const_value set 2 const VERMILIONHOUSEDIGLETTSCAVESPEECHHOUSE_GENTLEMAN VermilionHouseDiglettsCaveSpeechHouse_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 VermilionHouseDiglettsCaveSpeechHouseGentlemanScript: jumptextfaceplayer VermilionHouseDiglettsCaveSpeechHouseGentlemanText VermilionHouseDiglettsCaveSpeechHouseGentlemanText: text "Over many years," line "DIGLETT dug a" cont "large tunnel." para "That tunnel goes" line "to a distant town." done VermilionHouseDiglettsCaveSpeechHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 6, VERMILION_CITY warp_def $7, $3, 6, VERMILION_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_GENTLEMAN, 3, 1, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VermilionHouseDiglettsCaveSpeechHouseGentlemanScript, -1