const_value set 2 const ROUTE17ROUTE18GATE_OFFICER Route17Route18Gate_MapScriptHeader: .SceneScripts: db 1 scene_script .DummyScene .MapCallbacks: db 0 .DummyScene: end Route17Route18GateOfficerScript: jumptextfaceplayer Route17Route18GateOfficerText UnknownScript_0x73611: checkitem BICYCLE iffalse UnknownScript_0x73617 end UnknownScript_0x73617: showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15 spriteface PLAYER, UP opentext writetext UnknownText_0x7364d waitbutton closetext applymovement PLAYER, MovementData_0x73629 end MovementData_0x73629: step RIGHT turn_head LEFT step_end Route17Route18GateOfficerText: text "CYCLING ROAD" line "Uphill Starts Here" done UnknownText_0x7364d: text "Hang on! Don't you" line "have a BICYCLE?" para "The CYCLING ROAD" line "is beyond here." para "You have to have a" line "BICYCLE to go on." done Route17Route18Gate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def 0, 4, 1, ROUTE_17 warp_def 0, 5, 2, ROUTE_17 warp_def 9, 4, 1, ROUTE_18 warp_def 9, 5, 2, ROUTE_18 .CoordEvents: db 2 coord_event 5, 4, 0, UnknownScript_0x73611 coord_event 5, 5, 0, UnknownScript_0x73611 .BGEvents: db 0 .ObjectEvents: db 1 object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1