const_value set 2 const TINTOWER8F_POKE_BALL1 const TINTOWER8F_POKE_BALL2 const TINTOWER8F_POKE_BALL3 TinTower8F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 TinTower8FNugget: itemball NUGGET TinTower8FMaxElixer: itemball MAX_ELIXER TinTower8FFullRestore: itemball FULL_RESTORE TinTower8F_MapEventHeader: ; filler db 0, 0 .Warps: db 6 warp_def $5, $2, 2, TIN_TOWER_7F warp_def $b, $2, 1, TIN_TOWER_9F warp_def $7, $10, 2, TIN_TOWER_9F warp_def $3, $a, 3, TIN_TOWER_9F warp_def $f, $e, 6, TIN_TOWER_9F warp_def $9, $6, 7, TIN_TOWER_9F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event SPRITE_POKE_BALL, 13, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET object_event SPRITE_POKE_BALL, 6, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER object_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE