e, l .okay5 ld hl, sBoxMonOT ld a, [wPokemonWithdrawDepositParameter] and a jr z, .okay7 ld hl, wBreedMon1OT cp DAY_CARE_WITHDRAW jr z, .okay8 ld hl, wPartyMonOT .okay7 ld a, [wCurPartyMon] call SkipNames .okay8 ld bc, NAME_LENGTH call CopyBytes ld a, [wPokemonWithdrawDepositParameter] cp DAY_CARE_DEPOSIT ld de, wBreedMon1Nick jr z, .okay9 dec a ld hl, wPartyMonNicknames ld a, [wPartyCount] jr nz, .okay10 ld hl, sBoxMonNicknames ld a, [sBoxCount] .okay10 dec a call SkipNames ld d, h ld e, l .okay9 ld hl, sBoxMonNicknames ld a, [wPokemonWithdrawDepositParameter] and a jr z, .okay11 ld hl, wBreedMon1Nick cp DAY_CARE_WITHDRAW jr z, .okay12 ld hl, wPartyMonNicknames .okay11 ld a, [wCurPartyMon] call SkipNames .okay12 ld bc, MON_NAME_LENGTH call CopyBytes pop hl ld a, [wPokemonWithdrawDepositParameter] cp PC_DEPOSIT jr z, .took_out_of_box cp DAY_CARE_DEPOSIT jp z, .CloseSRAM_And_ClearCarryFlag push hl srl a add $2 ld [wMonType], a predef CopyMonToTempMon callfar CalcLevel ld a, d ld [wCurPartyLevel], a pop hl ld b, h ld c, l ld hl, MON_LEVEL add hl, bc ld [hl], a ld hl, MON_MAXHP add hl, bc ld d, h ld e, l ld hl, MON_STAT_EXP - 1 add hl, bc push bc ld b, TRUE call CalcMonStats pop bc ld a, [wPokemonWithdrawDepositParameter] and a jr nz, .CloseSRAM_And_ClearCarryFlag ld hl, MON_STATUS add hl, bc xor a ld [hl], a ld hl, MON_HP add hl, bc ld d, h ld e, l ld a, [wCurPartySpecies] cp EGG jr z, .egg inc hl inc hl ld a, [hli] ld [de], a ld a, [hl] inc de ld [de], a jr .CloseSRAM_And_ClearCarryFlag .egg xor a ld [de], a inc de ld [de], a jr .CloseSRAM_And_ClearCarryFlag .took_out_of_box ld a, [sBoxCount] dec a ld b, a call RestorePPOfDepositedPokemon .CloseSRAM_And_ClearCarryFlag: call CloseSRAM and a ret CloseSRAM_And_SetCarryFlag: call CloseSRAM scf ret RestorePPOfDepositedPokemon: ld a, b ld hl, sBoxMons ld bc, BOXMON_STRUCT_LENGTH call AddNTimes ld b, h ld c, l ld hl, MON_PP add hl, bc push hl push bc ld de, wTempMonPP ld bc, NUM_MOVES call CopyBytes pop bc ld hl, MON_MOVES add hl, bc push hl ld de, wTempMonMoves ld bc, NUM_MOVES call CopyBytes pop hl pop de ld a, [wMenuCursorY] push af ld a, [wMonType] push af ld b, 0 .loop ld a, [hli] and a jr z, .done ld [wTempMonMoves], a ld a, BOXMON ld [wMonType], a ld a, b ld [wMenuCursorY], a push bc push hl push de farcall GetMaxPPOfMove pop de pop hl ld a, [wTempPP] ld b, a ld a, [de] and %11000000 add b ld [de], a pop bc inc de inc b ld a, b cp NUM_MOVES jr c, .loop .done pop af ld [wMonType], a pop af ld [wMenuCursorY], a ret RetrieveMonFromDayCareMan: ld a, [wBreedMon1Species] ld [wCurPartySpecies], a ld de, SFX_TRANSACTION call PlaySFX call WaitSFX call GetBreedMon1LevelGrowth ld a, b ld [wd002], a ld a, e ld [wCurPartyLevel], a xor a ld [wPokemonWithdrawDepositParameter], a jp RetrieveBreedmon RetrieveMonFromDayCareLady: ld a, [wBreedMon2Species] ld [wCurPartySpecies], a ld de, SFX_TRANSACTION call PlaySFX call WaitSFX call GetBreedMon2LevelGrowth