const_value set 2 const ICEPATHB3F_POKE_BALL const ICEPATHB3F_ROCK IcePathB3F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 IcePathB3FNevermeltice: itemball NEVERMELTICE IcePathB3FRock: jumpstd smashrock IcePathB3F_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $5, $3, 2, ICE_PATH_B2F_MAHOGANY_SIDE warp_def $5, $f, 2, ICE_PATH_B2F_BLACKTHORN_SIDE .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 2 object_event SPRITE_POKE_BALL, 7, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE object_event SPRITE_ROCK, 6, 6, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1