const_value set 2 const WHIRLISLANDNE_POKE_BALL WhirlIslandNE_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 WhirlIslandNEUltraBall: itemball ULTRA_BALL WhirlIslandNE_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $d, $3, 2, ROUTE_41 warp_def $3, $11, 2, WHIRL_ISLAND_B1F warp_def $b, $d, 3, WHIRL_ISLAND_B1F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_POKE_BALL, 11, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandNEUltraBall, EVENT_WHIRL_ISLAND_NE_ULTRA_BALL