ld a, b ld [wd002], a ld a, e ld [wCurPartyLevel], a ld a, PC_DEPOSIT ld [wPokemonWithdrawDepositParameter], a jp RetrieveBreedmon RetrieveBreedmon: ld hl, wPartyCount ld a, [hl] cp PARTY_LENGTH jr nz, .room_in_party scf ret .room_in_party inc a ld [hl], a ld c, a ld b, 0 add hl, bc ld a, [wPokemonWithdrawDepositParameter] and a ld a, [wBreedMon1Species] ld de, wBreedMon1Nick jr z, .okay ld a, [wBreedMon2Species] ld de, wBreedMon2Nick .okay ld [hli], a ld [wCurSpecies], a ld a, $ff ld [hl], a ld hl, wPartyMonNicknames ld a, [wPartyCount] dec a call SkipNames push hl ld h, d ld l, e pop de call CopyBytes push hl ld hl, wPartyMonOT ld a, [wPartyCount] dec a call SkipNames ld d, h ld e, l pop hl call CopyBytes push hl call GetLastPartyMon pop hl ld bc, BOXMON_STRUCT_LENGTH call CopyBytes call GetBaseData call GetLastPartyMon ld b, d ld c, e ld hl, MON_LEVEL add hl, bc ld a, [wCurPartyLevel] ld [hl], a ld hl, MON_MAXHP add hl, bc ld d, h ld e, l ld hl, $a add hl, bc push bc ld b, TRUE call CalcMonStats ld hl, wPartyMon1Moves ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld d, h ld e, l ld a, $1 ld [wBuffer1], a predef FillMoves ld a, [wPartyCount] dec a ld [wCurPartyMon], a farcall HealPartyMon ld a, [wCurPartyLevel] ld d, a callfar CalcExpAtLevel pop bc ld hl, $8 add hl, bc ldh a, [hMultiplicand] ld [hli], a ldh a, [hMultiplicand + 1] ld [hli], a ldh a, [hMultiplicand + 2] ld [hl], a and a ret GetLastPartyMon: ld a, [wPartyCount] dec a ld hl, wPartyMon1Species ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld d, h ld e, l ret DepositMonWithDayCareMan: ld de, wBreedMon1Nick call DepositBreedmon xor a ; REMOVE_PARTY ld [wPokemonWithdrawDepositParameter], a jp RemoveMonFromPartyOrBox DepositMonWithDayCareLady: ld de, wBreedMon2Nick call DepositBreedmon xor a ; REMOVE_PARTY ld [wPokemonWithdrawDepositParameter], a jp RemoveMonFromPartyOrBox DepositBreedmon: ld a, [wCurPartyMon] ld hl, wPartyMonNicknames call SkipNames call CopyBytes ld a, [wCurPartyMon] ld hl, wPartyMonOT call SkipNames call CopyBytes ld a, [wCurPartyMon] ld hl, wPartyMon1Species ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld bc, BOXMON_STRUCT_LENGTH jp CopyBytes SendMonIntoBox: ; Sends the mon into one of Bills Boxes ; the data comes mainly from 'wEnemyMon:' ld a, BANK(sBoxCount) call GetSRAMBank ld de, sBoxCount ld a, [de] cp MONS_PER_BOX jp nc, .full inc a ld [de], a ld a, [wCurPartySpecies] ld [wCurSpecies], a ld c, a .loop inc de ld a, [de] ld b, a ld a, c ld c, b ld [de], a inc a jr nz, .loop call GetBaseData call ShiftBoxMon ld hl, wPlayerName ld de, sBoxMonOT ld bc, NAME_LENGTH call CopyBytes ld a, [wCurPartySpecies] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld de, sBoxMonNicknames ld hl, wStringBuffer1 ld bc, MON_NAME_LENGTH call CopyBytes ld hl, wEnemyMon ld de, sBoxMon1 ld bc, 1 + 1 + NUM_MOVES ; species + item + moves call CopyBytes ld hl, wPlayerID ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a inc de push de ld a, [wCurPartyLevel] ld d, a callfar CalcExpAtLevel pop de ldh a, [hProduct + 1] ld [de], a inc de ldh a, [hProduct + 2] ld [de], a inc de ldh a, [hProduct + 3] ld [de], a inc de ; Set all 5 Experience Values to 0 xor a ld b, 2 * 5 .loop2 ld [de], a inc de dec b jr nz, .loop2 ld hl, wEnemyMonDVs ld b, 2 + NUM_MOVES ; DVs and PP ; wEnemyMonHappiness - wEnemyMonDVs .loop3 ld a, [hli] ld [de], a inc de dec b jr nz, .loop3 ld a, BASE_HAPPINESS ld [de], a inc de xor a ld [de], a inc de ld [de], a inc de ld [de], a inc de ld a, [wCurPartyLevel] ld [de], a ld a, [wCurPartySpecies] dec a call SetSeenAndCaughtMon ld a, [wCurPartySpecies] cp UNOWN jr nz, .not_unown ld hl, sBoxMon1DVs predef GetUnownLetter callfar UpdateUnownDex .not_unown ld hl, sBoxMon1Moves ld de, wTempMonMoves ld bc, NUM_MOVES call CopyBytes ld hl, sBoxMon1PP ld de, wTempMonPP ld bc, NUM_MOVES call CopyBytes ld b, 0 call RestorePPOfDepositedPokemon call CloseSRAM scf ret .full call CloseSRAM and a ret ShiftBoxMon: ld hl, sBoxMonOT ld bc, NAME_LENGTH call .shift ld hl, sBoxMonNicknames ld bc, MON_NAME_LENGTH call .shift ld hl, sBoxMons ld bc, BOXMON_STRUCT_LENGTH .shift ld a, [sBoxCount] cp 2 ret c push hl call AddNTimes dec hl ld e, l ld d, h pop hl ld a, [sBoxCount] dec a call AddNTimes dec hl push hl ld a, [sBoxCount] dec a ld hl, 0 call AddNTimes ld c, l ld b, h pop hl .loop ld a, [hld] ld [de], a dec de dec bc ld a, c or b jr nz, .loop ret GiveEgg:: ld a, [wCurPartySpecies] push af callfar GetPreEvolution callfar GetPreEvolution ld a, [wCurPartySpecies] dec a ; TryAddMonToParty sets Seen and Caught flags ; when it is successful. This routine will make ; sure that we aren't newly setting flags. push af call CheckCaughtMon pop af push bc call CheckSeenMon push bc call TryAddMonToParty ; If we haven't caught this Pokemon before receiving ; the Egg, reset the flag that was just set by ; TryAddMonToParty. pop bc ld a, c and a jr nz, .skip_caught_flag ld a, [wCurPartySpecies] dec a ld c, a ld d, $0 ld hl, wPokedexCaught ld b, RESET_FLAG predef SmallFarFlagAction .skip_caught_flag ; If we haven't seen this Pokemon before receiving ; the Egg, reset the flag that was just set by ; TryAddMonToParty. pop bc ld a, c and a jr nz, .skip_seen_flag ld a, [wCurPartySpecies] dec a ld c, a ld d, $0 ld hl, wPokedexSeen ld b, RESET_FLAG predef SmallFarFlagAction .skip_seen_flag pop af ld [wCurPartySpecies], a ld a, [wPartyCount] dec a ld bc, PARTYMON_STRUCT_LENGTH ld hl, wPartyMon1Species call AddNTimes ld a, [wCurPartySpecies] ld [hl], a ld hl, wPartyCount ld a, [hl] ld b, 0 ld c, a add hl, bc ld a, EGG ld [hl], a ld a, [wPartyCount] dec a ld hl, wPartyMonNicknames call SkipNames ld de, String_Egg call CopyName2 ld a, [wPartyCount] dec a ld hl, wPartyMon1Happiness ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld a, [wDebugFlags] bit DEBUG_FIELD_F, a ld a, 1 jr nz, .got_init_happiness ld a, [wBaseEggSteps] .got_init_happiness ld [hl], a ld a, [wPartyCount] dec a ld hl, wPartyMon1HP ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes xor a ld [hli], a ld [hl], a and a ret String_Egg: db "EGG@" RemoveMonFromPartyOrBox: ld hl, wPartyCount ld a, [wPokemonWithdrawDepositParameter] and a jr z, .okay ld a, BANK(sBoxCount) call GetSRAMBank ld hl, sBoxCount .okay ld a, [hl] dec a ld [hli], a ld a, [wCurPartyMon] ld c, a ld b, 0 add hl, bc ld e, l ld d, h inc de .loop ld a, [de] inc de ld [hli], a inc a jr nz, .loop ld hl, wPartyMonOT ld d, PARTY_LENGTH - 1 ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party ld hl, sBoxMonOT ld d, MONS_PER_BOX - 1 .party ; If this is the last mon in our party (box), ; shift all the other mons up to close the gap. ld a, [wCurPartyMon] call SkipNames ld a, [wCurPartyMon] cp d jr nz, .delete_inside ld [hl], -1 jp .finish .delete_inside ; Shift the OT names ld d, h ld e, l ld bc, MON_NAME_LENGTH add hl, bc ld bc, wPartyMonNicknames ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party2 ld bc, sBoxMonNicknames .party2 call CopyDataUntil ; Shift the struct ld hl, wPartyMons ld bc, PARTYMON_STRUCT_LENGTH ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party4 ld hl, sBoxMons ld bc, BOXMON_STRUCT_LENGTH .party4 ld a, [wCurPartyMon] call AddNTimes ld d, h ld e, l ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party5 ld bc, BOXMON_STRUCT_LENGTH add hl, bc ld bc, sBoxMonOT jr .copy .party5 ld bc, PARTYMON_STRUCT_LENGTH add hl, bc ld bc, wPartyMonOT .copy call CopyDataUntil ; Shift the nicknames ld hl, wPartyMonNicknames ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party6 ld hl, sBoxMonNicknames .party6 ld bc, MON_NAME_LENGTH ld a, [wCurPartyMon] call AddNTimes ld d, h ld e, l ld bc, MON_NAME_LENGTH add hl, bc ld bc, wPartyMonNicknamesEnd ld a, [wPokemonWithdrawDepositParameter] and a jr z, .party7 ld bc, sBoxMonNicknamesEnd .party7 call CopyDataUntil ; Mail time! .finish ld a, [wPokemonWithdrawDepositParameter] and a jp nz, CloseSRAM ld a, [wLinkMode] and a ret nz ; Shift mail ld a, BANK(sPartyMail) call GetSRAMBank ; If this is the last mon in our party, no need to shift mail. ld hl, wPartyCount ld a, [wCurPartyMon] cp [hl] jr z, .close_sram ; Shift our mail messages up. ld hl, sPartyMail ld bc, MAIL_STRUCT_LENGTH call AddNTimes push hl add hl, bc pop de ld a, [wCurPartyMon] ld b, a .loop2 push bc push hl ld bc, MAIL_STRUCT_LENGTH call CopyBytes pop hl push hl ld bc, MAIL_STRUCT_LENGTH add hl, bc pop de pop bc inc b ld a, [wPartyCount] cp b jr nz, .loop2 .close_sram jp CloseSRAM ComputeNPCTrademonStats: ld a, MON_LEVEL call GetPartyParamLocation ld a, [hl] ld [MON_LEVEL], a ; wow ld a, MON_SPECIES call GetPartyParamLocation ld a, [hl] ld [wCurSpecies], a call GetBaseData ld a, MON_MAXHP call GetPartyParamLocation ld d, h ld e, l push de ld a, MON_STAT_EXP - 1 call GetPartyParamLocation ld b, TRUE call CalcMonStats