GoldenrodDeptStoreElevator_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 MapGoldenrodDeptStoreElevatorSignpost0Script: opentext elevator Elevator_0x566e0 closetext iffalse .Done pause 5 playsound SFX_ELEVATOR earthquake 60 waitsfx checkevent EVENT_WAREHOUSE_BLOCKED_OFF iftrue .Done checkevent EVENT_WAREHOUSE_LAYOUT_1 iftrue .BoxLayout1 checkevent EVENT_WAREHOUSE_LAYOUT_2 iftrue .BoxLayout2 checkevent EVENT_WAREHOUSE_LAYOUT_3 iftrue .BoxLayout3 .BoxLayout3: setevent EVENT_WAREHOUSE_LAYOUT_1 clearevent EVENT_WAREHOUSE_LAYOUT_2 clearevent EVENT_WAREHOUSE_LAYOUT_3 end .BoxLayout1: clearevent EVENT_WAREHOUSE_LAYOUT_1 setevent EVENT_WAREHOUSE_LAYOUT_2 clearevent EVENT_WAREHOUSE_LAYOUT_3 end .BoxLayout2: clearevent EVENT_WAREHOUSE_LAYOUT_1 clearevent EVENT_WAREHOUSE_LAYOUT_2 setevent EVENT_WAREHOUSE_LAYOUT_3 end .Done: end Elevator_0x566e0: db 7 ; floors elevfloor _B1F, 2, GOLDENROD_DEPT_STORE_B1F elevfloor _1F, 4, GOLDENROD_DEPT_STORE_1F elevfloor _2F, 3, GOLDENROD_DEPT_STORE_2F elevfloor _3F, 3, GOLDENROD_DEPT_STORE_3F elevfloor _4F, 3, GOLDENROD_DEPT_STORE_4F elevfloor _5F, 3, GOLDENROD_DEPT_STORE_5F elevfloor _6F, 2, GOLDENROD_DEPT_STORE_6F db -1 ; end GoldenrodDeptStoreElevator_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $3, $1, 255, GOLDENROD_DEPT_STORE_1F warp_def $3, $2, 255, GOLDENROD_DEPT_STORE_1F .XYTriggers: db 0 .Signposts: db 1 signpost 0, 3, SIGNPOST_READ, MapGoldenrodDeptStoreElevatorSignpost0Script .PersonEvents: db 0