pop de ld a, MON_HP call GetPartyParamLocation ld a, [de] inc de ld [hli], a ld a, [de] ld [hl], a ret CalcMonStats: ; Calculates all 6 Stats of a mon ; b: Take into account stat EXP if TRUE ; 'c' counts from 1-6 and points with 'wBaseStats' to the base value ; hl is the path to the Stat EXP ; de points to where the final stats will be saved ld c, STAT_HP - 1 ; first stat .loop inc c call CalcMonStatC ldh a, [hMultiplicand + 1] ld [de], a inc de ldh a, [hMultiplicand + 2] ld [de], a inc de ld a, c cp STAT_SDEF ; last stat jr nz, .loop ret CalcMonStatC: ; 'c' is 1-6 and points to the BaseStat ; 1: HP ; 2: Attack ; 3: Defense ; 4: Speed ; 5: SpAtk ; 6: SpDef push hl push de push bc ld a, b ld d, a push hl ld hl, wBaseStats dec hl ; has to be decreased, because 'c' begins with 1 ld b, 0 add hl, bc ld a, [hl] ld e, a pop hl push hl ld a, c cp STAT_SDEF ; last stat jr nz, .not_spdef dec hl dec hl .not_spdef sla c ld a, d and a jr z, .no_stat_exp add hl, bc push de ld a, [hld] ld e, a ld d, [hl] farcall GetSquareRoot pop de .no_stat_exp srl c pop hl push bc ld bc, MON_DVS - MON_HP_EXP + 1 add hl, bc pop bc ld a, c cp STAT_ATK jr z, .Attack cp STAT_DEF jr z, .Defense cp STAT_SPD jr z, .Speed cp STAT_SATK jr z, .Special cp STAT_SDEF jr z, .Special ; DV_HP = (DV_ATK & 1) << 3 | (DV_DEF & 1) << 2 | (DV_SPD & 1) << 1 | (DV_SPC & 1) push bc ld a, [hl] swap a and 1 add a add a add a ld b, a ld a, [hli] and 1 add a add a add b ld b, a ld a, [hl] swap a and 1 add a add b ld b, a ld a, [hl] and 1 add b pop bc jr .GotDV .Attack: ld a, [hl] swap a and $f jr .GotDV .Defense: ld a, [hl] and $f jr .GotDV .Speed: inc hl ld a, [hl] swap a and $f jr .GotDV .Special: inc hl ld a, [hl] and $f .GotDV: ld d, 0 add e ld e, a jr nc, .no_overflow_1 inc d .no_overflow_1 sla e rl d srl b srl b ld a, b add e jr nc, .no_overflow_2 inc d .no_overflow_2 ldh [hMultiplicand + 2], a ld a, d ldh [hMultiplicand + 1], a xor a ldh [hMultiplicand + 0], a ld a, [wCurPartyLevel] ldh [hMultiplier], a call Multiply ldh a, [hProduct + 1] ldh [hDividend + 0], a ldh a, [hProduct + 2] ldh [hDividend + 1], a ldh a, [hProduct + 3] ldh [hDividend + 2], a ld a, 100 ldh [hDivisor], a ld a, 3 ld b, a call Divide ld a, c cp STAT_HP ld a, STAT_MIN_NORMAL jr nz, .not_hp ld a, [wCurPartyLevel] ld b, a ldh a, [hQuotient + 3] add b ldh [hMultiplicand + 2], a jr nc, .no_overflow_3 ldh a, [hQuotient + 2] inc a ldh [hMultiplicand + 1], a .no_overflow_3 ld a, STAT_MIN_HP .not_hp ld b, a ldh a, [hQuotient + 3] add b ldh [hMultiplicand + 2], a jr nc, .no_overflow_4 ldh a, [hQuotient + 2] inc a ldh [hMultiplicand + 1], a .no_overflow_4 ldh a, [hQuotient + 2] cp HIGH(MAX_STAT_VALUE + 1) + 1 jr nc, .max_stat cp HIGH(MAX_STAT_VALUE + 1) jr c, .stat_value_okay ldh a, [hQuotient + 3] cp LOW(MAX_STAT_VALUE + 1) jr c, .stat_value_okay .max_stat ld a, HIGH(MAX_STAT_VALUE) ldh [hMultiplicand + 1], a ld a, LOW(MAX_STAT_VALUE) ldh [hMultiplicand + 2], a .stat_value_okay pop bc pop de pop hl ret GivePoke:: push de push bc xor a ; PARTYMON ld [wMonType], a call TryAddMonToParty jr nc, .failed ld hl, wPartyMonNicknames ld a, [wPartyCount] dec a ld [wCurPartyMon], a call SkipNames ld d, h ld e, l pop bc ld a, b ld b, 0 push bc push de push af ld a, [wCurItem] and a jr z, .done ld a, [wCurPartyMon] ld hl, wPartyMon1Item ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld a, [wCurItem] ld [hl], a jr .done .failed ld a, [wCurPartySpecies] ld [wTempEnemyMonSpecies], a callfar LoadEnemyMon call SendMonIntoBox jp nc, .FailedToGiveMon ld a, BOXMON ld [wMonType], a xor a ld [wCurPartyMon], a ld de, wMonOrItemNameBuffer pop bc ld a, b ld b, 1 push bc push de push af ld a, [wCurItem] and a jr z, .done ld a, [wCurItem] ld [sBoxMon1Item], a .done ld a, [wCurPartySpecies] ld [wNamedObjectIndexBuffer], a ld [wTempEnemyMonSpecies], a call GetPokemonName ld hl, wStringBuffer1 ld de, wMonOrItemNameBuffer ld bc, MON_NAME_LENGTH call CopyBytes pop af and a jp z, .wildmon pop de pop bc pop hl push bc push hl ld a, [wScriptBank] call GetFarHalfword ld bc, MON_NAME_LENGTH ld a, [wScriptBank] call FarCopyBytes pop hl inc hl inc hl ld a, [wScriptBank] call GetFarHalfword pop bc ld a, b and a push de push bc jr nz, .send_to_box push hl ld a, [wCurPartyMon] ld hl, wPartyMonOT call SkipNames ld d, h ld e, l pop hl .otnameloop ld a, [wScriptBank] call GetFarByte ld [de], a inc hl inc de cp "@" jr nz, .otnameloop ld a, [wScriptBank] call GetFarByte ld b, a push bc ld a, [wCurPartyMon] ld hl, wPartyMon1ID ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld a, HIGH(RANDY_OT_ID) ld [hli], a ld [hl], LOW(RANDY_OT_ID) pop bc farcall SetGiftPartyMonCaughtData jr .skip_nickname .send_to_box ld a, BANK(sBoxMonOT) call GetSRAMBank ld de, sBoxMonOT .loop ld a, [wScriptBank] call GetFarByte ld [de], a inc hl inc de cp "@" jr nz, .loop ld a, [wScriptBank] call GetFarByte ld b, a ld hl, sBoxMon1ID call Random ld [hli], a call Random ld [hl], a call CloseSRAM farcall SetGiftBoxMonCaughtData jr .skip_nickname .wildmon pop de pop bc push bc push de ld a, b and a jr z, .party farcall SetBoxMonCaughtData jr .set_caught_data .party farcall SetCaughtData .set_caught_data farcall GiveANickname_YesNo pop de jr c, .skip_nickname call InitNickname .skip_nickname pop bc pop de ld a, b and a ret z ld hl, WasSentToBillsPCText call PrintText ld a, BANK(sBoxMonNicknames) call GetSRAMBank ld hl, wMonOrItemNameBuffer ld de, sBoxMonNicknames ld bc, MON_NAME_LENGTH call CopyBytes call CloseSRAM ld b, $1 ret .FailedToGiveMon: pop bc pop de ld b, $2 ret WasSentToBillsPCText: text_far _WasSentToBillsPCText text_end InitNickname: push de call LoadStandardMenuHeader call DisableSpriteUpdates pop de push de ld b, NAME_MON farcall NamingScreen pop hl ld de, wStringBuffer1 call InitName ld a, $4 ; ExitAllMenus is in bank 0, XXX could this be in bank 4 in pokered? ld hl, ExitAllMenus rst FarCall ret